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Ignore:
Timestamp:
Jun 14, 2011, 8:53:28 PM (13 years ago)
Author:
dafrick
Message:

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

Location:
code/trunk
Files:
2 deleted
8 edited
2 copied

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/modules/notifications/CMakeLists.txt

    r7403 r8706  
    11SET_SOURCE_FILES(NOTIFICATIONS_SRC_FILES
    2   Notification.cc
    32  NotificationDispatcher.cc
    43  NotificationManager.cc
    54  NotificationQueue.cc
     5  NotificationQueueCEGUI.cc
    66)
    77
     
    1313  TOLUA_FILES
    1414    NotificationManager.h
    15     NotificationQueue.h
     15    NotificationQueueCEGUI.h
    1616  PCH_FILE
    1717    NotificationsPrecompiledHeaders.h
  • code/trunk/src/modules/notifications/NotificationDispatcher.cc

    r7552 r8706  
    4141
    4242#include "infos/PlayerInfo.h"
     43#include "interfaces/NotificationListener.h"
    4344#include "interfaces/PlayerTrigger.h"
    4445#include "worldentities/pawns/Pawn.h"
    45 
    46 #include "NotificationManager.h"
    4746
    4847namespace orxonox
     
    6160        RegisterObject(NotificationDispatcher);
    6261
    63         this->sender_ = NotificationManager::NONE;
     62        this->sender_ = NotificationListener::NONE;
    6463        this->registerVariables();
    6564    }
     
    114113        {
    115114            const std::string message = this->createNotificationMessage();
    116             NotificationManager::sendNotification(message, clientId, this->getSender());
     115            // TODO: Make the type configurable.
     116            NotificationListener::sendNotification(message, this->getSender(), notificationMessageType::info, notificationSendMode::network, clientId);
    117117        }
    118118        else if(GameMode::isServer())
     
    140140
    141141        PlayerTrigger* pTrigger = orxonox_cast<PlayerTrigger*>(trigger);
    142         Pawn* pawn = NULL;
     142        PlayerInfo* player = NULL;
    143143
    144144        // If the trigger is a PlayerTrigger.
     
    148148                return false;
    149149            else
    150                 pawn = pTrigger->getTriggeringPlayer();
     150                player = pTrigger->getTriggeringPlayer();
    151151        }
    152152        else
    153153            return false;
    154154
    155         if(pawn == NULL)
     155        if(player == NULL)
    156156        {
    157157            COUT(4) << "The NotificationDispatcher was triggered by an entity other than a Pawn. (" << trigger->getIdentifier()->getName() << ")" << std::endl;
    158             return false;
    159         }
    160 
    161         // Extract the PlayerInfo from the Pawn.
    162         PlayerInfo* player = pawn->getPlayer();
    163 
    164         if(player == NULL)
    165         {
    166             COUT(3) << "The PlayerInfo* is NULL." << std::endl;
    167158            return false;
    168159        }
  • code/trunk/src/modules/notifications/NotificationManager.cc

    r8079 r8706  
    3636#include "core/command/ConsoleCommand.h"
    3737#include "core/CoreIncludes.h"
    38 #include "core/GUIManager.h"
    3938#include "core/LuaState.h"
    40 #include "network/Host.h"
    41 #include "network/NetworkFunction.h"
    4239#include "util/ScopedSingletonManager.h"
    4340
    4441#include "interfaces/NotificationListener.h"
    4542
    46 #include "Notification.h"
    4743#include "NotificationQueue.h"
    48 
    49 #include "ToluaBindNotifications.h"
     44#include "NotificationQueueCEGUI.h"
    5045
    5146namespace orxonox
    5247{
    5348
    54     const std::string NotificationManager::ALL("all");
    55     const std::string NotificationManager::NONE("none");
    56 
    57     // Register tolua_open function when loading the library.
    58     DeclareToluaInterface(Notifications);
    59 
    6049    ManageScopedSingleton(NotificationManager, ScopeID::Root, false);
    6150
    62     // Setting console command to enter the edit mode.
    63     SetConsoleCommand("enterEditMode", &NotificationManager::enterEditMode);
    64 
    65     registerStaticNetworkFunction(NotificationManager::sendNotification);
    66 
    6751    /**
    6852    @brief
     
    7357        RegisterRootObject(NotificationManager);
    7458
    75         this->highestIndex_ = 0;
    76 
    77         ModifyConsoleCommand("enterEditMode").setObject(this);
    78 
    7959        COUT(3) << "NotificatioManager created." << std::endl;
    8060    }
     
    8666    NotificationManager::~NotificationManager()
    8767    {
    88         ModifyConsoleCommand("enterEditMode").setObject(NULL);
    89 
    9068        // Destroys all Notifications.
    9169        for(std::multimap<std::time_t, Notification*>::iterator it = this->allNotificationsList_.begin(); it!= this->allNotificationsList_.end(); it++)
     
    10684        while(it != this->queues_.end())
    10785        {
    108             it->second->destroy(true);
     86            it->second->destroy();
    10987            it = this->queues_.begin();
    11088        }
     
    11593    /**
    11694    @brief
    117         Sends a Notification with the specified message to the specified client from the specified sender.
     95        Creates and registers a Notification with the input message from the input sender.
     96        This is called by the NotificationListener, whenever a new notification arrives.
    11897    @param message
    119         The message that should be sent.
    120     @param clientId
    121         The id of the client the notification should be sent to.
     98        The message of the new Notification.
    12299    @param sender
    123         The sender that sent the notification.
    124     @param isLocal
    125         If this is set to true (false is default), then the Notification is sent to the client where this function is executed, meaning the Notification is sent locally.
    126     */
    127     /*static*/ void NotificationManager::sendNotification(const std::string& message, unsigned int clientId, const std::string& sender, bool isLocal)
    128     {
    129         // If we're in standalone mode or we're already no the right client we create and send the Notification.
    130         if(GameMode::isStandalone() || isLocal || Host::getPlayerID() == clientId)
    131         {
    132             Notification* notification = new Notification(message, sender);
    133             if(NotificationManager::getInstance().registerNotification(notification))
    134                 COUT(3) << "Notification \"" << notification->getMessage() << "\" sent." << std::endl;
    135         }
    136         // If we're on the server (and the server is not the intended recipient of the Notification) we send it over the network.
    137         else if(GameMode::isServer())
    138         {
    139             callStaticNetworkFunction(NotificationManager::sendNotification, clientId, message, clientId, sender);
    140         }
    141     }
    142 
    143     /**
    144     @brief
    145         Registers a Notification within the NotificationManager and makes sure that the Notification is sent to all the NotificationListeners associated with its sender.
     100        The name of the entity (of the collective) that sent the new Notification.
     101    @param type
     102        The type of the new Notification.
     103    @return
     104        Returns true if successful.
     105    */
     106    bool NotificationManager::registerNotification(const std::string& message, const std::string& sender, notificationMessageType::Value type)
     107    {
     108        // TODO: Do something with the type.
     109        Notification* notification = new Notification(message, sender, type);
     110        return this->registerNotification(notification);
     111    }
     112
     113    /**
     114    @brief
     115        Executes the input command from the input sender.
     116        This is called by the NotificationListener, whenever a new command arrives.
     117    @param command
     118        The command to be executed,
     119    @param sender
     120        The The name of the entity (of the collective) that sent the command.
     121    @return
     122        Returns true if the command was successfully executed.
     123    */
     124    bool NotificationManager::executeCommand(notificationCommand::Value command, const std::string& sender)
     125    {
     126        bool commandExecuted = false;
     127        if(command == notificationCommand::clear)
     128        {
     129            if(this->commandClear(sender))
     130                commandExecuted = true;
     131        }
     132
     133        if(commandExecuted)
     134            COUT(3) << "Notification command \"" << NotificationListener::command2Str(command) << "\" executed." << endl;
     135
     136        return commandExecuted;
     137    }
     138
     139    /**
     140    @brief
     141        The clear command. Clears all NotificationQueues that have its sender as a target.
     142    @param sender
     143        The sender of the clear command.
     144    @return
     145        Returns true if the command was successfully executed by at least one NotificationQueue, false if it was not executed.
     146    */
     147    bool NotificationManager::commandClear(const std::string& sender)
     148    {
     149        bool all = (sender == NotificationListener::ALL);
     150        bool executed = false;
     151        // Clear all NotificationQueues that have the input sender as target.
     152        for(std::map<const std::string, NotificationQueue*>::iterator it = this->queues_.begin(); it != this->queues_.end(); it++) // Iterate through all NotificationQueues.
     153        {
     154            const std::set<std::string>& set = it->second->getTargetsSet();
     155            // If either the sender is 'all', the NotificationQueue has as target all or the NotificationQueue has the input sender as a target.
     156            if(all || set.find(NotificationListener::ALL) != set.end() || set.find(sender) != set.end())
     157                executed = it->second->tidy() || executed;
     158        }
     159
     160        return executed;
     161    }
     162   
     163    /**
     164    @brief
     165        Registers a Notification within the NotificationManager and makes sure that the Notification is sent to all the NotificationQueues associated with its sender.
    146166    @param notification
    147167        The Notification to be registered.
     
