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source: code/branches/FICN/src/network

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Diff Rev Age Author Log Message
(edit) @614   16 years rgrieder - curiously (…) under windows there is no difference between …
(edit) @607   16 years dumenim still some problem
(edit) @606   16 years dumenim sdf
(edit) @605   16 years scheusso added gamestatesending
(edit) @604   16 years dumenim fsdölkfjas
(edit) @601   16 years dumenim blub
(edit) @599   16 years scheusso ip address with —ip=address
(edit) @592   16 years nicolasc added engineglow particle effect - based of treibwerk other various changes
(edit) @590   16 years scheusso enhanced memory handling
(edit) @573   16 years scheusso some small changes and debug output
(edit) @571   16 years scheusso cmakelists
(edit) @569   16 years scheusso bugfix in Synchronisable
(edit) @568   16 years scheusso added capability for presentation mode
(edit) @567   16 years scheusso some minor changes/enhancements in GameStateClient
(edit) @565   16 years scheusso added class BaseEntity: - !!! please inherit from this class in future …
(edit) @555   16 years landauf WIN32 hack in CLs
(edit) @539   16 years nicolasc - standardized FindZLIB.cmake - minor cleanup in Media
(edit) @538   16 years landauf windows library include (for enet)
(edit) @536   16 years landauf adjustments for windows
(edit) @533   16 years rgrieder - some minor changes in order to make the project compile with VC08 …
(edit) @531   16 years scheusso started implementing presentation ;)
(edit) @514   16 years nicolasc added copyright notice
(edit) @505   16 years scheusso gamestateclient completet
(edit) @496   16 years landauf added files from objecthierarchy, changed includes
(edit) @482   16 years nicolape Added example implementation of world entity
(edit) @479   16 years scheusso huhu
(edit) @478   16 years scheusso spagat
(edit) @477   16 years scheusso blub
(edit) @476   16 years scheusso bla
(edit) @475   16 years scheusso some improvements in chatserver/client
(edit) @463   16 years scheusso missing file, sorry
(edit) @459   16 years scheusso preparing clone mode for game (one server steers, all clients view ;) )
(edit) @448   16 years scheusso some bugfixes(clientinformation, client), enhancements(client, server) …
(edit) @446   16 years scheusso corrected clientinformation::removeClient(enet event)
(edit) @445   16 years scheusso minor changes
(edit) @444   16 years scheusso chatserver/client ok
(edit) @442   16 years scheusso still problems with chatserver/client
(edit) @441   16 years scheusso some cmake hacking, some testing
(edit) @440   16 years scheusso added dummyserver3.cc (implements a chatserver, including main)
(edit) @439   16 years scheusso corrected a minor mistake
(edit) @438   16 years dumenim Client got a new function send Chat
(edit) @437   16 years dumenim changed PacketGenerator/Decoder with diffed
(edit) @436   16 years scheusso extended gamestatehandling for diffed and not diffed gamestates …
(edit) @432   16 years scheusso and here come the files from r431 ;)
(edit) @431   16 years scheusso Added class ClientInformation - implements a listelement for …
(edit) @429   16 years scheusso added todo-file
(edit) @425   16 years scheusso some minor changes
(edit) @422   16 years scheusso extended GameStateManager
(edit) @417   16 years scheusso blabla
(edit) @416   16 years scheusso blabla
(edit) @415   16 years scheusso errorless
(edit) @413   16 years scheusso still errors
(edit) @407   16 years dumenim compress/decompress funcions added
(edit) @405   16 years scheusso corrected errors
(edit) @403   16 years dumenim compressed gamestates
(edit) @401   16 years scheusso corrected some errors
(edit) @400   16 years scheusso CLient, Server
(edit) @385   16 years scheusso extended GameStateManager: added functions - encode (takes two …
(edit) @381   16 years scheusso using stl-map and stl-vector in ConnectionManaget should now work
(edit) @380   16 years scheusso problem in connectionmanager
(edit) @376   16 years rgrieder - removed the linker flags, since —no-undefined has no influence when …
(edit) @374   16 years rgrieder - commented 2 functions to make the network source compile
(edit) @372   16 years nicolasc additional fixes
(edit) @371   16 years nicolasc fixed FindBoost.cmake
(edit) @369   16 years scheusso PacketDecoder: Extended Class to make inheriting easier… …
(edit) @367   16 years rgrieder - made certain files windows compatible - solved conflict with …
(edit) @364   16 years nicolasc added missing inertial_node target forced network to be static - enet …
(edit) @358   16 years rgrieder - fixed bug with SET_TARGET_PROPERTIES (works now according to linker …
(edit) @355   16 years landauf changed retos usleep hack to a more generic solution: #ifdef WIN32 …
(edit) @353   16 years rgrieder - removed the STATIC keywords in the network and loader folder
(edit) @352   16 years scheusso corrected some compiler-warnings
(edit) @351   16 years scheusso adjustet PacketBufferTestExt (because of changes in PacketBuffer) and …
(edit) @348   16 years rgrieder - made all self written libraries (like loader, network, core, etc.) …
(edit) @346   16 years rgrieder - adjusted the entire source to compile under windows visual studio …
(edit) @341   16 years rgrieder - removed folder src/class_hierarchy - removed a few unnec. files in …
(edit) @337   16 years bknecht merged merger to FICN branch
(copy) @333   16 years landauf new branch for factory, input, core, network
copied from code/trunk/src/network:
(copy) @135   17 years bknecht merged back network and xml branch
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