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source: code/branches/steering

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Diff Rev Age Author Log Message
(edit) @8595   13 years dafrick Cleanup. Replacing tabs with spaces.
(edit) @8545   13 years mastalde cleaded code and added some comments
(edit) @8431   13 years mastalde added lift_ and stallSpeed_ for better flight behavior without errors…
(edit) @8430   13 years mastalde added lift_ and stallSpeed_ for better flight behavior
(edit) @8223   13 years dafrick Streamlining boost.
Diff Rev Age Author Log Message
(edit) @6091   14 years wirthmi The weapon is firing where the mouse is pointing. Uncoupling of the …
(edit) @6058   14 years rgrieder Found the firing direction bug: "Fixed goes first" we were told a few …
(edit) @6055   14 years rgrieder Resolved projectile targeting problem by introducing a ClassTreeMask. …
(edit) @6052   14 years rgrieder Making use of Ogre::UserDefinedObject by subclassing it in …
(edit) @6045   14 years wirthmi First implementation of direction shooting.
(edit) @6033   14 years wirthmi Added the ability to raytrace on fire to find the object to user wants …
(edit) @6001   15 years wirthmi Added a crosshair overlay.
(edit) @5993   15 years scheusso Changed input of NewHumanController from InputListener to normal …
(edit) @5984   15 years rgrieder Fixed bug in InputManager that occurred when entering and leaving (or …
(edit) @5981   15 years wirthmi Made NewHumanController an InputHandler so we can control the crosshair.
(edit) @5979   15 years wirthmi Added and activated new controller called NewHumanController.
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