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Ignore:
Timestamp:
Aug 7, 2011, 10:51:54 PM (13 years ago)
Author:
landauf
Message:

added some output (user and internal) throughout the initialization of the game, graphics, and game states

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/src/libraries/util/Scope.h

    r8804 r8830  
    128128            Scope()
    129129            {
     130                orxout(internal_status) << "creating scope... (" << scope << ")" << endl;
     131
    130132                try
    131133                {
     
    148150                    throw;
    149151                }
     152
     153                orxout(internal_status) << "created scope (" << scope << ")" << endl;
    150154            }
    151155
     
    153157            ~Scope()
    154158            {
     159                orxout(internal_status) << "destroying scope... (" << scope << ")" << endl;
     160
    155161                ScopeManager::instanceCounts_s[scope]--;
    156162
     
    162168                if (ScopeManager::instanceCounts_s[scope] == 0)
    163169                    this->deactivateListeners();
     170
     171                orxout(internal_status) << "destroyed scope (" << scope << ")" << endl;
    164172            }
    165173
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