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Ticket Resolution Summary Owner Reporter
#48 fixed Animation bensch & patrick bensch
Description

The idea is it to make a Class, that handles simple animation like coded movement of objects, brightness changes of materials and so on

Interface:

  • AnimationPlayer: an Engine, that handles a list of all animations, and ticks them over time
  • Animation Class:
    • one template Class to change simple informations (calls a float function)
    • another one to translate objects through space
    • maybe another one
  • animation classes will be derived from the class Animation()
#49 fixed Efficiency tweaking of critical classes patrick patrick
Description

There are some classes that need to be specialy fast, because they are often called and therefore need much time. some of those are:

  • PNode
  • Vector, Quaternion
  • tList
  • tIterator

they can be made more efficient.

#50 fixed video player hdavid, stefalie patrick
Description

The goal is to implement a video player, that renders an .avi stream onto a SDL 2D texture so it can be viewed on any object in the world and specialy as a screen of desired size.

  • Requirements:
    • encode avi file format films BONUS: compressed avi file format
    • interprete it as a bitmap texture
    • display the texture 1) as a screen 2) as object in the world
  • References:
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