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source: code/branches/gui/src

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Diff Rev Age Author Log Message
(edit) @1724   16 years rgrieder - changed library dependency dir to lib_precompiled/include/ in msvc …
(edit) @1704   16 years rgrieder fixed a stupid bug in Timer
(edit) @1697   16 years rgrieder Minor gcc/CMake 'adjustments'
(edit) @1696   16 years rgrieder - Actually set the Settings::showsGraphics and Settings::hasServer. - …
(edit) @1695   16 years rgrieder Changed internal Timer clock from float to uint64_t
(edit) @1694   16 years rgrieder Added Dedicated game state (name: "dedicated", class: GSDedicated). It …
(edit) @1692   16 years rgrieder bugfix in InputManager
(edit) @1691   16 years rgrieder - Server GameState works. But the Client has problems that don't seem …
(edit) @1690   16 years rgrieder Added support to specify the command line arguments in start.ini (uses …
(edit) @1689   16 years rgrieder - renamed: GameState —> GameStateBase GameStateTyped<T> —> GameState …
(edit) @1688   16 years rgrieder Modified the GameState hierarchy so that you can get the parent with …
(edit) @1686   16 years rgrieder Moved most of the GraphicsEngine code to GSRoot and GSGraphics. …
(edit) @1674   16 years rgrieder - Wrote Clock() class: It starts an internal clock when GSRoot starts …
(edit) @1673   16 years rgrieder changes default state to "gui" instead of "standalone". That shows the …
(edit) @1672   16 years rgrieder - Changed GameState so that the new RootGameState can override 2 …
(edit) @1670   16 years rgrieder Still working on the GameStates, but I have to save the work because …
(edit) @1665   16 years rgrieder gcc and CMake adjustments
(edit) @1664   16 years rgrieder - Finished CommandLineArgument completely. You can also use …
(edit) @1663   16 years rgrieder Added CommandLine class. You can now call SetCommandLineArgument like …
(edit) @1662   16 years rgrieder - Changed static Executor/Functor in ConsoleCommand to generic one …
(edit) @1661   16 years rgrieder started implementing the GameStates. Not much for now, but most of the …
(edit) @1660   16 years rgrieder GameState class added. Tested and working, but now comes the hard …
(edit) @1659   16 years rgrieder reload feature tested and works under windows, but only with one joy …
(edit) @1656   16 years rgrieder added reloading support for the InputManager. This could be useful …
(edit) @1654   16 years rgrieder forgot getSingleton in Orxonox.cc There are now only three classes …
(edit) @1653   16 years rgrieder - getInstance is probably more suitable than getSingleton (as x3n has …
(edit) @1652   16 years rgrieder - clean up in OrxonoxPlatform.h - that's it
(edit) @1651   16 years rgrieder tolua seems to be created correctly. I the existing toluabind.c file …
(edit) @1650   16 years rgrieder added preliminary automatic creation of tolua generator that creates …
(edit) @1647   16 years rgrieder - removed Script_clean.h
(edit) @1646   16 years rgrieder - privatised InputState c'tors - added destruction code for GUIManager …
(edit) @1645   16 years rgrieder It compiles now on tardis..
(edit) @1644   16 years rgrieder toluabind_orxonox.cc —> tolua/toluabind_orxonox.c
(edit) @1643   16 years rgrieder removed the comment characters for CEGUI dependency in CMLs …
(edit) @1642   16 years rgrieder - changed the static interface of the InputManager to a member one …
(edit) @1641   16 years rgrieder some de-bugging added enum for joy stick buttons some more little fixes
(edit) @1640   16 years rgrieder When starting with no arguments, the GUI is loaded, which consists …
(edit) @1638   16 years rgrieder merged input branch into gui test branch (was about time) svn save …
(copy) @1636   16 years rgrieder
copied from code/trunk/src:
(edit) @1633   16 years rgrieder - added font generation for the console (so that we can create the …
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