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Aug 18, 2005:

11:39 PM dev/LinuxGentoo edited by bensch
(diff)
11:17 PM Changeset in orxonox.OLD [5071] by bensch
orxonox: deleted the obsolete project dirctiory
11:16 PM Changeset in orxonox.OLD [5070] by bensch
reporx: moved orxonox out of orxonox directory, because it is the only …
9:35 PM Changeset in orxonox.OLD [5069] by bensch
orxonox/trunk: EventDef is ok now… sorry paede i misunderstud the …
3:51 PM Changeset in orxonox.OLD [5068] by bensch
orxonox/trunk: added Shell Class to the utils. This class should …
2:15 PM Changeset in orxonox.OLD [5067] by bensch
orxonox/tags: added tag 0.3.1_alpha, THE COLLISION_AGE
2:13 PM Changeset in orxonox.OLD [5066] by bensch
orxonox/trunk: Changed up to revision 0.3.1_alpha ChangeLog
1:41 PM Changeset in orxonox.OLD [5065] by patrick
orxonox/trunk: changelog

Aug 17, 2005:

10:43 AM Ticket #101 (Shell) created by bensch
= SHELL = This should grow to a module, that uses the LoadParam class …
1:32 AM Changeset in orxonox.OLD [5064] by bensch
orxonox/trunk: shooting-star :)
1:18 AM Changeset in orxonox.OLD [5063] by bensch
orxonox/trunk: NPC's get killed :)
1:02 AM Changeset in orxonox.OLD [5062] by bensch
orxonox/trunk: animation3D-update, so now one should be able to let …
12:23 AM Ticket #54 (collision detection algorithms) closed by patrick
fixed
12:23 AM Ticket #100 (Terrain - Object Collision Detection) created by patrick
Object - Terrain Collision Detection Work in progress: The idea is to …
12:20 AM Ticket #99 (Collision Detection: Speed Up) created by patrick
I just thought about some speed improvements in the collision …
12:17 AM Changeset in orxonox.OLD [5061] by bensch
orxonox/trunk: buildObbTree-function added to WorldEntity
12:07 AM Changeset in orxonox.OLD [5060] by bensch
orxonox/trunk: better speed
12:06 AM Changeset in orxonox.OLD [5059] by bensch
orxonox/trunk: cool raotating ships
12:02 AM Changeset in orxonox.OLD [5058] by bensch
orxonox/trunk: models of NPC's are bigger now

Aug 16, 2005:

11:46 PM Changeset in orxonox.OLD [5057] by bensch
orxonox/trunk: model scaleable
11:45 PM Changeset in orxonox.OLD [5056] by patrick
orxonox/trunk: removing old collision detection system, since the new …
11:38 PM Changeset in orxonox.OLD [5055] by bensch
orxonox/trunk: testBullet now loads it model as it should
11:33 PM Changeset in orxonox.OLD [5054] by patrick
orxonox/trunk: only obb boxes drawn, obbtree of projectiles also generated
11:28 PM Changeset in orxonox.OLD [5053] by bensch
orxonox/trunk: loadModel in Projectiles
10:32 PM Changeset in orxonox.OLD [5052] by bensch
orxonox/trunk: Vector and Quaternion comparison
10:24 PM Changeset in orxonox.OLD [5051] by bensch
orxonox/trunk: nice update-function proposed by patrick now in …
10:17 PM Changeset in orxonox.OLD [5050] by bensch
orxonox/trunk: now operating on previous (not last as AbsCoor, but …
9:47 PM Changeset in orxonox.OLD [5049] by bensch
orxonox/trunk: some weapon-specifics
9:35 PM Changeset in orxonox.OLD [5048] by bensch
orxonox/trunk: debug, and shoot-intervall
9:26 PM Changeset in orxonox.OLD [5047] by patrick
orxonox/trunk: flushing work
9:20 PM Changeset in orxonox.OLD [5046] by patrick
orxonox/trunk: if a collision occures, the virtual …
9:03 PM Changeset in orxonox.OLD [5045] by patrick
orxonox/trunk: removed the debug draw again, rearangement in the …
8:44 PM Changeset in orxonox.OLD [5044] by patrick
orxonox/trunk: cd now works all obj-obj collisions are detected and …
8:29 PM Changeset in orxonox.OLD [5043] by patrick
orxonox/trunk: cd debuging tour, the trip forced me to think about the …
8:28 PM Changeset in orxonox.OLD [5042] by patrick
orxonox/trunk: cd debuging tour, the trip forced me to think about the …
7:56 PM Changeset in orxonox.OLD [5041] by bensch
orxonox/trunk: less output of Weapon
7:24 PM Changeset in orxonox.OLD [5040] by bensch
orxonox/trunk: inventing a new Way to get all the different kinds of …
6:57 PM Changeset in orxonox.OLD [5039] by bensch
orxonox/trunk: useless stuff :)
6:46 PM Changeset in orxonox.OLD [5038] by patrick
orxonox/trunk: now collision detection enabled again. excluded the cd …