    158178        this->allNotificationsList_.insert(std::pair<std::time_t, Notification*>(time, notification));
    159179
    160         if(notification->getSender() == NotificationManager::NONE) // If the sender has no specific name, then the Notification is only added to the list of all Notifications.
     180        if(notification->getSender() == NotificationListener::NONE) // If the sender has no specific name, then the Notification is only added to the list of all Notifications.
    161181            return true;
    162182
    163         bool all = false;
    164         if(notification->getSender() == NotificationManager::ALL) // If all are the sender, then the Notifications is added to every NotificationListener.
    165             all = true;
    166 
    167         // Insert the Notification in all NotificationListeners that have its sender as target.
    168         for(std::map<NotificationListener*, unsigned int>::iterator it = this->listenerList_.begin(); it != this->listenerList_.end(); it++) // Iterate through all NotificationListeners.
    169         {
    170             const std::set<std::string>& set = it->first->getTargetsSet();
    171             bool bAll = set.find(NotificationManager::ALL) != set.end();
    172             // If either the Notification has as sender 'all', the NotificationListener displays all Notifications or the NotificationListener has the sender of the Notification as target.
     183        // If all are the sender, then the Notifications is added to every NotificationQueue.
     184        bool all = (notification->getSender() == NotificationListener::ALL);
     185
     186        // Insert the Notification in all NotificationQueues that have its sender as target.
     187        for(std::map<const std::string, NotificationQueue*>::iterator it = this->queues_.begin(); it != this->queues_.end(); it++) // Iterate through all NotificationQueues.
     188        {
     189            const std::set<std::string>& set = it->second->getTargetsSet();
     190            bool bAll = set.find(NotificationListener::ALL) != set.end();
     191            // If either the Notification has as sender 'all', the NotificationQueue displays all Notifications or the NotificationQueue has the sender of the Notification as target.
    173192            if(all || bAll || set.find(notification->getSender()) != set.end())
    174193            {
    175194                if(!bAll)
    176                     this->notificationLists_[it->second]->insert(std::pair<std::time_t, Notification*>(time, notification)); // Insert the Notification in the notifications list of the current NotificationListener.
    177                 it->first->update(notification, time); // Update the NotificationListener.
     195                    this->notificationLists_[it->second->getName()]->insert(std::pair<std::time_t, Notification*>(time, notification)); // Insert the Notification in the notifications list of the current NotificationQueue.
     196                it->second->update(notification, time); // Update the NotificationQueue.
    178197            }
    179198        }
     
    186205    /**
    187206    @brief
    188         Unregisters a Notification within the NotificationManager for a given NotificationListener.
     207        Unregisters a Notification within the NotificationManager for a given NotificationQueue.
    189208    @param notification
    190209        A pointer to the Notification to be unregistered.
    191     @param listener
    192         A pointer to the NotificationListener the Notification is unregistered for.
    193     */
    194     void NotificationManager::unregisterNotification(Notification* notification, NotificationListener* listener)
     210    @param queue
     211        A pointer to the NotificationQueue the Notification is unregistered for.
     212    */
     213    void NotificationManager::unregisterNotification(Notification* notification, NotificationQueue* queue)
    195214    {
    196215        assert(notification);
    197         assert(listener);
    198 
    199         // Remove the Notification from the list of Notifications of the input NotificationListener.
    200         this->removeNotification(notification, *(this->notificationLists_.find(this->listenerList_.find(listener)->second)->second));
    201 
    202         COUT(4) << "Notification (&" << notification << ") unregistered with the NotificationManager from listener (&" << listener << ")" << std::endl;
     216        assert(queue);
     217
     218        // Remove the Notification from the list of Notifications of the input NotificationQueue.
     219        this->removeNotification(notification, *(this->notificationLists_.find(queue->getName())->second));
     220
     221        COUT(4) << "Notification (&" << notification << ") unregistered with the NotificationManager from NotificationQueue " << queue->getName() << "." << std::endl;
    203222    }
    204223
     
