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Ignore:
Timestamp:
Oct 2, 2006, 4:53:38 PM (18 years ago)
Author:
bensch
Message:

less debug output

Location:
branches/new_class_id/src/story_entities/menu
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • branches/new_class_id/src/story_entities/menu/game_menu.cc

    r9856 r9863  
    199199        {
    200200
    201           printf("%s\n", se->getMenuScreenshoot().c_str());
     201          PRINTF(3)("Load image %s\n", se->getMenuScreenshoot().c_str());
    202202          OrxGui::GLGuiImageButton* button = new OrxGui::GLGuiImageButton(se->getName(), se->getStoryID(), se->getMenuScreenshoot(), image);
    203203          button->startLevel.connect(this, &GameMenu::startLevel);
  • branches/new_class_id/src/story_entities/menu/glgui_imagebutton.cc

    r9406 r9863  
    1414*/
    1515
    16 #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL
    1716
    1817#include "glgui_imagebutton.h"
     
    4544  void GLGuiImageButton::receivedFocus()
    4645  {
    47     printf("%s:: %s\n", this->label().c_str(), this->imageName.c_str());
     46    PRINTF(4)("%s:: %s\n", this->label().c_str(), this->imageName.c_str());
    4847
    4948    this->image->loadImageFromFile(this->imageName);
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