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Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
5 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/modules/docking/Dock.cc

    r8729 r8858  
    8787        {
    8888            if(!pTrigger->isForPlayer()) {  // The PlayerTrigger is not exclusively for Pawns which means we cannot extract one.
    89                 COUT(4) << "Docking:execute PlayerTrigger was not triggered by a player.." << std::endl;
     89                orxout(verbose, context::docking) << "Docking:execute PlayerTrigger was not triggered by a player.." << endl;
    9090                return false;
    9191            }
     
    9494        else
    9595        {
    96             COUT(4) << "Docking::execute Not a player trigger, can't extract pawn from it.." << std::endl;
     96            orxout(verbose, context::docking) << "Docking::execute Not a player trigger, can't extract pawn from it.." << endl;
    9797            return false;
    9898        }
    9999        if(player == NULL)
    100100        {
    101             COUT(4) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << std::endl;
     101            orxout(verbose, context::docking) << "Docking::execute Can't retrieve PlayerInfo from Trigger. (" << trigger->getIdentifier()->getName() << ")" << endl;
    102102            return false;
    103103        }
     
    168168        if(candidates_.find(player) == candidates_.end())
    169169        {
    170             COUT(2) << "Dock::dock Player is not a candidate!" << std::endl;
     170            orxout(internal_warning, context::docking) << "Dock::dock Player is not a candidate!" << endl;
    171171            return false;
    172172        }
     
    187187        if(docked_.find(player) == docked_.end())
    188188        {
    189             COUT(2) << "Dock::dockingAnimationFinished Player is not currently docked." << std::endl;
     189            orxout(internal_warning, context::docking) << "Dock::dockingAnimationFinished Player is not currently docked." << endl;
    190190            return false;
    191191        }
     
    200200        if(docked_.find(player) == docked_.end())
    201201        {
    202             COUT(2) << "Dock::undock Player is not docked to this Dock." << std::endl;
     202            orxout(internal_warning, context::docking) << "Dock::undock Player is not docked to this Dock." << endl;
    203203            return false;
    204204        }
     
    218218
    219219    bool Dock::undockingAnimationFinished(PlayerInfo* player) {
    220         COUT(4) << "Dock::undockingAnimationFinished executed" << std::endl;
     220        orxout(verbose, context::docking) << "Dock::undockingAnimationFinished executed" << endl;
    221221        return true;
    222222    }
  • code/trunk/src/modules/docking/DockToShip.cc

    r8706 r8858  
    4343    {
    4444        RegisterObject(DockToShip);
    45         COUT(4) << "DockToShip instance created.." << endl;
     45        orxout(verbose, context::docking) << "DockToShip instance created.." << endl;
    4646    }
    4747
     
    6969    bool DockToShip::docking(PlayerInfo* player)
    7070    {
    71         COUT(4) << "DockToShip::attach" << endl;
     71        orxout(verbose, context::docking) << "DockToShip::attach" << endl;
    7272
    7373        DockingTarget *target = DockingEffect::findTarget(this->target_);
    7474        if (target == NULL) {
    75             COUT(0) << "Can't retrieve target for '" << this->target_ << "'.." << std::endl;
     75            orxout(internal_warning, context::docking) << "Can't retrieve target for '" << this->target_ << "'.." << endl;
    7676            return false;
    7777        }
     
    7979        ControllableEntity *dockTo = (ControllableEntity*) target->getParent();
    8080        if (dockTo == NULL) {
    81             COUT(2) << "Parent is not a ControllableEntity.." << std::endl;
     81            orxout(internal_warning, context::docking) << "Parent is not a ControllableEntity.." << endl;
    8282            return false;
    8383        }
     
    9292    bool DockToShip::release(PlayerInfo* player)
    9393    {
    94         COUT(4) << "DockToShip::release" << endl;
     94        orxout(verbose, context::docking) << "DockToShip::release" << endl;
    9595
    9696        player->stopTemporaryControl();
  • code/trunk/src/modules/docking/DockingController.cc

    r8706 r8858  
    9797        if (docking)
    9898        {
    99             COUT(4) << "DockingController::takeControl Taking over control." << std::endl;
     99            orxout(verbose, context::docking) << "DockingController::takeControl Taking over control." << endl;
    100100
    101101            this->entity_->setDestroyWhenPlayerLeft(false);
     
    108108    void DockingController::positionReached()
    109109    {
    110         COUT(4) << "DockingController::positionReached() called." << std::endl;
     110        orxout(verbose, context::docking) << "DockingController::positionReached() called." << endl;
    111111
    112112        assert(this->player_);
  • code/trunk/src/modules/docking/DockingTarget.cc

    r8706 r8858  
    5353        SUPER(DockingTarget, XMLPort, xmlelement, mode);
    5454
    55         COUT(4) << "DockingTarget with name '" << this->getName() << "' created.." << std::endl;
     55        orxout(verbose, context::docking) << "DockingTarget with name '" << this->getName() << "' created.." << endl;
    5656    }
    5757
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