    230249    /**
    231250    @brief
    232         Registers a NotificationListener within the NotificationManager.
    233     @param listener
    234         The NotificationListener to be registered.
    235     @return
    236         Returns true if successful.  Fales if the NotificationListener is already registered.
    237     */
    238     bool NotificationManager::registerListener(NotificationListener* listener)
    239     {
    240         assert(listener);
    241 
    242         // If the NotificationListener is already registered.
    243         if(this->listenerList_.find(listener) != this->listenerList_.end())
    244             return false;
    245 
    246         this->highestIndex_ += 1;
    247         unsigned int index = this->highestIndex_; // An identifier that identifies each registered NotificationListener uniquely.
    248 
    249         this->listenerList_[listener] = index; // Add the NotificationListener to the list of NotificationListeners.
    250 
    251         const std::set<std::string>& set = listener->getTargetsSet();
    252 
    253         // If all senders are the target of the NotificationListener, then the list of Notifications for that specific NotificationListener is the same as the list of all Notifications.
    254         bool bAll = set.find(NotificationManager::ALL) != set.end();
    255         std::multimap<std::time_t, Notification*>* map = NULL;
    256         if(bAll)
    257             this->notificationLists_[index] = &this->allNotificationsList_;
    258         // Else a new list (resp. multimap) is created and added to the list of Notification lists for NotificationListeners.
    259         else
    260         {
    261             this->notificationLists_[index] = new std::multimap<std::time_t, Notification*>;
    262             map = this->notificationLists_[index];
    263         }
    264 
    265         // Iterate through all Notifications to determine whether any of them should belong to the newly registered NotificationListener.
    266         for(std::multimap<std::time_t, Notification*>::iterator it = this->allNotificationsList_.begin(); it != this->allNotificationsList_.end(); it++)
    267         {
    268             if(!bAll && set.find(it->second->getSender()) != set.end()) // Checks whether the listener has the sender of the current Notification as target.
    269                 map->insert(std::pair<std::time_t, Notification*>(it->first, it->second));
    270         }
    271 
    272         listener->update(); // Update the listener.
    273 
    274         COUT(4) << "NotificationListener registered with the NotificationManager." << std::endl;
    275 
    276         return true;
    277     }
    278 
    279     /**
    280     @brief
    281         Unregisters a NotificationListener within the NotificationManager.
    282     @param listener
    283         The NotificationListener to be unregistered.
    284     */
    285     void NotificationManager::unregisterListener(NotificationListener* listener)
    286     {
    287         assert(listener);
    288 
    289         unsigned int identifier = this->listenerList_.find(listener)->second;
    290         std::multimap<std::time_t, Notification*>* map = this->notificationLists_.find(identifier)->second;
    291 
    292         // If the map is not the map of all Notifications, make sure all Notifications are unregistered.
    293         std::multimap<std::time_t, Notification*>::iterator it = map->begin();
    294         if(map != &this->allNotificationsList_)
    295         {
    296             while(it != map->end())
    297             {
    298                 this->unregisterNotification(it->second, listener);
    299                 it = map->begin();
    300             }
    301             delete map;
    302         }
    303 
    304         COUT(4) << "NotificationListener '" << identifier << "' unregistered with the NotificationManager." << std::endl;
    305 
    306         // Remove the NotificationListener from the list of NotificationListeners.
    307         this->listenerList_.erase(listener);
    308         // Remove the Notifications list that was associated with the input NotificationListener.
    309         this->notificationLists_.erase(identifier);
    310     }
    311 
    312     /**
    313     @brief
    314         Fetches the Notifications for a specific NotificationListener in a specified timeframe and stores them in the input map.
    315     @param listener
    316         The NotificationListener the Notifications are fetched for.
     251        Fetches the Notifications for a specific NotificationQueue in a specified timeframe and stores them in the input map.
     252    @param queue
     253        The NotificationQueue the Notifications are fetched for.
    317254    @param map
    318255        A pointer to a multimap, in which the notifications are stored. The map needs to have been allocated.
     
    324261        Returns true if successful.
    325262    */
    326     void NotificationManager::getNotifications(NotificationListener* listener, std::multimap<std::time_t,Notification*>* map, const std::time_t & timeFrameStart, const std::time_t & timeFrameEnd)
    327     {
    328         assert(listener);
     263    void NotificationManager::getNotifications(NotificationQueue* queue, std::multimap<std::time_t,Notification*>* map, const std::time_t & timeFrameStart, const std::time_t & timeFrameEnd)
     264    {
     265        assert(queue);
    329266        assert(map);
    330267
    331         std::multimap<std::time_t, Notification*>* notifications = this->notificationLists_[this->listenerList_[listener]]; // All the Notifications for the input NotificationListener.
     268        std::multimap<std::time_t, Notification*>* notifications = this->notificationLists_[queue->getName()]; // All the Notifications for the input NotificationQueue.
    332269
    333270        std::multimap<std::time_t,Notification*>::iterator it, itLowest, itHighest;
     
    342279    /**
    343280    @brief
    344         Enters the edit mode of the NotificationLayer.
    345     */
    346     void NotificationManager::enterEditMode(void)
    347     {
    348         if(GameMode::showsGraphics())
    349         {
    350             GUIManager::getInstance().hideGUI("NotificationLayer");
    351             GUIManager::getInstance().showGUI("NotificationLayer", false, false);
    352             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.enterEditMode()");
     281        Fetches the newest Notifications for a specific NotificationQueue and stores them in the input map.
     282    @param queue
     283        The NotificationQueue the Notifications are fetched for.
     284    @param map
     285        A pointer to a multimap, in which the notifications are stored. The map needs to have been allocated.
     286    @param numberOfNotifications
     287        The number of newest Notifications to be got.
     288    @return
     289        Returns true if successful.
     290    */
     291    void NotificationManager::getNewestNotifications(NotificationQueue* queue, std::multimap<std::time_t, Notification*>* map, int numberOfNotifications)
     292    {
     293        assert(queue);
     294        assert(map);
     295
     296        std::multimap<std::time_t, Notification*>* notifications = this->notificationLists_[queue->getName()]; // All the Notifications for the input NotificationQueue.
     297
     298        if(!notifications->empty()) // If the list of Notifications is not empty.
     299        {
     300            std::multimap<std::time_t,Notification*>::iterator it = notifications->end();
     301            for(int i = 0; i < numberOfNotifications; i++) // Iterate through the Notifications from the newest until we have the specified number of notifications.
     302            {
     303                it--;
     304                map->insert(std::pair<std::time_t, Notification*>(it->first, it->second)); // Add the found Notifications to the map.
     305                if(it == notifications->begin())
     306                    break;
     307            }
    353308        }
    354309    }
     
    357312    @brief
    358313        Registers a NotificationQueue.
    359         This makes sure that the NotificationQueue can be attained through lua by name. It also makes sure that the NotificationQueue is destroyed upon destruction of the NotificationManager.
     314        This makes sure that the NotificationQueue can be accessed through lua by name. It also makes sure that the NotificationQueue is destroyed upon destruction of the NotificationManager.
    360315    @param queue
    361316        A pointer to the NotificationQueue to be registered.
     
    365320    bool NotificationManager::registerQueue(NotificationQueue* queue)
    366321    {
     322        assert(queue);
     323
     324        // If the NotificationQueue is already registered.
     325        if(this->queues_.find(queue->getName()) != this->queues_.end())
     326            return false;
     327
     328        this->queues_.insert(std::pair<const std::string, NotificationQueue*>(queue->getName(), queue)); // Add the NotificationQueue to the list of NotificationQueues.
     329
     330        const std::set<std::string>& set = queue->getTargetsSet();
     331
     332        // If all senders are the target of the NotificationQueue, then the list of Notifications for that specific NotificationQueue is the same as the list of all Notifications.
     333        bool bAll = set.find(NotificationListener::ALL) != set.end();
     334        std::multimap<std::time_t, Notification*>* map = NULL;
     335        if(bAll)
     336            this->notificationLists_[queue->getName()] = &this->allNotificationsList_;
     337        // Else a new list (resp. multimap) is created and added to the list of Notification lists for NotificationQueues.
     338        else
     339        {
     340            this->notificationLists_[queue->getName()] = new std::multimap<std::time_t, Notification*>;
     341            map = this->notificationLists_[queue->getName()];
     342        }
     343
     344        // Iterate through all Notifications to determine whether any of them should belong to the newly registered NotificationQueue.
     345        for(std::multimap<std::time_t, Notification*>::iterator it = this->allNotificationsList_.begin(); it != this->allNotificationsList_.end(); it++)
     346        {
     347            if(!bAll && set.find(it->second->getSender()) != set.end()) // Checks whether the listener has the sender of the current Notification as target.
     348                map->insert(std::pair<std::time_t, Notification*>(it->first, it->second));
     349        }
     350
     351        queue->update(); // Update the queue.
     352       
    367353        COUT(4) << "NotificationQueue '" << queue->getName() << "' registered with the NotificationManager." << std::endl;
    368         return this->queues_.insert(std::pair<const std::string, NotificationQueue*>(queue->getName(), queue)).second;
     354        return true;
    369355    }
    370356
     