Aug 15, 2005:

10:54 PM Ticket #59 (implement NPC ship) closed by bensch
fixed
10:41 PM Changeset in orxonox.OLD [5037] by bensch
orxonox/trunk: reverted the changes
10:21 PM Changeset in orxonox.OLD [5036] by bensch
orxonox/trunk: debug, to show patrick
10:15 PM Changeset in orxonox.OLD [5035] by patrick
orxonox/trunk: no cd checking anymore for now.
10:10 PM Changeset in orxonox.OLD [5034] by patrick
orxonox/trunk: now for debugging purposes drawing the obb tree at level 3
9:59 PM Changeset in orxonox.OLD [5033] by patrick
orxonox/trunk: obb trees are now created for every object in the …
9:45 PM Changeset in orxonox.OLD [5032] by bensch
orxonox/trunk: segfault-prevention, again
9:39 PM Changeset in orxonox.OLD [5031] by bensch
orxonox/trunk: made the IniParser more standAlone also fixed all …
9:21 PM Changeset in orxonox.OLD [5030] by bensch
orxonox/trunk: subproject collision_detection should work again
9:17 PM Changeset in orxonox.OLD [5029] by patrick
orxonox/trunk: some changes in the NPC interface class
8:59 PM Changeset in orxonox.OLD [5028] by patrick
orxonox/trunk: changed the collision detection interface again …
8:44 PM Changeset in orxonox.OLD [5027] by patrick
orxonox/trunk: object-object collision detection enabled. there is no …
8:30 PM Changeset in orxonox.OLD [5026] by patrick
orxonox/trunk: changed and some missunderstandings in the …
8:14 PM Changeset in orxonox.OLD [5025] by bensch
orxonox/trunk: ChangeLog
1:00 PM Changeset in orxonox.OLD [5024] by bensch
orxonox/trunk: icon and name get displayed correctly again
12:56 PM Changeset [3452] by bensch
orxonox/data: added new icon of the fighter for orxonox
1:04 AM Changeset in orxonox.OLD [5023] by bensch
orxonox/trunk: ChangeLog-entry
12:30 AM code/doc/ModulesDescription edited by bensch
structure (diff)
12:16 AM Changeset in orxonox.OLD [5022] by bensch
orxonox/trunk: cutting star
12:10 AM Changeset in orxonox.OLD [5021] by bensch
orxonox/trunk: writing, loading, and comments work

Aug 14, 2005:

11:44 PM Changeset in orxonox.OLD [5020] by bensch
orxonox/trunk: IniParser: added the ability to write to files
11:09 PM Changeset in orxonox.OLD [5019] by bensch
orxonox/trunk: minor cleanup
11:05 PM Changeset in orxonox.OLD [5018] by bensch
orxonox/trunk: NO MORE SEGFAULT again :)
5:43 PM Changeset in orxonox.OLD [5017] by bensch
orxonox/trunk: doxygen tags
5:37 PM Changeset in orxonox.OLD [5016] by bensch
orxonox/trunk: cleanup
5:25 PM Changeset in orxonox.OLD [5015] by bensch
orxonox/trunk: robust IniParser
4:29 PM Changeset in orxonox.OLD [5014] by bensch
orxonox/trunk: implemented a new kind of ini-parser this parser first …
4:26 AM Changeset in orxonox.OLD [5013] by bensch
orxonox/trunk: flush it out :) this was a day again… a lot has …
4:18 AM Changeset in orxonox.OLD [5012] by bensch
orxonox/trunk: now the PNodes get aligned real smoothely on the …
3:58 AM Changeset in orxonox.OLD [5011] by bensch
orxonox/trunk: colors work, as they are expected too
3:48 AM Changeset in orxonox.OLD [5010] by bensch
orxonox/trunk: better color-transformation-algorithms
3:03 AM Changeset in orxonox.OLD [5009] by bensch
orxonox/trunk: added class Color for easy color-transformation
2:46 AM Changeset in orxonox.OLD [5008] by bensch
orxonox/trunk: better coloring
2:20 AM Changeset in orxonox.OLD [5007] by bensch
orxonox/trunk: better method to display PNodes
1:50 AM Changeset in orxonox.OLD [5006] by bensch
orxonox/trunk: quatlerping works very good. some speed-issues, …
1:31 AM Ticket #73 (Ogg-player) closed by bensch
fixed
1:30 AM Ticket #94 (ObjectManager) closed by bensch
fixed: reimplemented as FastFactory
1:30 AM Ticket #12 (smooth PNode) closed by bensch
fixed: Implemented the stuff inside of PNode this could also be implemented …
1:26 AM Changeset in orxonox.OLD [5005] by bensch
orxonox/trunk: quatSchlarp works

