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Diff Rev Age Author Log Message
(edit) @6974   14 years gionc added test level for starCreator
(edit) @6973   14 years gionc added particle effect
(edit) @6972   14 years gionc updated StarCreator
(edit) @6971   14 years sfluecki Final changes in HUDNavigation. marker are now working and are …
(edit) @6970   14 years gnadler updated collisionsize but needs more adjustments
(edit) @6969   14 years gnadler
(edit) @6967   14 years dafrick Removing branch, since it's outdated and was never used.
(edit) @6966   14 years gnadler now rocket slows and then finally stops after a given number of ticks …
(edit) @6965   14 years dafrick Cleaned up in PickupInventory, to be able to improve it at a later stage.
(edit) @6964   14 years scheusso fix in ClassID (thanks reto) fix in Rocket small improvements in model …
(edit) @6962   14 years youngk Easter Egg. Yank "setmood eightbit" into the console. Let's hope it …
(edit) @6961   14 years scheusso fixed to make everything network-compliant again
(edit) @6960   14 years scheusso can't imagine how this worked so long
(edit) @6959   14 years jo bug removed - should be playable now
(edit) @6958   14 years solex ai: introduced masteraction and console commands
(edit) @6957   14 years scheusso deleting some unnesseccary files
(edit) @6956   14 years scheusso further improvements
(edit) @6955   14 years jo uploading the dynamicmatch-level
(edit) @6954   14 years jo uploading new created files
(edit) @6953   14 years scheusso now the bots can shoot again
(edit) @6952   14 years scheusso creating new rocket2 branch
(edit) @6951   14 years scheusso merged rocket branch into presentation3 and cleaned up some things …
(edit) @6950   14 years scheusso steering of the rocket now working, but oscilating control parameters …
(edit) @6949   14 years scheusso this should fix the steering function of the SimpleRocket changed size …
(edit) @6948   14 years scheusso somes fixes/changes in NewHumanController
(edit) @6947   14 years scheusso fixed a bug which caused a segfault when shooting a rocket
(edit) @6946   14 years dafrick Small thing that I forgot (and probably should mention as well). …
(edit) @6945   14 years dafrick A lot of cleanup, mostly increasing output levels, which means, that …
(edit) @6944   14 years dafrick No more seg-faults when restarting a game, quests still not working …
(edit) @6943   14 years gnadler
(edit) @6942   14 years scheusso merging hudelements into presentation3 and reducing (or increasing) …
(edit) @6941   14 years scheusso don't exactly know why, but this resolves the problem of the wrong …
(edit) @6940   14 years dafrick Resolved issue with the Questsystem causing a segfault when a level …
(edit) @6939   14 years cdaniel Quest level updated
(edit) @6938   14 years dafrick Resolved issue with lod-template. Now, template inherit the …
(edit) @6937   14 years decapitb Predefined Armature-Animated Models supported.
(edit) @6936   14 years gionc updated StarCreator
(edit) @6935   14 years dafrick Some changed in a level also in Triggers…
(edit) @6934   14 years cdaniel Fixed Include file destination (For Visual Studio under Windows)
(edit) @6933   14 years scheusso make sure this won't happen again
(edit) @6932   14 years scheusso this way the default values will not be set when applying this template
(edit) @6931   14 years erwin Merged changes from local sandbox to sound5
(edit) @6929   14 years dave new ship
(edit) @6928   14 years scheusso mergine chat2 into presentation merger branch
(edit) @6927   14 years scheusso fix in levelmanager: if a template was assigned to the Level the …
(edit) @6926   14 years scheusso merging lod branch into presentation3 merger branch
(edit) @6924   14 years rgrieder Clean up in HUDNavigation, no actual code changes.
(edit) @6923   14 years rgrieder HUDNavigation: setFontName() when adding an object should resolve the …
(edit) @6922   14 years rgrieder Fixed bug in HUDNavigation destructor again.