    377363    void NotificationManager::unregisterQueue(NotificationQueue* queue)
    378364    {
     365        assert(queue);
     366
     367        std::multimap<std::time_t, Notification*>* map = this->notificationLists_.find(queue->getName())->second;
     368
     369        // If the map is not the map of all Notifications, make sure all Notifications are unregistered.
     370        std::multimap<std::time_t, Notification*>::iterator it = map->begin();
     371        if(map != &this->allNotificationsList_)
     372        {
     373            while(it != map->end())
     374            {
     375                this->unregisterNotification(it->second, queue);
     376                it = map->begin();
     377            }
     378            delete map;
     379        }
     380
     381        // Remove the NotificationQueue from the list of NotificationQueues.
     382        this->queues_.erase(queue->getName());
     383        // Remove the Notifications list that was associated with the input NotificationQueue.
     384        this->notificationLists_.erase(queue->getName());
     385       
    379386        COUT(4) << "NotificationQueue '" << queue->getName() << "' unregistered with the NotificationManager." << std::endl;
    380         this->queues_.erase(queue->getName());
    381     }
    382 
    383     /**
    384     @brief
    385         Loads all the NotificationQueues that should exist.
    386     */
    387     void NotificationManager::loadQueues(void)
    388     {
    389         new NotificationQueue("all");
    390     }
    391 
    392     /**
    393     @brief
    394         Creates a new NotificationQueue.
    395         This is used in lua.
    396     @param name
    397         The name of the new NotificationQueue.
    398     */
    399     void NotificationManager::createQueue(const std::string& name)
    400     {
    401         new NotificationQueue(name);
    402387    }
    403388
     
    420405    }
    421406
     407    /**
     408    @brief
     409        Loads all the NotificationQueues that should exist.
     410    */
     411    void NotificationManager::loadQueues(void)
     412    {
     413        /*NotificationQueueCEGUI* allQueue = new NotificationQueueCEGUI("all");
     414        allQueue->setDisplaySize(Vector2(0.5, 0));
     415        allQueue->setPosition(Vector4(0.0, 10, 0.3, 0));
     416
     417        NotificationQueueCEGUI* infoQueue = new NotificationQueueCEGUI("info", "gameinfo", 1, -1);
     418        infoQueue->setPosition(Vector4(0.2, 0, 0.8, 0));
     419        infoQueue->setFontSize(24);
     420        infoQueue->setFontColor(Vector4(1.0, 1.0, 0.0, 0.8));
     421        infoQueue->setAlignment("HorzCentred");
     422        infoQueue->setDisplaySize(Vector2(0.6, 0.0));*/
     423    }
     424
     425    // Notification class
     426
     427    /**
     428    @brief
     429        Constructor. Creates a Notification with the input message and sender.
     430    @param message
     431        The message of the Notification.
     432    @param sender
     433        The sender of the Notification.
     434    @param type
     435
     436    */
     437    Notification::Notification(const std::string& message, const std::string& sender, notificationMessageType::Value type)
     438    {
     439        this->initialize();
     440        this->message_ = message;
     441        this->sender_ = sender;
     442        this->type_ = type;
     443    }
     444
     445    /**
     446    @brief
     447        Destructor.
     448    */
     449    Notification::~Notification()
     450    {
     451
     452    }
     453
     454    /**
     455    @brief
     456        Registers the object and sets some default values.
     457    */
     458    void Notification::initialize(void)
     459    {
     460        this->message_.clear();
     461        this->sender_ = NotificationListener::NONE;
     462    }
     463
    422464}
  • code/trunk/src/modules/notifications/NotificationManager.h

    r7552 r8706  
    4242#include <string>
    4343
     44#include "core/OrxonoxClass.h"
    4445#include "util/Singleton.h"
    45 #include "core/OrxonoxClass.h"
     46#include "interfaces/NotificationListener.h"
    4647
    4748namespace orxonox // tolua_export
     
    5051    /**
    5152    @brief
    52         The Singleton NotificationManager functions as a gateway between @ref orxonox::Notification "Notifications" and @ref orxonox::NotificationListener "NotificationListeners".
    53         It receives, organizes @ref orxonox::Notification "Notifications" and the redistributes them to the specific @ref orxonox::NotificationListener "NotificationListeners".
    54         It also provides a static function to send @ref orxonox::Notification "Notifications" and works as a liaison between the @ref orxonox::NotificationQueue "NotificationQueues" and the GUI that displays notification, called NotificationLayer.
     53        A Notification represents a short message used to inform the player about something that just happened. With the @ref orxonox::NotificationManager "NotificationManager" a Notification can be sent from any part of orxonox and is then displayed by the proper @ref orxonox::NotificationQueue "NotificationQueue(s)" (depending on which senders the specific @ref orxonox::NotificationQueue "NotificationQueues" accepts).
     54
     55        A Notification is just a data structure that is used internally by the Notifications module.
     56
     57    @author
     58        Damian 'Mozork' Frick
     59
     60    @ingroup Notifications
     61    */
     62    class _NotificationsExport Notification
     63    {
     64        public:
     65            Notification(const std::string& message, const std::string& sender, notificationMessageType::Value type);
     66            virtual ~Notification();
     67
     68            /**
     69            @brief Destroys the Notification.
     70            */
     71            void destroy(void)
     72                { delete this; }
     73
     74            /**
     75            @brief Get the message of the Notification.
     76            @return Returns the message of the Notification.
     77            */
     78            inline const std::string & getMessage(void) const
     79                { return this->message_; }
     80
     81            /**
     82            @brief Get the sender of the Notification.
     83            @return Returns the sender of the Notification.
     84            */
     85            inline const std::string & getSender(void) const
     86                { return this->sender_; }
     87
     88            /**
     89            @brief Get the type of the Notification.
     90            @return Returns an enum with the type of the Notification.
     91            */
     92            inline notificationMessageType::Value getType(void) const
     93                { return this->type_; }
     94
     95        private:
     96            std::string message_; //!< The Notification message.
     97            std::string sender_; //!< The sender of the notification.
     98            notificationMessageType::Value type_; //!< The type of the notification.
     99
     100            void initialize(void); //!< Registers the object and sets some default values.
     101
     102    };
     103
     104    /**
     105    @brief
     106        The Singleton NotificationManager is a NotificationListener and functions as a gateway between @ref orxonox::Notification "Notifications" and @ref orxonox::NotificationQueue "NotificationQueues".
     107        It receives, organizes @ref orxonox::Notification "Notifications" and the redistributes them to the specific @ref orxonox::NotificationQueue "NotificationQueues".
     108        It also works as a liaison between the @ref orxonox::NotificationQueue "NotificationQueues" and the GUI that displays notification, called NotificationLayer.
    55109
    56110    @author
     
    60114    */
    61115    class _NotificationsExport NotificationManager // tolua_export
    62         : public Singleton<NotificationManager>, public OrxonoxClass
     116        : public Singleton<NotificationManager>, public NotificationListener
    63117    { // tolua_export
    64118            friend class Singleton<NotificationManager>;
     