Aug 13, 2005:

10:44 PM Changeset in orxonox.OLD [5004] by bensch
orxonox/trunk: cooler movement
10:19 PM Changeset in orxonox.OLD [5003] by bensch
orxonox/trunk: more reliable rotations
10:14 PM Changeset in orxonox.OLD [5002] by bensch
orxonox/trunk: turret react as before again :)
10:08 PM Changeset in orxonox.OLD [5001] by bensch
orxonox/trunk: update-setRelDir works correctly now :)
9:07 PM Changeset in orxonox.OLD [5000] by bensch
orxonox/trunk: smooth-rotation is better now …
7:35 PM Changeset in orxonox.OLD [4999] by bensch
orxonox/trunk: the Quaternion multiplication-code is much faster now. …
7:19 PM Changeset in orxonox.OLD [4998] by bensch
orxonox/trunk: more optimizations of the Quaternion Class. Now the …
3:10 PM Changeset in orxonox.OLD [4997] by bensch
orxonox/trunk: optimized vector class
2:21 PM Changeset in orxonox.OLD [4996] by bensch
orxonox/trunk: reparenting now also works for Dir - optimizing
12:08 PM Changeset in orxonox.OLD [4995] by bensch
orxonox/trunk: debugDraw paints a real cube again
11:57 AM Changeset in orxonox.OLD [4994] by bensch
orxonox/trunk: doxytag and stuff
11:56 AM Changeset in orxonox.OLD [4993] by bensch
orxonox/trunk: reimplemented a greate part of PNode, so now it uses …
10:02 AM Changeset in orxonox.OLD [4992] by bensch
orxonox/trunk: optimizations

Aug 12, 2005:

5:22 PM Changeset in orxonox.OLD [4991] by bensch
orxonox/trunk: the thing with the rotation is again above my …
4:55 PM Changeset [3451] by bensch
orxonox/data: added new World: straight, so now the Player flies along …
4:54 PM Changeset in orxonox.OLD [4990] by bensch
orxonox/trunk: preparing for the smoothPNode roatational
4:37 PM Changeset in orxonox.OLD [4989] by bensch
orxonox/trunk: softPNode finished for Movement only
4:25 PM Changeset in orxonox.OLD [4988] by bensch
orxonox/trunk: using, and optimizing soft-PNode through Camera
4:12 PM Changeset in orxonox.OLD [4987] by bensch
orxonox/trunk: introducing smooth-PNode
2:23 PM Changeset in orxonox.OLD [4986] by bensch
orxonox/trunk: moved the camera around, so now you have the sight from …
12:55 AM Changeset in orxonox.OLD [4985] by bensch
orxonox/trunk: loading some stuff from ths sound-engine

Aug 11, 2005:

4:58 PM Changeset in orxonox.OLD [4984] by bensch
orxonox/trunk: playing of different Buffer on one Sources works, but …
2:50 PM Changeset in orxonox.OLD [4983] by bensch
orxonox/trunk: new openAL is out, and it does not have alu.h …

Aug 10, 2005:

6:14 PM Changeset [3450] by bensch
orxonox/data: new Filestructure of Models
6:14 PM Changeset in orxonox.OLD [4982] by bensch
orxonox/trunk: movement stuff in the data-filestructure adapted
6:01 PM Changeset in orxonox.OLD [4981] by bensch
orxonox/trunk: disabled opening the GUI if DEBUG ≥ 3
4:53 PM Changeset in orxonox.OLD [4980] by bensch
orxonox/trunk: now also the FastFactories get deleted at the end
4:47 PM Changeset in orxonox.OLD [4979] by bensch
orxonox/trunk: Objects now get cleanly ereased. This is a fix in the …
11:58 AM Changeset in orxonox.OLD [4978] by bensch
orxonox/trunk: minor cleanup of world.cc
11:26 AM Changeset in orxonox.OLD [4977] by bensch
orxonox/trunk: removed the WorldInterface, as its job is already been …

