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Timestamp:
Nov 25, 2013, 4:02:44 PM (11 years ago)
Author:
agermann
Message:

Keine Grossen Fortschritte, die Loesung mit dem undock Konsolenbefehl wird verwendet. Spaeter noch versuchen, das homogene Schwerkraftfeld in die Forcefieldklasse zu integrieren.

File:
1 edited

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  • code/branches/spacestationentry/data/levels/dockingToASpaceStation.oxw

    r9789 r9820  
    3232
    3333  <Scene
    34     ambientlight = "0.8, 0.8, 0.8"
     34    ambientlight = "0.5, 0.5, 0.5"
    3535    skybox       = "Orxonox/Starbox"
    3636    negativeWorldRange = "-100000, -100000, -100000"
     
    4444    ?>
    4545
    46     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
     46    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0,1.0,1.0,0.5" specular="1.0, 0.9, 0.9, 1.0"/>
    4747    <SpawnPoint team=0 position="3200,0,0" lookat="2800,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
    4848
     
    9797    </Dock>
    9898
    99    <!-- Docking (Ausdocken)-->
    100     <Dock position="100,-1950,100" roll=0 yaw=0 >
    101         <animations>
    102             <MoveToDockingTarget target="spaceShip" />
    103         </animations>
    104         <effects>
    105             <DockToShip target="destroyer" />
    106         </effects>
    107         <events>
    108             <execute>
    109                 <EventListener event="undockMe" />
    110             </execute>
    111        
    112             <activity>
    113                 <EventListener event=notGameEnd />
    114             </activity>
    115         </events>
    116         <attached>
    117             <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
    118             <DistanceTrigger position="0,0,0" distance="5" target="Pawn"
    119                 beaconMode="exclude" targetname="bcnDestroyer" name="undockMe"
    120             />
    121         </attached>
    122 
    123     </Dock>
    12499
    125100       
     
    154129  <StaticEntity position="0,-2000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
    155130      <attached>
    156         <Model position="0,0,0" mesh="crate.mesh" scale3D="22,22,5" />
     131        <Model position="0,0,0" mesh="crate.mesh" scale3D="66,15,5" />
    157132       
    158133      </attached>
    159134      <collisionShapes>
    160         <BoxCollisionShape position="0,0,0" halfExtents="100,100,10" />
     135        <BoxCollisionShape position="0,0,0" halfExtents="330,330,10" />
    161136      </collisionShapes>
    162137  </StaticEntity>
     
    169144<ForceField position="-2500,-92000,-2500" mode="sphere" diameter="184000" velocity="-5000" />
    170145
    171 <!-- Ausgang Trigger Falsch
    172 
    173   <StaticEntity position="100,-1950,100" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
    174       <attached>
    175         <Model position="0,0,0" mesh="cube.mesh" scale3D="4,4,4" />
    176       </attached>
    177       <collisionShapes>
    178         <BoxCollisionShape position="0,0,0" halfExtents="4,4,4" />
    179       </collisionShapes>
    180   </StaticEntity>
     146<!-- Ausgang - Trigger -->
     147
     148<Billboard position="150,-1950,150" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
    181149
    182150<DistanceTrigger name="ausgang" position="100,-1950,100"  target="Pawn" distance=50 stayActive="false" delay=0 />
     
    188156        </events>
    189157    </Script>
    190 -->
    191 
    192 
     158
     159
     160<!-- Rest -->
    193161
    194162    <!-- triple large belt around the planet  -->
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