Custom Query (296 matches)
Results (16 - 18 of 296)
Ticket
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Resolution
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Summary
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Owner
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Reporter
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#37 |
invalid
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.x importer
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bensch
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bensch
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Description |
It is always nice to be able to import multiple file-types
- Idea:
- Use the existing importer classes to import a new Model from a .x-file
- Build models in this format
- Interface:
- Use Model class for handling 3D-models
- See how it is done in the OBJModel-class
- Beware:
- x-file format is DirectX file format and is not Open-Source
- Do not do to much work here, it should just work, but it is not what we should support
- It is always better to extend .obj and .3ds support
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#38 |
fixed
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Text-Engine
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bensch
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bensch
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Description |
Text is a must for every game
- Idea:
- look for a suitable Way to render text on top of the draw-stack
- Fast, cool, modular method
- Maybe use ascii-chart, with text-icon coordinates
- also create an own font for orxonox
- Interface:
- Text initializer
- positioning
- changing
- coloring
- font selection
- display
- Extensions:
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#41 |
fixed
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MakeFile - cleanup
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bensch
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bensch
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Description |
Clean-up configure.ac and all Makefile.am's
- Merge all relevant branches back to the trunk
- Edit the style of the configure.ac, so everything looks the same
- Importance: order/codedesign/workability
- Move the files in Source into some more intuitive sub-structure
- Edit the Makefile.am's
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