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source: code/branches/campaignHS15/src

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Diff Rev Age Author Log Message
(edit) @10971   8 years gania referenced the testing level in headers of child classes
(edit) @10969   8 years gania follow-up commit
(edit) @10968   8 years gania a little clean up
(edit) @10958   8 years gania separated MasterController from my hierarchy
(edit) @10955   8 years gania cleaned up a bit
(edit) @10954   8 years gania added Master
(edit) @10953   8 years gania converted hack to a legal class
(edit) @10946   8 years gania fix for sigsegv?
(edit) @10935   8 years gania cleaned source up a bit
(edit) @10934   8 years gania fixed bugs that are not supposed to even exist by initializing a …
(edit) @10927   8 years gania fixed?
(edit) @10925   8 years gania synchronized AI with a static tick counter
(edit) @10924   8 years gania checking in
(edit) @10923   8 years gania check in
(edit) @10915   8 years gania little fix
(edit) @10913   8 years gania quick fix
(edit) @10912   8 years gania defaultPatrol and defaultFightAll XML commands
(edit) @10910   8 years gania didn'change any behaviour yet, but implemented some methods that I …
(edit) @10909   8 years gania decided to get rid of action timer and call action in tick instead: …
(edit) @10906   8 years gania tried to fix fighting whn fps is low
(edit) @10903   8 years gania AI attacks targets that are close
(edit) @10898   8 years gania commented some stuff
(edit) @10891   8 years gania hotfix for isnan
(edit) @10888   8 years gania started working on pickups
(edit) @10886   8 years gania improved dodging
(edit) @10885   8 years gania added other weapons
(edit) @10883   8 years gania ships spread before fight
(edit) @10882   8 years gania fixed a bug in DivisionController, made action transitions smoother
(edit) @10881   8 years gania finished fixing FlyingController: AI is flying as smooth as possible …
(edit) @10880   8 years gania cut smoothness, gained performance
(edit) @10879   8 years gania finished copyOrientation function. Now ships move smoothly
(edit) @10877   8 years gania CommonController now has static methods only. Replace with a namespace?
(edit) @10875   8 years gania fixed library dependencies
(edit) @10873   8 years gania introduced spread
(edit) @10872   8 years gania fixed a bug when loop wouldn't transfer to a slave when master died, …
(edit) @10871   8 years gania Split up CommonController, so it is easier to debug
(edit) @10869   8 years gania fixed a bug and got rid of unnecessary Rank enumeration, used …
(edit) @10868   8 years gania first stable version
(edit) @10866   8 years gania just some todo comments
(edit) @10864   8 years gania split up some code
(edit) @10863   8 years gania
(edit) @10861   8 years gania finished everything, demos are commented out in AITest.oxw
(edit) @10859   8 years gania almost all works now, check AITest.oxw
(edit) @10858   8 years gania should work, didn't compile
(edit) @10856   8 years gania fixed loops
(edit) @10855   8 years gania introduced loops
(edit) @10854   8 years gania Fixed some bugs, only DivisionController works for now
(edit) @10851   8 years gania works for the most part, still need to fix Section and Wingman
(edit) @10850   8 years gania ok, now you can use attack and protect just like in my level, but I …
(edit) @10849   8 years gania major change: introduced Actionpoints, look AITest.oxw. Only FLY works …
(edit) @10848   8 years gania still not compilable
(edit) @10847   8 years gania I hope that you don't code today, that version is not compilable just yet
(edit) @10844   8 years gania same as above
(edit) @10843   8 years gania gani check in before a major change
(edit) @10840   8 years gania action PROTECT works. Look FUCK
(edit) @10838   8 years gania Gani changed something
(edit) @10834   8 years maxima AI_HS15 merged into campaignHS15
(copy) @10639   9 years fvultier New branch for PPS
copied from code/trunk/src:
(edit) @10632   9 years fvultier Removed useless code (artifacts from copy-paste) in the Jump minigame.
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