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Changeset 9486 in orxonox.OLD


Ignore:
Timestamp:
Jul 26, 2006, 10:54:34 AM (18 years ago)
Author:
patrick
Message:

the clients now almost synchronizes with the proxy :D

File:
1 edited

Legend:

Unmodified
Added
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  • branches/proxy/src/lib/network/README.NETWORK

    r9480 r9486  
    55==============
    66 - it works to connecto to a master server which is connected to a proxy itself
    7  - it doesn't work to connecto to a proxy which is connected to the master :
    8     segfault during the handshake handling
    9     => investigate the handshake handling (especialy the getRemoteAddress )
    10       => probably its a problem with the userId's
     7
    118
    129
     
    1512 - what if the proxy server gets a new client and wants to add it to the game? There are some problems waiting in the network game manager
    1613 - actualy the whole message sending system won't work in this network topic. proxys have to relay messages to clients
    17 
     14 - the clients cant get its ip in the handleHandshakes without throuwing sigseg
    1815
    1916
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