Custom Query (296 matches)
Results (34 - 36 of 296)
Ticket | Owner | Reporter | Resolution | Summary |
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#49 | patrick | patrick | fixed | Efficiency tweaking of critical classes |
Description |
There are some classes that need to be specialy fast, because they are often called and therefore need much time. some of those are:
they can be made more efficient. |
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#50 | hdavid, stefalie | patrick | fixed | video player |
Description |
The goal is to implement a video player, that renders an .avi stream onto a SDL 2D texture so it can be viewed on any object in the world and specialy as a screen of desired size.
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#51 | patrick | patrick | fixed | Fog |
Description |
The goat is to implement some fog functions for the world. There should be some predefined fog-filters, and an ability to add volumetric fog to a game scene.
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