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Ignore:
Timestamp:
Nov 26, 2011, 10:06:08 AM (13 years ago)
Author:
jo
Message:

Removing interface - no actual need for it, since only two classes are necessary to have a teamnumber. Prepared tutorial level for new HUD feature.

File:
1 edited

Legend:

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Added
Removed
  • code/branches/gamecontent/data/levels/missionOne.oxw

    r8942 r8951  
    432432
    433433
    434     <SimpleNotification message="Three red arrows just appeared.">
     434    <SimpleNotification message="Three arrows just appeared.">
    435435        <events>
    436436            <trigger>
     
    441441
    442442    <DistanceTrigger name="flying5" position="-900,640,600" target="Pawn" distance=60 stayActive="true" delay=5/>
    443     <SimpleNotification message="Follow those red arrows.">
     443    <SimpleNotification message="Follow those arrows.">
    444444        <events>
    445445            <trigger>
     
    510510
    511511<!-- @Objects: 4 boxes (uncontrolled pawns) -->
    512                 <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box >
    513                     <events>
    514                       <visibility>
    515                         <EventListener event="flying4" />
    516                       </visibility>
    517                     </events>
    518                     <attached>
    519                         <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
    520                     </attached>
    521                     <collisionShapes>
    522                         <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    523                     </collisionShapes>
    524                 </Pawn>
    525 
    526                 <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box visible="true">
    527                     <events>
    528                       <visibility>
    529                         <EventListener event="flying4" />
    530                       </visibility>
    531                     </events>
    532                     <attached>
    533                         <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
    534                     </attached>
    535                     <collisionShapes>
    536                         <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    537                     </collisionShapes>
    538                 </Pawn>
    539                 <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1>
    540                     <events>
    541                       <visibility>
    542                         <EventListener event="flying4" />
    543                       </visibility>
    544                     </events>
    545                     <attached>
    546                         <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
    547                     </attached>
    548                     <collisionShapes>
    549                         <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    550                     </collisionShapes>
    551                 </Pawn>
    552                 <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1>
    553                     <events>
    554                       <visibility>
    555                         <EventListener event="flying4" />
    556                       </visibility>
    557                     </events>
    558                     <attached>
    559                         <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
    560                     </attached>
    561                     <collisionShapes>
    562                         <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
    563                     </collisionShapes>
    564                 </Pawn>
     512    <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 1" >
     513        <events>
     514          <visibility>
     515            <EventListener event="flying4" />
     516          </visibility>
     517        </events>
     518        <attached>
     519            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
     520        </attached>
     521        <collisionShapes>
     522            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
     523        </collisionShapes>
     524    </Pawn>
     525
     526    <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 2">
     527        <events>
     528          <visibility>
     529            <EventListener event="flying4" />
     530          </visibility>
     531        </events>
     532        <attached>
     533           <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
     534        </attached>
     535        <collisionShapes>
     536            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
     537        </collisionShapes>
     538    </Pawn>
     539
     540    <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 3">
     541        <events>
     542          <visibility>
     543            <EventListener event="flying4" />
     544          </visibility>
     545        </events>
     546        <attached>
     547           <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
     548        </attached>
     549        <collisionShapes>
     550            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
     551        </collisionShapes>
     552    </Pawn>
     553
     554    <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 4">
     555        <events>
     556          <visibility>
     557            <EventListener event="flying4" />
     558          </visibility>
     559        </events>
     560        <attached>
     561            <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
     562        </attached>
     563        <collisionShapes>
     564           <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
     565        </collisionShapes>
     566    </Pawn>
    565567
    566568<!-- @Triggers: boxtrigger1 <-> one   box   destroyed
     
    634636
    635637<!-- @Objects: 2 pirates moving in squares, nonlethal -->
    636                 <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" >
     638                <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" RVName="Pirate">
    637639                            <events>
    638640                                <visibility>
     
    655657                </SpaceShip>
    656658
    657                 <SpaceShip position="0,2000,400" lookat="0,0,0" name="movingtarget">
     659                <SpaceShip position="0,2000,400" lookat="0,0,0" name="movingtarget" RVName="Pirate">
    658660                            <events>
    659661                                <visibility>
     
    924926
    925927
    926     <SimpleNotification message="Dock to the Hydrogen Farmer.">
     928    <SimpleNotification message="Dock to the Hydrogen Farmer." broadcast="true">
    927929        <events>
    928930            <trigger>
     
    956958    </Trigger>
    957959
    958     <SimpleNotification message="We just received a message from DuBall.">
     960    <SimpleNotification message="We just received a message from DuBall." broadcast="true">
    959961        <events>
    960962            <trigger>
     
    965967
    966968
    967     <SimpleNotification message="We will lend you our strongest ship.">
     969    <SimpleNotification message="We will lend you our strongest ship." broadcast="true">
    968970        <events>
    969971            <trigger>
     
    976978<!-- @Objects: HYDROGEN FARMER & DOCKING -->
    977979    <SpaceShip
    978         team=0
    979         position="-48900,100,0"
    980         roll=90 yaw=0 pitch=20
    981         mass=10000
    982         health=100000 initialhealth=100000 maxhealth="100000"
    983         name="HydroFarmer">
     980        team     = 0
     981        position = "-48900,100,0"
     982        roll     = 90   yaw=0  pitch=20
     983        mass     = 10000
     984        health   = 100000 initialhealth=100000 maxhealth="100000"
     985        name     = "HydroFarmer"
     986        RVName   = "Hydrogen Farmer" >
    984987      <attached>
    985988        <!-- Docking -->
     
    10631066        reloadrate          = "1"
    10641067        reloadwaittime      = "1"
    1065         name                = "cruiser" >
     1068        name                = "cruiser"
     1069        RVName              = "Spacecruiser" >
    10661070      <attached>
    10671071        <DockingTarget name="spaceShip" />
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