    67121            virtual ~NotificationManager();
    68122
    69             virtual void preDestroy(void); //!< Is called before the object is destroyed.
     123            virtual void preDestroy(void); // Is called before the object is destroyed.
    70124
    71125            /**
     
    75129            static NotificationManager& getInstance() { return Singleton<NotificationManager>::getInstance(); } // tolua_export
    76130
    77             static const std::string ALL; //!< Static string to indicate a sender that sends to all NotificationListeners.
    78             static const std::string NONE; //!< Static string to indicare a sender that sends to no specific NotificationListener.
     131            virtual bool registerNotification(const std::string& message, const std::string& sender, notificationMessageType::Value type);
     132            virtual bool executeCommand(notificationCommand::Value command, const std::string& sender);
    79133
    80             //! Sends a Notification with the specified message to the specified client from the specified sender.
    81             static void sendNotification(const std::string& message, unsigned int clientId, const std::string& sender = NotificationManager::NONE, bool isLocal = false);
     134            bool registerNotification(Notification* notification); // Registers a Notification within the NotificationManager.
     135            void unregisterNotification(Notification* notification, NotificationQueue* queue); // Unregisters a Notification within the NotificationManager for a given NotificationQueue.
    82136
    83             bool registerNotification(Notification* notification); //!< Registers a Notification within the NotificationManager.
    84             void unregisterNotification(Notification* notification, NotificationListener* listener); //!< Unregisters a Notification within the NotificationManager for a given NotificationListener.
    85             bool registerListener(NotificationListener* listener); //!< Registers a NotificationListener within the NotificationManager.
    86             void unregisterListener(NotificationListener* listener); //!< Unregisters a NotificationListener withing the NotificationManager.
    87 
    88             void getNotifications(NotificationListener* listener, std::multimap<std::time_t, Notification*>* map, const std::time_t & timeFrameStart, const std::time_t & timeFrameEnd); //!< Fetches the Notifications for a specific NotificationListener in a specified timeframe and stores them in the input map.
     137            void getNotifications(NotificationQueue* queue, std::multimap<std::time_t, Notification*>* map, const std::time_t & timeFrameStart, const std::time_t & timeFrameEnd); // Fetches the Notifications for a specific NotificationQueue in a specified timeframe and stores them in the input map.
    89138
    90139            /**
    91             @brief Fetches the Notifications for a specific NotificationListener in a timeframe from now-timeDelay to now and stores them in the input map.
    92             @param listener The NotificationListener the Notifications are fetched for.
     140            @brief Fetches the Notifications for a specific NotificationQueue in a timeframe from (now-timeDelay) to now and stores them in the input map.
     141            @param queue The NotificationQueue the Notifications are fetched for.
    93142            @param map A pointer to a multimap, in which the notifications are stored. The map needs to have been allocated.
    94143            @param timeDelay The timespan.
    95144            @return Returns true if successful.
    96145            */
    97             void getNotifications(NotificationListener* listener, std::multimap<std::time_t, Notification*>* map, int timeDelay)
    98                 { this->getNotifications(listener, map, std::time(0)-timeDelay, std::time(0)); }
     146            void getNotifications(NotificationQueue* queue, std::multimap<std::time_t, Notification*>* map, int timeDelay)
     147                { this->getNotifications(queue, map, std::time(0)-timeDelay, std::time(0)); }
    99148
    100             void enterEditMode(void); //!< Enters the edit mode of the NotificationLayer.
     149            void getNewestNotifications(NotificationQueue* queue, std::multimap<std::time_t, Notification*>* map, int numberOfNotifications); // Fetches the newest Notifications for a specific NotificationQueue and stores them in the input map.
    101150
    102             bool registerQueue(NotificationQueue* queue); //!< Registers a NotificationQueue.
    103             void unregisterQueue(NotificationQueue* queue); //!< Unregisters a NotificationQueue.
     151            bool registerQueue(NotificationQueue* queue); // Registers a NotificationQueue.
     152            void unregisterQueue(NotificationQueue* queue); // Unregisters a NotificationQueue.
    104153
    105             // tolua_begin
    106             void loadQueues(void); //!< Loads all the NotificationQueues that should exist.
    107             void createQueue(const std::string& name); //!< Creates a new NotificationQueue.
    108             orxonox::NotificationQueue* getQueue(const std::string & name); //!< Get the NotificationQueue with the input name.
    109             // tolua_end
     154            void loadQueues(void); // tolua_export // Loads all the NotificationQueues that should exist.
     155
     156            NotificationQueue* getQueue(const std::string & name); // Get the NotificationQueue with the input name.
    110157
    111158        private:
    112159            static NotificationManager* singletonPtr_s;
    113160
    114             unsigned int highestIndex_; //!< This variable holds the highest index (resp. key) in notificationLists_s, to secure that no key appears twice.
    115 
    116161            std::multimap<std::time_t, Notification*> allNotificationsList_; //!< Container where all Notifications are stored.
    117             std::map<NotificationListener*, unsigned int> listenerList_; //!< Container where all NotificationListeners are stored with a number as identifier.
    118             std::map<int,std::multimap<std::time_t, Notification*>*> notificationLists_; //!< Container where all Notifications, for each identifier (associated with a NotificationListener), are stored.
     162            std::map<const std::string, std::multimap<std::time_t, Notification*>*> notificationLists_; //!< Container where all Notifications, for each identifier (associated with a NotificationQueue), are stored.
    119163
    120164            std::map<const std::string, NotificationQueue*> queues_; //!< The list of NotificationQueues created by the NotificationManager.
    121165
    122             bool removeNotification(Notification* notification, std::multimap<std::time_t, Notification*>& map); //!< Helper method that removes an input Notification form an input map.
     166            bool removeNotification(Notification* notification, std::multimap<std::time_t, Notification*>& map); // Helper method that removes an input Notification form an input map.
     167           
     168            // Commands
     169            bool commandClear(const std::string& sender); // The clear command. Clears all NotificationQueues that have its sender as a target.
    123170
    124171    }; // tolua_export
  • code/trunk/src/modules/notifications/NotificationQueue.cc

    r8079 r8706  
    3838
    3939#include "core/CoreIncludes.h"
    40 #include "core/GameMode.h"
    41 #include "core/GUIManager.h"
    42 #include "core/LuaState.h"
    43 #include "util/Convert.h"
     40#include "core/XMLPort.h"
    4441#include "util/SubString.h"
    45 
    46 #include "Notification.h"
    4742
    4843namespace orxonox
    4944{
    5045
    51     /**
    52     @brief
    53         Constructor. Creates and initializes the object.
     46    CreateFactory(NotificationQueue);
     47   
     48    /**
     49    @brief
     50        Default constructor. Registers and initializes the object.
     51    @param creator
     52        The creator of the NotificationQueue.
     53    */
     54    NotificationQueue::NotificationQueue(BaseObject* creator) : BaseObject(creator), Synchronisable(creator), registered_(false)
     55    {
     56        RegisterObject(NotificationQueue);
     57
     58        this->size_ = 0;
     59        this->tickTime_ = 0.0f;
     60        this->maxSize_ = NotificationQueue::DEFAULT_SIZE;
     61        this->displayTime_ = NotificationQueue::DEFAULT_DISPLAY_TIME;
     62
     63        this->creationTime_ = std::time(0);
     64       
     65        this->registerVariables();
     66    }
     67
     68    // TODO move to docu.
     69    /**
     70    @brief
     71        Constructor. Registers and initializes the object.
     72    @param creator
     73        The creator of the NotificationQueue
    5474    @param name
    5575        The name of the new NotificationQueue. It needs to be unique
     
