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Opened 12 years ago

Last modified 9 years ago

#385 new task

Save a game — at Version 1

Reported by: jo Owned by: nobody
Priority: minor Milestone: Version 0.1 Codename: Arcturus
Component: GameLoader Version: 0.0.4
Keywords: Cc:
Referenced By: References:

Description (last modified by jo)

Think about what are the relevant states that have to be saved and how to store them in a file.

Possible relevant states:

  • the level's name
  • all movable entities' location and orientation
  • all pawns' health and wether the correspoding objects have been destoyed
  • all states of the triggers & events triggered
  • the state of pickupspawners
  • In general everything that has to be updated throughout the network in a multiplayer game.

Next step: How can a saved game be loaded?

Change History (1)

comment:1 Changed 12 years ago by jo

  • Description modified (diff)
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