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source: code/branches/gui/src/orxonox/gui

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Diff Rev Age Author Log Message
(edit) @2892   15 years bknecht catching CEGUI error to avoid sigabrt. ready for merge
(edit) @2887   15 years bknecht first part of finishing up to merge back. solving some issues I ran …
(edit) @2875   15 years bknecht (Doxygen) Documentation added for GUIManager and some GameState classes.
(edit) @2869   15 years bknecht Including some features to use only mouse or keys in a GUI, also …
(edit) @2853   15 years bknecht Fixed some bugs. Please do not break the code, when working with other …
(edit) @2850   16 years rgrieder - Started working on cleaning up the GameState mess ;) - Cleaned out …
(edit) @2841   16 years rgrieder Using loadGUI_2.lua in this branch now.
(edit) @2840   16 years bknecht GUIManager now behaves how it should. Most things seem to work fine. …
(edit) @2834   16 years bknecht When you change the camera, the GUI is now newly set. Also: the GUI …
(edit) @2814   16 years rgrieder InputManager upgrade number one: InputState priorities are managed …
(edit) @2808   16 years bknecht You can now toggle visibility ingame. Strangely the SceneManager …
(edit) @2801   16 years rgrieder Move graphic related content of GSGraphics to GraphicsManager which …
(edit) @2800   16 years rgrieder Renaming "tick" to "update" for all those classes not inheriting from …
(copy) @2796   16 years bknecht created new branch to work on ingame GUI and GUI in general
copied from code/trunk/src/orxonox/gui:
(edit) @2790   16 years bknecht Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
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