- Timestamp:
 - Jul 3, 2006, 8:15:02 PM (19 years ago)
 - Location:
 - branches/presentation/src/world_entities
 - Files:
 - 
          
- 2 edited
 
- 
          creatures/fps_player.cc (modified) (1 diff)
 - 
          space_ships/space_ship.cc (modified) (1 diff)
 
 
Legend:
- Unmodified
 - Added
 - Removed
 
- 
        
branches/presentation/src/world_entities/creatures/fps_player.cc
r9003 r9067 211 211 { 212 212 this->bPosBut = false; 213 printf("prisoner:walkTo( %f, height, %f)\n",this->getAbsCoorX(),this->getAbsCoorZ());213 printf("prisoner:walkTo( %f, %f, %f)\n",this->getAbsCoorX(),this->getAbsCoorY(),this->getAbsCoorZ()); 214 214 } 215 215  - 
        
branches/presentation/src/world_entities/space_ships/space_ship.cc
r9061 r9067 58 58 CREATE_SCRIPTABLE_CLASS(SpaceShip, CL_SPACE_SHIP, 59 59 addMethod("hasPlayer", ExecutorLua0ret<Playable,bool>(&Playable::hasPlayer)) 60 //Coordinates 61 ->addMethod("setAbsCoor", ExecutorLua3<PNode,float,float,float>(&PNode::setAbsCoor)) 62 ->addMethod("getAbsCoorX", ExecutorLua0ret<PNode, float>(&PNode::getAbsCoorX)) 63 ->addMethod("getAbsCoorY", ExecutorLua0ret<PNode, float>(&PNode::getAbsCoorY)) 64 ->addMethod("getAbsCoorZ", ExecutorLua0ret<PNode, float>(&PNode::getAbsCoorZ)) 60 65 ); 61 66  
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