Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/presentation3

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @7006   14 years dafrick Added Menu to display and edit config values. But the list of …
(edit) @7005   14 years scheusso same for ghost and HXY
(edit) @7004   14 years scheusso less damage for the pirate ships
(edit) @7003   14 years scheusso less damage for the H2 ships
(edit) @7000   14 years dafrick Renamed Triple Pickup to Tri Pickup. This was important. Believe me…
(edit) @6999   14 years dafrick Commented some unused variables in RocketController that generated …
(edit) @6998   14 years dafrick Merged pickup branch into presentation3 branch. Seems to be working …
(edit) @6996   14 years dafrick Loads of changes. 1) PickupInventory should now be working even for …
(edit) @6994   14 years scheusso merged skybox2 branch to presentation merger branch
(edit) @6990   14 years scheusso changed weapon damage and added fire mode 3 (use with fire 3) the …
(edit) @6984   14 years scheusso fix in hudradar which caused sigabrts when using a gametype
(edit) @6982   14 years rgrieder Removed 'openMap' keybinding (it was removed and therefore caused …
(edit) @6981   14 years decapitb added hsw01_reduced to assff, should improve fps
(edit) @6977   14 years cdaniel Quest level updated
(edit) @6971   14 years sfluecki Final changes in HUDNavigation. marker are now working and are …
(edit) @6965   14 years dafrick Cleaned up in PickupInventory, to be able to improve it at a later stage.
(edit) @6964   14 years scheusso fix in ClassID (thanks reto) fix in Rocket small improvements in model …
(edit) @6961   14 years scheusso fixed to make everything network-compliant again
(edit) @6960   14 years scheusso can't imagine how this worked so long
(edit) @6957   14 years scheusso deleting some unnesseccary files
(edit) @6953   14 years scheusso now the bots can shoot again
(edit) @6951   14 years scheusso merged rocket branch into presentation3 and cleaned up some things …
(edit) @6947   14 years scheusso fixed a bug which caused a segfault when shooting a rocket
(edit) @6946   14 years dafrick Small thing that I forgot (and probably should mention as well). …
(edit) @6945   14 years dafrick A lot of cleanup, mostly increasing output levels, which means, that …
(edit) @6944   14 years dafrick No more seg-faults when restarting a game, quests still not working …
(edit) @6942   14 years scheusso merging hudelements into presentation3 and reducing (or increasing) …
(edit) @6940   14 years dafrick Resolved issue with the Questsystem causing a segfault when a level …
(edit) @6939   14 years cdaniel Quest level updated
(edit) @6938   14 years dafrick Resolved issue with lod-template. Now, template inherit the …
(edit) @6937   14 years decapitb Predefined Armature-Animated Models supported.
(edit) @6935   14 years dafrick Some changed in a level also in Triggers…
(edit) @6934   14 years cdaniel Fixed Include file destination (For Visual Studio under Windows)
(edit) @6933   14 years scheusso make sure this won't happen again
(edit) @6932   14 years scheusso this way the default values will not be set when applying this template
(edit) @6928   14 years scheusso mergine chat2 into presentation merger branch
(edit) @6927   14 years scheusso fix in levelmanager: if a template was assigned to the Level the …
(edit) @6926   14 years scheusso merging lod branch into presentation3 merger branch
(edit) @6920   14 years stmathia Changes in level files. Addition to TemaDeathmatch, should now be able …
(copy) @6912   14 years scheusso creating new presentation merger branch
copied from code/trunk:
(edit) @6906   14 years dafrick Added DistanceTriggerBeacon, which is a device which can be attached …
Note: See TracRevisionLog for help on using the revision log.