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Opened 16 years ago

Last modified 5 years ago

#267 new task

Improving the HUD — at Version 7

Reported by: rgrieder Owned by:
Priority: minor Milestone: Future Engine Features
Component: HUD Version: 0.2.0
Keywords: PPS Cc:
Referenced By: References:

Description (last modified by dafrick)

Outline

We currently only have 4 HUD elements:

  • Bar (SpeedBar, etc.)
  • Radar
  • Navigation (shows where the selected enemy is)
  • simple Text

Your job would be to write new items like different Bars, image sequences (to show different weapons) etc, and/or to improve the current HUD elements.

Framework

You could either use CEGUI (which is more powerful) or the classes OverlayGroup and OrxonoxOverlay to design your elements. These can easily be loaded by XML and have some console command to move them around via Shell. More information about the HUD framework can be found here?.

Change History (9)

comment:1 Changed 15 years ago by rgrieder

comment:2 Changed 15 years ago by rgrieder

  • Type changed from defect to task

comment:3 Changed 15 years ago by landauf

  • Owner nobody deleted

comment:4 Changed 15 years ago by landauf

  • Description modified (diff)

Changed 15 years ago by landauf

Changed 15 years ago by landauf

comment:5 Changed 15 years ago by landauf

  • Description modified (diff)

comment:6 Changed 15 years ago by rgrieder

We might consider using CEGUI with the OrxonoxOverlay since the Ogre overlay elements have proven to be quite slow and not very powerful compared to CEGUI.

comment:7 Changed 14 years ago by dafrick

  • Description modified (diff)
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