Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 8931 for code/branches


Ignore:
Timestamp:
Nov 10, 2011, 10:52:50 PM (13 years ago)
Author:
jo
Message:

Adding new tags: 'gametype' and 'minigame'.

Location:
code/branches/menue
Files:
14 edited

Legend:

Unmodified
Added
Removed
  • code/branches/menue/data/gui/scripts/SingleplayerMenu.lua

    r8927 r8931  
    1111   
    1212    -- create tabs with desired tab as argument (nil for all)
     13    P.createFilterTab("Gametypes", "gametype")
    1314    P.createFilterTab("Missions", "mission")
    14     P.createFilterTab("Tutorials", "tutorial")
     15    P.createFilterTab("Minigames", "minigame")
    1516    P.createFilterTab("Showcases", "showcase")
    1617    P.createFilterTab("Presentations", "presentation")
  • code/branches/menue/data/levels/asteroids.oxw

    r8927 r8931  
    11<LevelInfo
    22 name = "Asteroids Race"
    3  description = "Testmap for gametype asteroid race"
    4  tags = "test"
     3 description = "Reach the checkpoints and avoid asteroids."
     4 tags = "gametype"
    55 screenshot = "asteroids.png"
    66/>
     
    1515<Level
    1616 name         = "Asteroids Race"
    17  description  = "testmap for gametype asteroid race"
     17 description  = "Reach the checkpoints and avoid asteroids."
    1818 gametype     =  Asteroids
    1919>
  • code/branches/menue/data/levels/dynamicMatch.oxw

    r8927 r8931  
    11<LevelInfo
    22 name = "Dynamic Match"
    3  description = "In progress - Level for dynamicmatch"
    4  tags = "test"
     3 description = "Dynamicmatch: Take care of what you're shooting at."
     4 tags = "gametype"
    55 screenshot = "dynamicMatch.png"
    66/>
  • code/branches/menue/data/levels/lastManStanding.oxw

    r8927 r8931  
    22 name = "Last Man Standing"
    33 description = "Be the sole survivor."
    4  tags = "mission"
     4 tags = "gametype"
    55 screenshot = "lastmanstanding.png"
    66/>
  • code/branches/menue/data/levels/lastTeamStanding.oxw

    r8927 r8931  
    22 name = "Last Team Standing"
    33 description = "Survive as a team."
    4  tags = "mission"
     4 tags = "gametype"
    55 screenshot = "lastteamstanding.png"
    66/>
  • code/branches/menue/data/levels/lastTeamStandingII.oxw

    r8927 r8931  
    22 name = "On the fly"
    33 description = "Survive as a team."
    4  tags = "mission"
     4 tags = "gametype"
    55 screenshot = "onthefly.png"
    66/>
  • code/branches/menue/data/levels/pong.oxw

    r8927 r8931  
    22 name = "Pong"
    33 description = "Pong in space!"
    4  tags = "showcase"
     4 tags = "minigame"
    55 screenshot = "pong.png"
    66/>
     
    5050
    5151<Level
    52  name         = "Presentation"
    53  description  = "A simple testlevel"
     52 name         = "Pong"
     53 description  = "Pong in space!"
    5454 gametype     = Pong
    5555>
  • code/branches/menue/data/levels/spaceRace.oxw

    r8916 r8931  
    11<LevelInfo
    22 name = "Space Race"
    3  description = "Test level for the gametype Space Race."
    4  tags = "test"
     3 description = "Have a furious Race in Space: Reach the checkpoints as fast as possible."
     4 tags = "gametype"
    55 screenshot = "spacerace.png"
    66/>
  • code/branches/menue/data/levels/teamBaseMatch.oxw

    r8927 r8931  
    11<LevelInfo
    22 name = "Teambase Match"
    3  description = "Fight for the bases."
    4  tags = "mission"
     3 description = "Fight for the bases. Capture bases by shooting at them and defend them against attackers."
     4 tags = "gametype"
    55 screenshot = "teambasematch.png"
    66/>
     
    1616
    1717<Level
    18  name         = "Presentation"
    19  description  = "A simple testlevel"
     18 name         = "Teambase Match"
     19 description  = "Fight for the bases."
    2020 gametype     = TeamBaseMatch
    2121>
  • code/branches/menue/data/levels/teamDeathMatch.oxw

    r8927 r8931  
    22 name = "Team Deathmatch"
    33 description = "Fight against each other in teams."
    4  tags = "mission"
     4 tags = "gametype"
    55 screenshot = "teamdeathmatch.png"
    66/>
     
    1616
    1717<Level
    18  name         = "Waypoints"
    19  description  = "Testing waypoings for AI controlled spaceships."
     18 name         = "Team Deathmatch"
     19 description  = "Fight against each other in teams."
    2020 gametype     = TeamDeathmatch
    2121>
  • code/branches/menue/data/levels/tetris.oxw

    r8927 r8931  
    22 name = "Tetris"
    33 description = "Tetris in space!"
    4  tags = "showcase"
     4 tags = "minigame"
    55 screenshot = "tetris.png"
    66/>
     
    3131
    3232<Level
    33  name         = "Presentation"
    34  description  = "A simple testlevel"
     33 name         = "Tetris"
     34 description  = "Tetris in space!"
    3535 gametype     = "Tetris"
    3636>
  • code/branches/menue/data/levels/theTimeMachine.oxw

    r8927 r8931  
    22 name = "The Time Machine"
    33 description = "A simple level. The only goal is to defeat as much enemies as you can."
    4  tags = "mission"
     4 tags = "gametype"
    55 screenshot = "thetimemachine.png"
    66/>
  • code/branches/menue/data/levels/underAttack.oxw

    r8927 r8931  
    11<LevelInfo
    2  name = "UnderAttack testing"
    3  description = "A simple testlevel"
    4  tags = "test"
     2 name = "Under Attack"
     3 description = "Fight the transporter."
     4 tags = "gametype"
    55 screenshot = "underattack.png"
    66/>
     
    1515
    1616<Level
    17  name         = "UnderAttack testing"
    18  description  = "A simple testlevel"
     17 name         = "Under Attack"
     18 description  = "Fight against the transporter."
    1919 gametype     = UnderAttack
    2020>
  • code/branches/menue/src/orxonox/LevelInfo.cc

    r8927 r8931  
    9191            LevelInfoItem::possibleTags_s.insert("presentation");
    9292            LevelInfoItem::possibleTags_s.insert("mission");
     93            LevelInfoItem::possibleTags_s.insert("gametype");
     94            LevelInfoItem::possibleTags_s.insert("minigame");
    9395        }
    9496    }
Note: See TracChangeset for help on using the changeset viewer.