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gui
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orxonox
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gui
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Rev
Age
Author
Log Message
(edit)
@2892
15 years
bknecht
catching CEGUI error to avoid sigabrt. ready for merge
(edit)
@2887
15 years
bknecht
first part of finishing up to merge back. solving some issues I ran …
(edit)
@2875
15 years
bknecht
(Doxygen) Documentation added for GUIManager and some GameState classes.
(edit)
@2869
15 years
bknecht
Including some features to use only mouse or keys in a GUI, also …
(edit)
@2853
15 years
bknecht
Fixed some bugs. Please do not break the code, when working with other …
(edit)
@2850
16 years
rgrieder
- Started working on cleaning up the GameState mess
- Cleaned out …
(edit)
@2841
16 years
rgrieder
Using loadGUI_2.lua in this branch now.
(edit)
@2840
16 years
bknecht
GUIManager now behaves how it should. Most things seem to work fine. …
(edit)
@2834
16 years
bknecht
When you change the camera, the GUI is now newly set. Also: the GUI …
(edit)
@2814
16 years
rgrieder
InputManager upgrade number one: InputState priorities are managed …
(edit)
@2808
16 years
bknecht
You can now toggle visibility ingame. Strangely the SceneManager …
(edit)
@2801
16 years
rgrieder
Move graphic related content of GSGraphics to GraphicsManager which …
(edit)
@2800
16 years
rgrieder
Renaming "tick" to "update" for all those classes not inheriting from …
(copy)
@2796
16 years
bknecht
created new branch to work on ingame GUI and GUI in general
copied from
code/trunk/src/orxonox/gui
:
(edit)
@2790
16 years
bknecht
Ugly hack to use GUI ingame. Hack itself needs improvement AND of …
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