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@8078
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14 years |
dafrick |
Reverting changes made in revision 8035, that based the menu …
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@8077
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14 years |
dafrick |
Improving documentation of ScreenshotManager.
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@8076
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14 years |
dafrick |
Adding screenshot to KeybindMenu and making "size" of screenhsot …
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@8040
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14 years |
dafrick |
Developer's mode. Is a ConfigValue, by default on except in release …
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@8039
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14 years |
dafrick |
Adding warning for levels with same names.
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@8037
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14 years |
dafrick |
Making LevelInfoCompare a strictly weak ordering (compared to just a …
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@8036
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14 years |
landauf |
moved keycode translator from InputBuffer to Keyboard, now it works …
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@8035
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14 years |
dafrick |
Replacing hard coded keys for the menu navigation with keys specified …
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@8034
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14 years |
landauf |
renamed enableModelLoD config value as enableMeshLoD (also renamed it …
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@8033
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14 years |
dafrick |
Adding toggleGUI functionality, not yet used, though. Toggling of …
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@8032
|
14 years |
landauf |
- removed console command shortcuts for InGameConsole openConsole and …
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@8031
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14 years |
landauf |
added workaround for systems (linux?) where there's no color depth …
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@8030
|
14 years |
landauf |
- TclBind: consistent definitions of query and execute binds
- …
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@8029
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14 years |
dafrick |
Introducing delayed starting of mainMenu if the loading of a level has …
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@8027
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14 years |
landauf |
added translator map to InputBuffer for numpad keys - now they can …
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@8025
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14 years |
rgrieder |
Fixed some includes.
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@8023
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14 years |
landauf |
update exclusive mouse mode and cursor visibility when changing …
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@8022
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14 years |
landauf |
added RealTimer, a subclass of Timer which is not affected by the …
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@8020
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14 years |
landauf |
delayed commands now return a handle which allows to kill them selectively
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@8018
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14 years |
landauf |
added new graphics menu
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@8013
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14 years |
rgrieder |
Fixed bug occurred during bugfix (new bug is worse) by reverse merging …
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@8008
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14 years |
rgrieder |
InputManager should reload devices when the render device changes …
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@8006
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14 years |
rgrieder |
Reverted last commit (forgot to tick "Switch working copy to new …
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@8005
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14 years |
rgrieder |
Merged sound5 into sound6 branch.
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@8003
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14 years |
rgrieder |
Fixed ORXONOX_MODULES variable (you don't see it anymore in the CMake …
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@8002
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14 years |
rgrieder |
Fixed typo resulting in a crash ;(
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@8001
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14 years |
rgrieder |
Fixed tiny memory leak.
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@8000
|
14 years |
rgrieder |
Destructors can sometimes be very useful for clean up
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@7999
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14 years |
rgrieder |
Fixing leaks:
- Loading a level and then unloading it doesn't destroy …
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@7998
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14 years |
rgrieder |
Clean up LevelInfoItem at the end of the program.
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@7997
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14 years |
rgrieder |
Added warning for the case two Levels had the same identification …
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@7996
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14 years |
rgrieder |
And I though I specifically paid attention to rounding problems. Brain …
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@7995
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14 years |
rgrieder |
Changed call to frame rendering in GraphicsManager so that Ogre always …
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@7994
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14 years |
rgrieder |
Fixed msvc warnings and a typo.
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@7993
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14 years |
landauf |
moved fpsLimit_ config value to GraphicsSettings (seems more …
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@7992
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14 years |
landauf |
isFullScreen() can be called on the render window, no need to parse …
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@7991
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14 years |
rgrieder |
Merged revisions 7975-7977 from kicklib to usability in order to fix …
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@7990
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14 years |
rgrieder |
Merged revisions 7952-7955 from trunk to usability in order to fix the …
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@7989
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14 years |
landauf |
added console command to change screen resolution and fullscreen mode …
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@7988
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14 years |
landauf |
- FOV and pixel aspect ratio are now configurable
- aspect ratio and …
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@7987
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14 years |
dafrick |
Hopefully fixing two bugs.
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@7986
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14 years |
landauf |
- deactivate motion blur shader when blur-strength is 0
- made motion …
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@7985
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14 years |
rgrieder |
Fixed keyESC hack: after opening and closing the console, the first …
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@7978
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14 years |
rgrieder |
Increased code readability by replacing some BLANKSTRING with plain old "".
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@7976
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14 years |
landauf |
rewrote parameter changing implementation of Shader
added documentation
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@7972
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14 years |
landauf |
slight rework of the Shader class:
- correctly loads and initializes …
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@7970
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14 years |
dafrick |
Fixing stupid bug in QuestManager, its really strange that it worked …
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@7966
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14 years |
landauf |
some changes related to camera switching:
- added …
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@7963
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14 years |
rgrieder |
Added "replaceLuaTags" function to the Loader. That allows to load …
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@7939
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14 years |
rgrieder |
Lua header not required in GUIManager.
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@7938
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14 years |
rgrieder |
Fixed mingw 3 build and removed a warning due to non-virtual destructors.
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@7936
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14 years |
landauf |
trying to fix a crash
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@7935
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14 years |
landauf |
- opening the ingame menu pauses the game, closing the ingame menu …
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@7930
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14 years |
landauf |
- fixed crash when calling toggleGodMode command without controllable …
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@7929
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14 years |
landauf |
forgot to call RegisterObject() for AmbientSound - music now again …
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@7915
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14 years |
landauf |
creating usability branch to work on features which are more than just …
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copied from code/trunk/src:
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@7911
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14 years |
landauf |
Pong gametype should delete the objects it created
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