Aug 9, 2005:

12:48 PM Changeset in orxonox.OLD [4976] by bensch
orxonox/trunk: flotilia
12:48 PM Changeset [3449] by bensch
orxonox/data: new simplistic model for MEGA-invasion
12:23 PM Changeset in orxonox.OLD [4975] by bensch
orxonox/trunk: player should be able to load its preferences from an …

Aug 7, 2005:

2:11 PM Changeset in orxonox.OLD [4974] by bensch
orxonox/trunk: segfault prevention, model was not loaded, because the …
10:54 AM Changeset in orxonox.OLD [4973] by bensch
orxonox/trunk: some more loadparams
10:32 AM Changeset in orxonox.OLD [4972] by bensch
orxonox/trunk: many loadParams

Aug 5, 2005:

9:33 AM Changeset in orxonox.OLD [4971] by bensch
orxonox/trunk: installation-notes for the ebuild
9:26 AM Changeset in orxonox.OLD [4970] by bensch
orxonox/trunk: new gentoo-install script.

Aug 4, 2005:

11:19 AM Changeset in orxonox.OLD [4969] by bensch
orxonox/trunk: ability to set a Slots Direction

Jul 29, 2005:

9:34 AM WikiStart edited by patrick
(diff)
9:32 AM WikiStart edited by patrick
(diff)
9:29 AM WikiStart edited by patrick
(diff)
12:20 AM Changeset in orxonox.OLD [4968] by patrick
orxonox/trunk: some fixeds in the quadtree framework. No debug draw anymore

Jul 28, 2005:

9:24 PM Changeset in orxonox.OLD [4967] by bensch
orxonox/trunk: multiple sounds on the turret this does not really …
8:49 PM Changeset [3448] by bensch
orxonox/data: changed names to naming conventions
8:47 PM Changeset [3447] by bensch
orxonox/data: added new Vocals from luke
5:53 PM Changeset in orxonox.OLD [4966] by bensch
orxonox/trunk: Turret is fixed onto the ship as it should. TestGun …
3:56 PM Changeset in orxonox.OLD [4965] by bensch
orxonox/trunk: the direction is now as it should be setAbsDir rocks :)
3:52 PM Changeset in orxonox.OLD [4964] by bensch
orxonox/trunk: Turret now turns into the dirrection of the Target, …
2:43 PM Changeset in orxonox.OLD [4963] by bensch
orxonox/trunk: added class turret, a subclass for turrets, this is not …
2:29 PM Changeset [3446] by bensch
orxonox/data: added a new Turret-model to the repos
1:07 PM Changeset in orxonox.OLD [4962] by bensch
orxonox/trunk: removed TASKS from Makefile.am
1:19 AM Changeset in orxonox.OLD [4961] by bensch
orxonox/trunk: music now plays back, as one would expect, and the …
1:05 AM Changeset [3445] by bensch
orxonox/data: rename
12:22 AM Changeset [3444] by bensch
added new Sound from luke grey

Jul 27, 2005:

6:27 PM Changeset in orxonox.OLD [4960] by bensch
orxonox/trunk: the SoundEngine now gets the SoundBuffer- and …
6:07 PM Changeset in orxonox.OLD [4959] by bensch
orxonox/trunk: orxonox runs again (the TrackManager produces speed)

Jul 26, 2005:

3:16 AM Changeset in orxonox.OLD [4958] by bensch
orxonox/trunk: deleted obsolete branche shadows

Jul 25, 2005:

9:06 PM Changeset in orxonox.OLD [4957] by patrick
orxnox/trunk: resolved a conflict, functions now defined well
9:01 PM Changeset in orxonox.OLD [4956] by patrick
orxonox/trunk: added the last functions needed to get the heigt from …
3:48 PM Changeset in orxonox.OLD [4955] by bensch
orxonox/trunk: extemely stupid aiming, but it works. Had to fix quite …
2:16 AM Changeset in orxonox.OLD [4954] by bensch
orxonox/trunk: doxygen-tags (and flush)
12:22 AM Changeset in orxonox.OLD [4953] by bensch
orxonox/trunk: Slots are now PNodes