    6282        The time during which a Notification is (at most) displayed.
    6383    */
    64     NotificationQueue::NotificationQueue(const std::string& name, const std::string& senders, unsigned int size, unsigned int displayTime)
    65     {
    66         this->registered_ = false;
    67 
    68         RegisterRootObject(NotificationQueue);
    69 
    70         // Initialize.
    71         this->size_ = 0;
    72         this->tickTime_ = 0.0f;
    73 
    74         // Sets the input values.
    75         this->setTargets(senders);
    76         this->name_ = name;
    77         this->maxSize_ = size;
    78         this->setDisplayTime(displayTime);
    79 
     84
     85    /**
     86    @brief
     87        Destructor.
     88    */
     89    NotificationQueue::~NotificationQueue()
     90    {
     91        this->targets_.clear();
     92
     93        if(this->isRegistered()) // If the NotificationQueue is registered.
     94        {
     95            this->clear(true);
     96
     97            // Unregister with the NotificationManager.
     98            NotificationManager::getInstance().unregisterQueue(this);
     99        }
     100    }
     101
     102    /**
     103    @brief
     104        Is called when the name of the NotificationQueue has changed.
     105        Clears and re-creates the NotificationQueue.
     106    */
     107    void NotificationQueue::changedName(void)
     108    {
     109        SUPER(NotificationQueue, changedName);
     110
     111        if(this->isRegistered())
     112            this->clear();
     113           
     114        this->create();
     115
     116        this->targetsChanged();
     117        this->maxSizeChanged();
     118        this->displayTimeChanged();
     119    }
     120
     121    /**
     122    @brief
     123        Creates the NotificationQueue.
     124    */
     125    void NotificationQueue::create(void)
     126    {
    80127        // Register the NotificationQueue with the NotificationManager.
    81128        bool queueRegistered = NotificationManager::getInstance().registerQueue(this);
     
    88135        }
    89136
    90         this->create(); // Creates the NotificationQueue in lua.
    91 
    92         // Register the NotificationQueue as NotificationListener with the NotificationManager.
    93         bool listenerRegistered = NotificationManager::getInstance().registerListener(this);
    94         if(!listenerRegistered) // If the registration has failed.
    95         {
    96             this->registered_ = false;
    97             // Remove the NotificationQueue in lua.
    98             if(GameMode::showsGraphics())
    99                 GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")");
    100             NotificationManager::getInstance().unregisterQueue(this);
    101             COUT(1) << "Error: NotificationQueue '" << this->getName() << "' could not be registered." << std::endl;
    102             return;
    103         }
    104 
    105137        COUT(3) << "NotificationQueue '" << this->getName() << "' created." << std::endl;
    106     }
    107 
    108     /**
    109     @brief
    110         Destructor.
    111     */
    112     NotificationQueue::~NotificationQueue()
    113     {
    114         this->targets_.clear();
    115 
    116         if(this->registered_) // If the NotificationQueue is registered.
    117         {
    118             this->clear(true);
    119 
    120             // Unregister with the NotificationManager.
    121             NotificationManager::getInstance().unregisterListener(this);
    122             NotificationManager::getInstance().unregisterQueue(this);
    123         }
    124     }
    125 
    126     /**
    127     @brief
    128         Destroys the NotificationQueue.
    129         Used in lua and NotificationManager.
    130     @param noGraphics
    131         If this is set to true (false is default), then the queue is not removed in lua. This is used to destroy the queue, after the GUIManager has been destroyed.
    132     */
    133     void NotificationQueue::destroy(bool noGraphics)
    134     {
    135         // Remove the NotificationQueue in lua.
    136         if(GameMode::showsGraphics() && !noGraphics)
    137             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeQueue(\"" + this->getName() +  "\")");
    138 
    139         COUT(3) << "NotificationQueue '" << this->getName() << "' destroyed." << std::endl;
    140 
    141         this->OrxonoxClass::destroy();
    142     }
    143 
    144     /**
    145     @brief
    146         Creates the NotificationQueue in lua.
    147     */
    148     void NotificationQueue::create(void)
    149     {
    150         if(GameMode::showsGraphics())
    151             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.createQueue(\"" + this->getName() +  "\", " + multi_cast<std::string>(this->getMaxSize()) + ")");
    152138    }
    153139
     
    161147    {
    162148        this->tickTime_ += dt; // Add the time interval that has passed to the time counter.
    163         if(this->tickTime_ >= 1.0) // If the time counter is greater than 1s all Notifications that have expired are removed, if it is smaller we wait to the next tick.
    164         {
    165             this->timeLimit_.time = std::time(0)-this->displayTime_; // Container containig the current time.
     149        if(this->displayTime_ != INF && this->tickTime_ >= 1.0) // If the time counter is greater than 1 s all Notifications that have expired are removed, if it is smaller we wait to the next tick.
     150        {
     151            this->timeLimit_.time = std::time(0)-this->displayTime_; // Container containing the current time.
    166152
    167153            std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator it = this->ordering_.begin();
     
    177163    }
    178164
     165    void NotificationQueue::XMLPort(Element& xmlelement, XMLPort::Mode mode)
     166    {
     167        SUPER(NotificationQueue, XMLPort, xmlelement, mode);
     168
     169        XMLPortParam(NotificationQueue, "targets", setTargets, getTargets, xmlelement, mode).defaultValues(NotificationListener::ALL);
     170        XMLPortParam(NotificationQueue, "size", setMaxSize, getMaxSize, xmlelement, mode);
     171        XMLPortParam(NotificationQueue, "displayTime", setDisplayTime, getDisplayTime, xmlelement, mode);
     172    }
     173   
     174   
     175    /**
     176    @brief
     177        Registers Variables to be Synchronised.
     178        Registers Variables which have to be synchronised to the network system.
     179      */
     180    void NotificationQueue::registerVariables()
     181    {
     182        registerVariable( this->name_, VariableDirection::ToClient, new NetworkCallback<NotificationQueue>(this, &NotificationQueue::changedName));
     183        registerVariable( this->maxSize_, VariableDirection::ToClient, new NetworkCallback<NotificationQueue>(this, &NotificationQueue::maxSizeChanged));
     184        registerVariable( this->targets_, VariableDirection::ToClient, new NetworkCallback<NotificationQueue>(this, &NotificationQueue::targetsChanged));
     185        registerVariable( this->displayTime_, VariableDirection::ToClient, new NetworkCallback<NotificationQueue>(this, &NotificationQueue::displayTimeChanged));
     186    }
     187
    179188    /**
    180189    @brief
    181190        Updates the NotificationQueue.
    182191        Updates by clearing the queue and requesting all relevant Notifications from the NotificationManager and inserting them into the queue.
     192        This is called by the NotificationManager when the Notifications have changed so much, that the NotificationQueue may have to re-initialize his operations.
    183193    */
    184194    void NotificationQueue::update(void)
     
    188198        std::multimap<std::time_t, Notification*>* notifications = new std::multimap<std::time_t, Notification*>;
    189199        // Get the Notifications sent in the interval from now to now minus the display time.
    190         NotificationManager::getInstance().getNotifications(this, notifications, this->displayTime_);
     200        if(this->displayTime_ == INF)
     201            NotificationManager::getInstance().getNewestNotifications(this, notifications, this->getMaxSize());
     202        else
     203            NotificationManager::getInstance().getNotifications(this, notifications, this->displayTime_);
    191204
    192205        if(!notifications->empty())
    193206        {
    194             // Add all Notifications.
     207            // Add all Notifications that have been created after this NotificationQueue was created.
    195208            for(std::multimap<std::time_t, Notification*>::iterator it = notifications->begin(); it != notifications->end(); it++)
    196                 this->push(it->second, it->first);
     209            {
     210                if(it->first >= this->creationTime_)
     211                    this->push(it->second, it->first);
     212            }
    197213        }
    198214
     
    222238    @brief
    223239        Adds (pushes) a Notification to the NotificationQueue.
    224         It inserts it into the storage containers, creates a corresponding container and pushes the Notification message to the GUI.
     240        It inserts it into the storage containers, creates a corresponding container and pushes the notification message to the GUI.
    225241    @param notification
    226242        The Notification to be pushed.
     