(edit) @6921   14 years jo With additional tutorial messages in order to explain how the gametype …
(edit) @6920   14 years stmathia Changes in level files. Addition to TemaDeathmatch, should now be able …
(edit) @6919   14 years solex finally some decent formation flying!
(edit) @6918   14 years gasserlu drone follows in realistic matter
(edit) @6917   14 years scurcio final changes in struct for the objectMap
(edit) @6916   14 years smerkli added some comments, made reasonable-length lines - ready to merge.
(edit) @6915   14 years scheusso fixed gcc error
(edit) @6914   14 years sfluecki changed pair in HUDNavigation activeObjectListMap to Struct
(edit) @6913   14 years scheusso bugfix in HUDRadar which caused a segfault on exit (overlay element …
(edit) @6912   14 years scheusso creating new presentation merger branch
(edit) @6911   14 years kolibri7 *deleted a default values function call
(edit) @6910   14 years smerkli Added final comments, getting ready for merge
(edit) @6909   14 years kolibri7 *fully functional lod implementation *added file …
(edit) @6908   14 years freicy by Cyrill Frei
(edit) @6907   14 years rgrieder Fixed two bugs in HUDNavigation.cc and RadarViewable.
(edit) @6906   14 years dafrick Added DistanceTriggerBeacon, which is a device which can be attached …
(edit) @6905   14 years gnadler rockets get target but moveToPosition function does not work correctly.
(edit) @6904   14 years scheusso fixed missing include
(edit) @6903   14 years gnadler Cant assign Pawn* to WeakPtr<Pawn>.
(edit) @6902   14 years gnadler no rocket is controlled by controller. accidentally deleted tick …
(edit) @6901   14 years dafrick Fixed PickupCollection. It works now the way it was intended and no …
(edit) @6900   14 years gnadler rockentcontroller doesn't control the rocket it spawns itself. Rocket …
(edit) @6899   14 years scheusso some cleaning up still segfault when terminating
(edit) @6898   14 years sfluecki changes in 'src/modules/overlays/hud/HUDNavigation'. …
(edit) @6897   14 years sfluecki Updates in der reinitialisierung von HUDNavigation → changes in …
(edit) @6896   14 years benedict spamming the server
(edit) @6895   14 years benedict high on cpout
(edit) @6894   14 years ebeier cout again -.-
(edit) @6893   14 years ebeier more cout yeahhhhhh
(edit) @6892   14 years ebeier inserted cout for troubleshooting
(edit) @6891   14 years gasserlu DroneController modified, sameTeam() mod. hack
(edit) @6890   14 years smerkli
(edit) @6888   14 years solex formation flight: new formations
(edit) @6887   14 years ebeier small correction
(edit) @6886   14 years sfluecki HUDNavigation constructor corrected
(edit) @6885   14 years smerkli Strage delete-button bug persists.
(edit) @6884   14 years benedict did the shield pickup. upload for testing
(edit) @6883   14 years freicy by cyrill
(edit) @6882   14 years edwind commit by ed
(edit) @6881   14 years kolibri7 *lodLevel is a float now *gametype_underattack.oxw includes the …
(edit) @6880   14 years rgrieder HUDNavigation: Fixed a few bugs, add to background and fixed size issues.
(edit) @6879   14 years smerkli bugfixes, performance improvements.
(edit) @6878   14 years scheusso fixed sigabrt that happened when the rocket collided against anything
(edit) @6877   14 years kolibri7 *everything works now; setting the lodlevels and also the XML-Port. …
(edit) @6876   14 years smerkli Scrolling chat now works, discovered delete-button bug, fixing it now.
(edit) @6875   14 years sfluecki ping & showGUI check done
(edit) @6874   14 years sfluecki blub
(edit) @6873   14 years sfluecki für reto
(edit) @6872   14 years edwind commit by ed
(edit) @6870   14 years smerkli Chatbox light added, trigger with n in game.
(edit) @6869   14 years ebeier added files for ShieldPickup, nothing implemented yet.
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