- Timestamp:
 - Jul 22, 2012, 10:04:10 PM (13 years ago)
 - File:
 - 
          
- 1 edited
 
 
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code/branches/presentation2012merge/src/modules/objects/triggers/CheckPoint.cc
r7601 r9333 109 109 if (bIsDestination_) 110 110 { 111 const_cast<GametypeInfo*>(gametype->getGametypeInfo())->sendAnnounceMessage("Congratulations - you have won the match!");111 gametype->getGametypeInfo()->sendAnnounceMessage("Congratulations - you have won the match!"); 112 112 gametype->end(); 113 113 } … … 115 115 if (!bIsFirst_ && !bIsDestination_) 116 116 { 117 const_cast<GametypeInfo*>(gametype->getGametypeInfo())->sendAnnounceMessage("Checkpoint reached");117 gametype->getGametypeInfo()->sendAnnounceMessage("Checkpoint reached"); 118 118 } 119 119 }  
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