    246262        this->notifications_.insert(this->notifications_.begin(), container);
    247263
    248         // Push the Notification to the GUI.
    249         if(GameMode::showsGraphics())
    250             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.pushNotification(\"" + this->getName() + "\", \"" + notification->getMessage() + "\")");
     264        // Inform that a Notification was pushed.
     265        this->notificationPushed(notification);
    251266
    252267        COUT(5) << "Notification \"" << notification->getMessage() << "\" pushed to NotificationQueue '" << this->getName() << "'" << endl;
     268        COUT(3) << "NotificationQueue \"" << this->getName() << "\": " << notification->getMessage() << endl;
    253269    }
    254270
     
    279295        delete container;
    280296
    281         // Pops the Notification from the GUI.
    282         if(GameMode::showsGraphics())
    283             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.popNotification(\"" + this->getName() + "\")");
     297        // Inform that a Notification was popped.
     298        this->notificationPopped();
    284299    }
    285300
     
    305320        delete *containerIterator;
    306321
    307         // Removes the Notification from the GUI.
    308         if(GameMode::showsGraphics())
    309             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.removeNotification(\"" + this->getName() + "\", " + multi_cast<std::string>(index) + ")");
     322        // TODO: index automatically cast?
     323        // Inform that a Notification was removed.
     324        this->notificationRemoved(index);
    310325    }
    311326
     
    314329        Clears the NotificationQueue by removing all NotificationContainers.
    315330    @param noGraphics
    316         If this is eset to true the GUI is not informed of the clearing of the NotificationQueue. This is needed only internally.
     331        If this is set to true the GUI is not informed of the clearing of the NotificationQueue. This is needed only internally.
    317332    */
    318333    void NotificationQueue::clear(bool noGraphics)
     
    326341        this->notifications_.clear();
    327342        this->size_ = 0;
    328 
    329         // Clear the NotificationQueue in the GUI.
    330         if(GameMode::showsGraphics() && !noGraphics)
    331             GUIManager::getInstance().getLuaState()->doString("NotificationLayer.clearQueue(\"" + this->getName() + "\")");
    332343    }
    333344
     
    354365            return;
    355366
     367        if(size == 0)
     368        {
     369            COUT(2) << "Trying to set maximal size of NotificationQueue '" << this->getName() << "' to 0. Ignoring..." << endl;
     370            return;
     371        }
     372       
    356373        this->maxSize_ = size;
    357 
    358         if(this->registered_)
     374        this->maxSizeChanged();
     375    }
     376
     377    /**
     378    @brief
     379        Is called when the maximum number of displayed Notifications has changed.
     380    */
     381    void NotificationQueue::maxSizeChanged(void)
     382    {
     383        if(this->isRegistered())
    359384            this->update();
    360385    }
     
    364389        Sets the maximum number of seconds a Notification is displayed.
    365390    @param time
    366         The number of seconds the Notifications is displayed.
    367     @return
    368         Returns true if successful.
    369     */
    370     void NotificationQueue::setDisplayTime(unsigned int time)
     391        The number of seconds a Notification is displayed.
     392    */
     393    void NotificationQueue::setDisplayTime(int time)
    371394    {
    372395        if(this->displayTime_ == time)
    373396            return;
    374397
     398        if(time != NotificationQueue::INF && time <= 0)
     399        {
     400            COUT(2) << "Trying to set display time of NotificationQueue '" << this->getName() << "' to non-positive value. Ignoring..." << endl;
     401        }
     402           
    375403        this->displayTime_ = time;
    376 
    377         if(this->registered_)
     404        this->displayTimeChanged();
     405    }
     406
     407    /**
     408    @brief
     409        Is called when the maximum number of seconds a Notification is displayed has changed.
     410    */
     411    void NotificationQueue::displayTimeChanged(void)
     412    {
     413        if(this->isRegistered())
    378414            this->update();
    379415    }
     
    381417    /**
    382418    @brief
    383         Produces all targets of the NotificationQueue concatinated as string, with commas (',') as seperators.
     419        Produces all targets of the NotificationQueue concatenated as string, with commas (',') as separators.
    384420    @return
    385421        Returns the targets as a string.
     
    407443        The targets are the senders whose Notifications are displayed in this queue.
    408444    @param targets
    409         Accepts a string of targets, each seperated by commas (','), spaces are ignored.
     445        Accepts a string of targets, each separated by commas (','), spaces are ignored.
    410446    */
    411447    void NotificationQueue::setTargets(const std::string & targets)
     
    417453            this->targets_.insert(string[i]);
    418454
    419         if(this->registered_)
    420         {
    421             NotificationManager::getInstance().unregisterListener(this);
    422             NotificationManager::getInstance().registerListener(this);
    423         }
     455        this->targetsChanged();
     456    }
     457
     458    /**
     459    @brief
     460        Is called when the NotificationQueue's targets have changed.
     461    */
     462    void NotificationQueue::targetsChanged(void)
     463    {
     464        // TODO: Why?
     465        if(this->isRegistered())
     466        {
     467            NotificationManager::getInstance().unregisterQueue(this);
     468            NotificationManager::getInstance().registerQueue(this);
     469        }
     470    }
     471
     472    /**
     473    @brief
     474        Pops all Notifications from the NotificationQueue.
     475    @return
     476        Returns true if successful, false if not.
     477    */
     478    bool NotificationQueue::tidy(void)
     479    {
     480        while(this->size_ > 0)
     481            this->pop();
     482        return true;
    424483    }
    425484
  • code/trunk/src/modules/notifications/NotificationQueue.h

    r7552 r8706  
    4545#include "NotificationManager.h"
    4646
     47#include "core/BaseObject.h"
    4748#include "tools/interfaces/Tickable.h"
    48 #include "interfaces/NotificationListener.h"
    49 
    50 namespace orxonox // tolua_export
    51 { // tolua_export
     49#include "network/synchronisable/Synchronisable.h"
     50
     51namespace orxonox
     52{
    5253
    5354    /**
     
    7879        Displays @ref orxonox::Notification "Notifications" from specific senders.
    7980
    80         There are quite some parameters that influence the behaviour of the NotificationQueue:
     81        There are quite some parameters that influence the behavior of the NotificationQueue:
    8182        - @b name The name of the NotificationQueue. It needs to be unique.
    8283        - @b senders The senders that are targets of this NotificationQueue, i.e. the names of senders whose Notifications this NotificationQueue displays.
     
