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source: orxonox.OLD/branches/terrain

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Diff Rev Age Author Log Message
(edit) @8684   18 years ponder Tried to do the collision detection for the terrain.
(edit) @8648   18 years ponder Disabled depth test for the skybox. Its not necessary. And this way we …
(edit) @8642   18 years ponder Removed two bugs 1. The indices weren't copied properly to the shared …
(edit) @8641   18 years ponder The level four pages are now merged into large buffers. Its not …
(edit) @8595   18 years ponder BufferBroker needs an update. Its broken!
(edit) @8593   18 years ponder
(edit) @8570   18 years ponder Added the buffer-broker class to the repository
(edit) @8569   18 years ponder - The terrain now uses VBO's instead of VARS. Its possible to switch …
(edit) @8548   18 years ponder - Added multitexturing support to the terrain-class. - The lightmap …
(edit) @8349   18 years ponder - I changend the tesselation method. Now the tesselation level of the …
(edit) @8328   18 years ponder - Renamed Terrain into TerrainEntity in order to avoid conflicts …
(edit) @8321   18 years ponder Added a getAltitude() method to the Terrain class to retrieve the …
(edit) @8320   18 years ponder Added a bunch of comments to the terrain_page.h file
(edit) @8319   18 years ponder I know this is a big commit. I'm sorry about that. Anyway… - Added …
(edit) @8308   18 years ponder - orxonox crashed on osx when a call to the opengl subsystem was done …
(edit) @8296   18 years ponder - volfog_effect.cc didn't compile on macosx, because there's no glX* …
(copy) @8295   18 years bensch create new branche terrain for Dynamic-Generating Terrain
copied from trunk:
(edit) @8293   18 years bensch orxonox/trunk: merged the osX-branche back here merged with command: …
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