Jul 24, 2005:

11:36 PM Changeset in orxonox.OLD [4952] by bensch
orxonox/trunk: changing back and forth works
11:15 PM Changeset in orxonox.OLD [4951] by bensch
orxonox/trunk: the new WeaponManager is online :)
12:36 PM Changeset in orxonox.OLD [4950] by bensch
orxonox/trunk: more loadability functionality in Weapon and FastFactory
3:11 AM Changeset in orxonox.OLD [4949] by bensch
orxonox/trunk: new Definitions in the WeaponManager-class

Jul 23, 2005:

11:50 AM Changeset in orxonox.OLD [4948] by bensch
orxonox/trunk: small cleanup
11:17 AM Changeset in orxonox.OLD [4947] by bensch
orxonox/trunk: ProjectileFactory now handled in Weapon-class
10:46 AM Changeset in orxonox.OLD [4946] by bensch
orxonox/trunk: license with newlines, and it gets displayed in the end
2:31 AM Changeset in orxonox.OLD [4945] by bensch
orxonox/trunk: added the license to the Code, so now it is possible to …
2:18 AM Changeset in orxonox.OLD [4944] by bensch
orxonox/trunk: opened and saved some files, and also rewritten some …
1:56 AM dev/Primer edited by bensch
(diff)
1:55 AM dev/Primer edited by bensch
(diff)
1:32 AM Changeset in orxonox.OLD [4943] by bensch
orxonox/trunk: ChangeLog
1:21 AM Changeset in orxonox.OLD [4942] by bensch
orxonox/trunk: garbage-collection works perfectly. also taken out the …
1:08 AM Changeset in orxonox.OLD [4941] by bensch
orxonox/trunk: new garbage-collection-algorithm works, but the …
12:24 AM Changeset in orxonox.OLD [4940] by bensch
orxonox/trunk: moved the fast_factory to a file of its own. This is …
12:15 AM Changeset in orxonox.OLD [4939] by bensch
orxonox/trunk: now the garbage collector should be ready to store the …

Jul 22, 2005:

11:57 PM Changeset in orxonox.OLD [4938] by bensch
orxonox/trunk: doxygen tags.
7:37 PM Changeset in orxonox.OLD [4937] by bensch
orxonox/trunk: FastFactory: some more movement to the BaseClass. Now …
7:30 PM Changeset in orxonox.OLD [4936] by bensch
orxonox/trunk: FastFactory: gets flushed now → devMail is withdrawn …
7:05 PM Changeset in orxonox.OLD [4935] by bensch
orxonox/trunk: FastFactory: now resurection works from within the …
6:41 PM Changeset in orxonox.OLD [4934] by bensch
orxonox/trunk: resurection of shoots works perfectly… now it is the …
6:20 PM Changeset in orxonox.OLD [4933] by bensch
orxonox/trunk: more elaborate FastFactory, that should work… now i …
12:08 PM Changeset in orxonox.OLD [4932] by bensch
orxonox/trunk: factory optimisations
2:26 AM Changeset in orxonox.OLD [4931] by bensch
orxonox/trunk: more elaborate (see last commit) also a flush…. have …
2:11 AM Changeset in orxonox.OLD [4930] by bensch
orxonox/trunk: adapted the Factory algorithm to ObjectManager… still …

Jul 21, 2005:

