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Ticket Resolution Summary Owner Reporter
#37 invalid .x importer bensch bensch
Description

It is always nice to be able to import multiple file-types

  • Idea:
    • Use the existing importer classes to import a new Model from a .x-file
    • Build models in this format
  • Interface:
    • Use Model class for handling 3D-models
    • See how it is done in the OBJModel-class

  • Beware:
    • x-file format is DirectX file format and is not Open-Source
    • Do not do to much work here, it should just work, but it is not what we should support
    • It is always better to extend .obj and .3ds support :)
#38 fixed Text-Engine bensch bensch
Description

Text is a must for every game

  • Idea:
    • look for a suitable Way to render text on top of the draw-stack
    • Fast, cool, modular method
    • Maybe use ascii-chart, with text-icon coordinates
    • also create an own font for orxonox
  • Interface:
    • Text initializer
    • positioning
    • changing
    • coloring
    • font selection
    • display
  • Extensions:
    • fading
    • anti-aliased
#41 fixed MakeFile - cleanup bensch bensch
Description

Clean-up configure.ac and all Makefile.am's

  1. Merge all relevant branches back to the trunk
  2. Edit the style of the configure.ac, so everything looks the same
    • Importance: order/codedesign/workability
  3. Move the files in Source into some more intuitive sub-structure
  4. Edit the Makefile.am's
    • Design
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