    8990    @ingroup Notifications
    9091    */
    91     class _NotificationsExport NotificationQueue // tolua_export
    92         : public Tickable, public NotificationListener
    93     { // tolua_export
     92    class _NotificationsExport NotificationQueue : public BaseObject, public Tickable, public Synchronisable
     93    {
    9494
    9595        public:
    96             NotificationQueue(const std::string& name, const std::string& senders = NotificationManager::ALL, unsigned int size = NotificationQueue::DEFAULT_SIZE, unsigned int displayTime = NotificationQueue::DEFAULT_DISPLAY_TIME);
     96            NotificationQueue(BaseObject* creator);
    9797            virtual ~NotificationQueue();
    9898
    99             //! Destroys the NotificationQueue.
    100             void destroy(bool noGraphics = false); // tolua_export
    101 
    102             virtual void tick(float dt); //!< To update from time to time.
    103 
    104             void update(void); //!< Updates the NotificationQueue.
    105             void update(Notification* notification, const std::time_t & time); //!< Updates the NotificationQueue by adding an new Notification.
     99            virtual void tick(float dt); // To update from time to time.
     100            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
     101
     102            virtual void changedName(void);
     103           
     104            void update(void); // Updates the NotificationQueue.
     105            void update(Notification* notification, const std::time_t & time); // Updates the NotificationQueue by adding an new Notification.
    106106
    107107            // tolua_begin
     
    110110            @return Returns the name.
    111111            */
    112             inline const std::string& getName() const
    113                 { return this->name_; }
    114 
    115             void setMaxSize(unsigned int size); //!< Sets the maximum number of displayed Notifications.
     112            inline const std::string& getName(void) const
     113                { return this->BaseObject::getName(); }
     114
     115            void setMaxSize(unsigned int size); // Sets the maximum number of displayed Notifications.
    116116            /**
    117117            @brief Returns the maximum number of Notifications displayed.
    118118            @return Returns maximum size.
    119119            */
    120             inline unsigned int getMaxSize() const
     120            inline unsigned int getMaxSize(void) const
    121121                { return this->maxSize_; }
    122122
    123             void setDisplayTime(unsigned int time); //!< Sets the maximum number of seconds a Notification is displayed.
     123            void setDisplayTime(int time); // Sets the maximum number of seconds a Notification is displayed.
    124124            /**
    125125            @brief Returns the time interval the Notification is displayed.
    126126            @return Returns the display time.
    127127            */
    128             inline unsigned int getDisplayTime() const
     128            inline int getDisplayTime(void) const
    129129                { return this->displayTime_; }
    130130            // tolua_end
     131            void maxSizeChanged(void); // Is called when the maximum number of displayed Notifications has changed.
     132            void displayTimeChanged(void);
    131133
    132134            /**
     
    134136            @return Returns the size of the NotificationQueue.
    135137            */
    136             inline unsigned int getSize() const
     138            inline unsigned int getSize(void) const
    137139                { return this->size_; }
    138140
     
    141143            @return Returns a set of strings holding the different targets.
    142144            */
    143             inline const std::set<std::string> & getTargetsSet()
     145            inline const std::set<std::string> & getTargetsSet(void)
    144146                { return this->targets_; }
    145147
    146             // tolua_begin
    147             void setTargets(const std::string & targets); //!< Set the targets of this NotificationQueue.
    148             const std::string& getTargets(void) const; //!< Returns a string consisting of the concatination of the targets.
    149             // tolua_end
    150 
    151         private:
     148            void setTargets(const std::string & targets); // Set the targets of this NotificationQueue.
     149            const std::string& getTargets(void) const; // Returns a string consisting of the concatenation of the targets.
     150            void targetsChanged(void); // Is called when the NotificationQueue's targets have changed.
     151
     152            /**
     153            @brief Check whether the NotificationQueue is registered with the NotificationManager.
     154            @return Returns true if it is registered, false if not.
     155            */
     156            inline bool isRegistered(void)
     157                { return this->registered_; }
     158
     159            bool tidy(void); // Pops all Notifications from the NotificationQueue.
     160           
     161        protected:
     162            void registerVariables();
     163           
     164            /**
     165            @brief Is called when a notification was pushed.
     166            @param notification The Notification that was pushed.
     167            */
     168            virtual void notificationPushed(Notification* notification) {}
     169            /**
     170            @brief Is called when a notification was popped.
     171            */
     172            virtual void notificationPopped(void) {}
     173            /**
     174            @brief Is called when a notification was removed.
     175            @param index The index the removed notification was at.
     176            */
     177            virtual void notificationRemoved(unsigned int index) {}
     178           
     179            virtual void clear(bool noGraphics = false); // Clears the NotificationQueue by removing all NotificationContainers.
     180
     181        protected:
    152182            static const unsigned int DEFAULT_SIZE = 5; //!< The default maximum number of Notifications displayed.
    153183            static const unsigned int DEFAULT_DISPLAY_TIME = 30; //!< The default display time.
    154 
    155             std::string name_; //!< The name of the NotificationQueue.
    156 
     184            static const int INF = -1; //!< Constant denoting infinity.
     185
     186            virtual void create(void); // Creates the NotificationQueue.
     187
     188        private:
     189            time_t creationTime_; //!< The time this NotificationQueue was created.
     190           
    157191            unsigned int maxSize_; //!< The maximal number of Notifications displayed.
    158192            unsigned int size_; //!< The number of Notifications displayed.
    159             unsigned int displayTime_; //!< The time a Notification is displayed.
     193            int displayTime_; //!< The time a Notification is displayed.
    160194
    161195            bool registered_; //!< Helper variable to remember whether the NotificationQueue is registered already.
     
    169203            NotificationContainer timeLimit_; //!< Helper object to check against to determine whether Notifications have expired.
    170204
    171             void create(void); //!< Creates the NotificationQueue in lua.
    172 
    173205            void setName(const std::string& name); //!< Sets the name of the NotificationQueue.
    174206
    175             void push(Notification* notification, const std::time_t & time); //!< Adds (pushes) a Notification to the NotificationQueue.
    176             void pop(void); //!< Removes (pops) the least recently added Notification form the NotificationQueue.
    177             void remove(const std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator& containerIterator); //!< Removes the Notification that is stored in the input NotificationContainer.
    178 
    179             void clear(bool noGraphics = false); //!< Clears the NotificationQueue by removing all NotificationContainers.
    180 
    181     }; // tolua_export
    182 
    183 } // tolua_export
    184 
    185 #endif /* _NotificationOverlay_H__ */
     207            void push(Notification* notification, const std::time_t & time); // Adds (pushes) a Notification to the NotificationQueue.
     208            void pop(void); // Removes (pops) the least recently added Notification form the NotificationQueue.
     209            void remove(const std::multiset<NotificationContainer*, NotificationContainerCompare>::iterator& containerIterator); // Removes the Notification that is stored in the input NotificationContainer.
     210
     211    };
     212
     213}
     214
     215#endif /* _NotificationQueue_H__ */
  • code/trunk/src/modules/notifications/dispatchers/SimpleNotification.cc

    r7474 r8706  
    5151        this->setSender("simpleNotification");
    5252
    53         this->setSyncMode(0x0);
     53        this->setSyncMode(ObjectDirection::None);
    5454    }
    5555
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