6:07 PM Changeset in orxonox.OLD [4929] by patrick
orxonox/trunk: implemented a point in triangle function
6:06 PM Changeset in orxonox.OLD [4928] by bensch
orxonox/trunk: news about the new URL
5:33 PM Changeset in orxonox.OLD [4927] by bensch
orxonox/trunk: some smaller fixes, to make Weapon more local
4:59 PM Changeset in orxonox.OLD [4926] by bensch
orxonox/trunk: the activation and deactivation-phase of the Weapon …
4:54 PM Changeset in orxonox.OLD [4925] by patrick
orxonox/trunk: cleaned out the segfaults and some other problems that …
4:46 PM Changeset in orxonox.OLD [4924] by patrick
orxonox/trunk: the last cleanups, now the classes look better
4:27 PM Changeset in orxonox.OLD [4923] by patrick
orxonox/trunk: more cleanup, and more cleanup to come
3:59 PM Changeset in orxonox.OLD [4922] by patrick
orxonox/trunk: started cleaning up the code a little and making the …
3:32 PM Changeset in orxonox.OLD [4921] by patrick
orxonox/trunk: the way, where the fighter flights though is now drawn …
2:33 PM Changeset in orxonox.OLD [4920] by patrick
orxonox/trunk: now the right quadtree is selected, position to …
12:49 PM Changeset in orxonox.OLD [4919] by patrick
orxonox/trunk: CDEngine knows player and gets the array offsets
12:37 PM Changeset in orxonox.OLD [4918] by patrick
orxonox/trunk: the CDEngine now knows the terrain
12:31 PM Changeset [3443] by patrick
orxonox/data: changed the player models in the other worlds, since …
12:22 PM Changeset in orxonox.OLD [4917] by patrick
orxonox/trunk: some very little cleanup in the World - make it a …
12:03 PM Changeset in orxonox.OLD [4916] by patrick
oxonox/trunk: now swapping the coordinates
12:02 PM Changeset in orxonox.OLD [4915] by patrick
oxonox/trunk: now swapping the coordinates
11:17 AM Changeset in orxonox.OLD [4914] by patrick
orxonox/trunk: the hashing function now works perfect
9:58 AM Changeset in orxonox.OLD [4913] by patrick
orxonox/trunk: working on the hash table alg
1:00 AM Changeset in orxonox.OLD [4912] by patrick
orxonox/trunk: some problems with the hash alg
12:09 AM Changeset in orxonox.OLD [4911] by patrick
orxonox/trunk: creating lookup table with a very fancy algorithm

Jul 20, 2005:

11:26 PM Changeset in orxonox.OLD [4910] by bensch
orxonox/trunk: flush
10:56 PM Changeset in orxonox.OLD [4909] by bensch
orxonox/trunk: removed subproject gui, as it is not anymore a …
10:47 PM Changeset in orxonox.OLD [4908] by bensch
orxonox/trunk: subprojects (without gui) work again
9:33 PM Changeset in orxonox.OLD [4907] by patrick
orxonox/trunk: hash table preparation for quadtree nodes lookup
1:41 AM Changeset in orxonox.OLD [4906] by bensch
orxonox/trunk: states are now flow'n through

Jul 19, 2005:

11:06 PM Changeset in orxonox.OLD [4905] by patrick
orxonox/trunk: minor change - quadtree is not drawn anymore
11:05 PM Changeset in orxonox.OLD [4904] by patrick
orxonox/trunk: prepeared the CDEngine check for collision s with the …
10:50 PM Changeset in orxonox.OLD [4903] by patrick
orxonox/trunk: wanted to test the terrain quadtree in the subproject …
10:44 PM Changeset in orxonox.OLD [4902] by patrick
orxonox/trunk: debug draw implemented successfuly
10:35 PM Changeset in orxonox.OLD [4901] by patrick
orxonox/trunk: added indexing algorithm and material drawing functions
10:28 PM Changeset in orxonox.OLD [4900] by patrick
orxonox/trunk: the separation now works correctly again. tree index …
10:05 PM Changeset in orxonox.OLD [4899] by patrick
orxonox/trunk: again some very fundamental changes in the tree spawing …
9:59 PM Changeset in orxonox.OLD [4898] by patrick
orxonox/trunk: again some very fundamental changes in the tree spawing …
9:33 PM Changeset in orxonox.OLD [4897] by patrick
orxonox/trunk: changed the QuadtreeNode interface deeply and altered …
9:10 PM Changeset in orxonox.OLD [4896] by patrick
orxonox/trunk: extended the constructor interface to force the …
6:27 PM Changeset in orxonox.OLD [4895] by bensch
orxonox/trunk: messed things up a bit, try fixing
5:27 PM Changeset in orxonox.OLD [4894] by bensch
orxonox/trunk: seg-fault prevention thanks to the ClassList. The …
5:16 PM Changeset in orxonox.OLD [4893] by bensch
orxonox/trunk: animations can now be stored inside of the Weapon-base-class
4:59 PM Changeset in orxonox.OLD [4892] by bensch
orxonox/trunk: brought logic to the execution-cycle. There are now …
4:44 PM Changeset [3442] by bensch
orxonox/data: switched the first world with the second one, and …
3:21 PM Changeset in orxonox.OLD [4891] by bensch
orxonox/trunk: more elaborate execute function
12:20 PM Changeset in orxonox.OLD [4890] by bensch
orxonox/trunk: remake of the Projectile and TestBullet
Note: See TracTimeline for information about the timeline view.