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source: orxonox.OLD/branches

Revision Log Mode:


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Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @9058   18 years bottac
(edit) @9057   18 years snellen added playanimation to scriptable methods
(edit) @9056   18 years patrick less debug
(edit) @9055   18 years rennerc use fpsplayer
(edit) @9054   18 years bottac <
(edit) @9053   18 years rennerc BspEntity sync
(edit) @9052   18 years bensch some crappy spacecraft work… maybe i will start again :/
(edit) @9051   18 years patrick stop/resume functions
(edit) @9050   18 years bottac cr_ground_walk fixed
(edit) @9049   18 years rennerc table doesnt segfault anymore
(edit) @9048   18 years rennerc removed some bugs
(edit) @9047   18 years bensch orxonox/trunk: Each Playable has an EnterRange
(edit) @9046   18 years bensch orxonox/branches/single_player_map: added Spacecraft_2d
(edit) @9045   18 years bensch added Spacecraft2D entity
(edit) @9044   18 years bensch obetter cruizeer
(edit) @9043   18 years patrick run and crouch also works
(edit) @9042   18 years patrick run and crouch also works
(edit) @9041   18 years rennerc bug—
(edit) @9040   18 years patrick npc walk at the ground with correct orientation
(edit) @9039   18 years bensch added cruizer
(edit) @9038   18 years patrick some of the npc walk on the ground
(edit) @9037   18 years patrick some of the npc walk on the ground
(edit) @9036   18 years patrick sound interface
(edit) @9035   18 years patrick npc walk again
(edit) @9034   18 years rennerc changed guictrl labels
(edit) @9033   18 years rennerc starting network games from menu works now
(edit) @9032   18 years snellen added methods to generic npc
(edit) @9031   18 years snellen added some methods to generic npcs scriptable
(edit) @9030   18 years amaechler hack to avoid ubuntu segfault
(edit) @9029   18 years rennerc implemented network game menu
(edit) @9028   18 years amaechler
(edit) @9024   18 years rennerc MultiPlayerTeamDeathMatch: use hud notifier instead of own
(edit) @9023   18 years rennerc MultiPlayerTeamDeathMatch: use hud notifier instead of own
(edit) @9020   18 years snellen made scripttrigger scriptable
(edit) @9018   18 years snellen made scripttrigger scriptable
(edit) @9017   18 years snellen made script scriptable
(edit) @9016   18 years snellen made script scriptable
(edit) @9013   18 years bensch new copy
(edit) @9012   18 years bensch new copy
(edit) @9011   18 years bensch new copy
(edit) @9010   18 years bensch delete branche for recopy
(edit) @9009   18 years bensch delete merged branche
(edit) @9007   18 years bensch delete merged branche
(edit) @9005   18 years bensch created a new copy of the trunk
(edit) @9004   18 years bensch delete merged branches
(edit) @8979   18 years snellen Added method to: ScriptClass: int insertObject(Script* L, BaseObject* …
(edit) @8978   18 years snellen perpared possibility to add the script object to the lua script itself …
(edit) @8968   18 years snellen made testentity scriptable
(edit) @8967   18 years patrick now rotating around bad axis, collision detection with ground but no …
(edit) @8966   18 years patrick better animation
(edit) @8965   18 years ponder Added debug information to the terrain
(edit) @8964   18 years patrick crouch and run work also
(edit) @8963   18 years patrick direction change soft now
(edit) @8962   18 years ponder another change acinclude.m4
(edit) @8961   18 years patrick orientation works too, its probably a little bit crapy but it works
(edit) @8960   18 years ponder another change to acinclude.m4
(edit) @8959   18 years patrick running should work too now
(edit) @8958   18 years ponder another change to m4
(edit) @8957   18 years patrick animation should be initialized correctly now
(edit) @8956   18 years ponder changes in acinclude.m4
(edit) @8955   18 years patrick animations do not jump now
(edit) @8954   18 years patrick small bug
(edit) @8953   18 years patrick walking now correclty
(edit) @8952   18 years snellen corrected typo
(edit) @8951   18 years patrick generic_npc now sets the animation and moves
(edit) @8950   18 years ponder Minor changes to the terrain
(edit) @8949   18 years stefalie mountain_lake: changed saveParams method and MappedWater is now scritable
(edit) @8948   18 years hdavid branches/mountain_lake
(edit) @8947   18 years hdavid branches/mountain_lake: cloud effect is scriptable
(edit) @8946   18 years hdavid branches/mountain_lake: deactivating clouds also deactivates the skydome
(edit) @8945   18 years patrick repair station works now. one point less in the todo list
(edit) @8944   18 years patrick falling now works berfectly
(edit) @8943   18 years patrick model sticks to ground. no wall cd yet
(edit) @8942   18 years patrick more repair station
(edit) @8941   18 years patrick isOnGround bug found and repair station workd
(edit) @8940   18 years patrick falling down fps player
(edit) @8939   18 years patrick world entity on ground function
(edit) @8938   18 years patrick x and y checking for now finished
(edit) @8937   18 years patrick much better axis now
(edit) @8936   18 years patrick fixed the fast animation bug. now npc have normal animation speed
(edit) @8935   18 years patrick better axis now
(edit) @8934   18 years patrick found a major error in the cr alg
(edit) @8933   18 years patrick front collision alg should work
(edit) @8932   18 years patrick working with directions
(edit) @8931   18 years patrick repair station work, collision reaction
(edit) @8930   18 years bottac
(edit) @8929   18 years ponder - added a clipping plane for removing popping effects - put the update …
(edit) @8928   18 years patrick bug correct
(edit) @8927   18 years patrick collision reactin output different
(edit) @8926   18 years bottac collision coordinates fixed.
(edit) @8925   18 years patrick all axis check and more debug out
(edit) @8924   18 years patrick collision reaction refine
(edit) @8923   18 years patrick ground collision detection advanc
(edit) @8922   18 years patrick the ground walking algorithm is almost working again
(edit) @8921   18 years stefalie mountain_lake: save params done, but it's not really nice
(edit) @8920   18 years stefalie mountain_lake: waterColor works
(edit) @8919   18 years stefalie mountain_lake: waterColor fading compiles, but doesnt work yet
(edit) @8918   18 years stefalie mountain_lake: waterHeight fading works
(edit) @8917   18 years snellen made genericNPC::finalGoalReached() scriptable
(edit) @8916   18 years stefalie mountain_lake: fader gui works, fading also (but its a bit hacky)
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