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Ignore:
Timestamp:
May 2, 2011, 4:16:27 PM (13 years ago)
Author:
sven
Message:

Added dock/undock console commands.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/dockingsystem2/data/levels/docking.oxw

    r8257 r8382  
    1717>
    1818  <templates>
    19     <Template link=lodtemplate_default />
     19    <Template link="lodtemplate_default" />
    2020  </templates>
    2121
     
    2525  >
    2626
    27     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
     27    <Light type="directional" position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    2828
    2929    <?lua for i = 1, 10, 1 do ?>
    30       <SpawnPoint position="<?lua print(math.random() * 500 - 250) ?>,<?lua print(math.random() * 500 - 250) ?>,<?lua print(math.random() * 500 - 250) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
     30      <SpawnPoint position="<?lua print(math.random() * 500 - 250) ?>,<?lua print(math.random() * 500 - 250) ?>,<?lua print(math.random() * 500 - 250) ?>" lookat="0,0,0" spawnclass="SpaceShip" pawndesign="spaceshipassff" />
    3131    <?lua end ?>
    3232
    3333    <Dock position="-50,-100,50">
    3434            <effects>
    35                 <DockToShip target="asdf" />
     35                <DockToShip target="theDestroyer" />
    3636            </effects>
    3737            <events>
     
    4141            </events>
    4242            <attached>
    43                 <DistanceTrigger position="0,0,0" distance="20" target="Pawn" beaconMode="exclude" targetname="beacon1" name="dockMe" />
     43                <DistanceTrigger position="0,0,0" distance="20" target="Pawn" beaconMode="exclude" targetname="destroyerBeacon" name="dockMe" />
    4444                <Billboard material="Examples/Flare" colour="1.0, 0, 0" />
    4545            </attached>
     
    4747
    4848
     49   
     50
    4951      <SpaceShip
    50    hudtemplate            = spaceshiphud
    51    camerapositiontemplate = spaceshipassffcameras
    52    engine                 = spaceshipassffengine
     52   hudtemplate            = "spaceshiphud"
     53   camerapositiontemplate = "spaceshipassffcameras"
     54   engine                 = "spaceshipassffengine"
    5355   spawnparticlesource    = "Orxonox/fairytwirl"
    54    spawnparticleduration  = 3
    55    explosionchunks        = 6
    56 
    57    health            = 100
    58    maxhealth         = 200
    59    initialhealth     = 100
    60 
    61    primaryThrust     = 100;
    62    auxilaryThrust    = 30;
    63    rotationThrust    = 25;
     56   spawnparticleduration  = "3"
     57   explosionchunks        = "6"
     58
     59   health            = "100"
     60   maxhealth         = "200"
     61   initialhealth     = "100"
     62
     63   primaryThrust     = "100;"
     64   auxilaryThrust    = "30;"
     65   rotationThrust    = "25;"
    6466
    6567   collisionType     = "dynamic"
    66    mass              = 100
    67    linearDamping     = 0.7
    68    angularDamping    = 0.9999999
     68   mass              = "100"
     69   linearDamping     = "0.7"
     70   angularDamping    = "0.9999999"
    6971  >
    7072    <attached>
     
    7274        <DockingTarget name="asdf" />
    7375
    74       <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" />
    75       <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
    76       <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 />
    77       <DistanceTriggerBeacon name="PlayerDistanceTrigger" /> <!--added DistanceTrigger-->
     76      <Model position="0,0,0" yaw="90" pitch="-90" roll="0" scale="4" mesh="assff.mesh" />
     77      <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude="0.1" frequency="0.5" quadratic="1" />
     78      <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude="0.1" frequency="0.5" phase="180" quadratic="1" />
     79      <DistanceTriggerBeacon name="PlayerDistanceTrigger" />
    7880    </attached>
    7981    <collisionShapes>
     
    9092  </SpaceShip>
    9193
    92 
    93     <!--  <Destroyer
     94   
     95
     96
     97    <Destroyer
    9498      position          = "100,150,0"
    95       collisionType     = dynamic
    96       mass              = 100000
     99      collisionType     = "dynamic"
     100      mass              = "100000"
    97101      velocity          = "0,0,0"
    98       angularDamping    = 0.9999999
    99       health            = 10000
    100       maxhealth         = 10000
    101       initialhealth     = 10000
     102      angularDamping    = "0.9999999"
     103      health            = "10000"
     104      maxhealth         = "10000"
     105      initialhealth     = "10000"
    102106    >
    103107
    104108      <attached>
    105        
    106         <DistanceTriggerBeacon name="beacon1" />
    107         <DockingTarget name="asdf" />
    108 
    109 
    110         <TeamSpawnPoint team=1 position="150,0,7" direction="-1,0,0" roll=90 yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    111         <TeamSpawnPoint team=1 position="0,0,7" lookat="-1,0,0" roll="90"  yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    112         <TeamSpawnPoint team=1 position="-50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    113         <TeamSpawnPoint team=1 position="100,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
    114         <TeamSpawnPoint team=1 position="50,0,7" lookat="-1,0,0" roll="90" yaw=0 spawnclass=SpaceShip pawndesign=spaceshipassff />
     109
     110        <DistanceTriggerBeacon name="destroyerBeacon" />
     111        <DockingTarget name="theDestroyer" />
     112
     113
     114        <TeamSpawnPoint team="1" position="150,0,7" direction="-1,0,0" roll="90" yaw="0" spawnclass="SpaceShip" pawndesign="spaceshipassff" />
     115        <TeamSpawnPoint team="1" position="0,0,7" lookat="-1,0,0" roll="90"  yaw="0" spawnclass="SpaceShip" pawndesign="spaceshipassff" />
     116        <TeamSpawnPoint team="1" position="-50,0,7" lookat="-1,0,0" roll="90" yaw="0" spawnclass="SpaceShip" pawndesign="spaceshipassff" />
     117        <TeamSpawnPoint team="1" position="100,0,7" lookat="-1,0,0" roll="90" yaw="0" spawnclass="SpaceShip" pawndesign="spaceshipassff" />
     118        <TeamSpawnPoint team="1" position="50,0,7" lookat="-1,0,0" roll="90" yaw="0" spawnclass="SpaceShip" pawndesign="spaceshipassff" />
    115119        <?lua for i = 1, 100, 1 do ?>
    116120          <TeamSpawnPoint
    117             team=0
     121            team="0"
    118122            position="<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>,<?lua print((math.random() * 500 + 500) * (math.floor(math.random() + 0.5) * 2 - 1)) ?>"
    119123            lookat="0,0,0"
    120             spawnclass=SpaceShip
    121             pawndesign=spaceshipassff
     124            spawnclass="SpaceShip"
     125            pawndesign="spaceshipassff"
    122126          />
    123127        <?lua end ?>
     
    125129        <Model mesh="Carrier.mesh" scale="5" />
    126130        <Backlight
    127           mainstate=activity
    128           active=false
    129           scale=0.4
    130           name=bltest
     131          mainstate="activity"
     132          active="false"
     133          scale="0.4"
     134          name="bltest"
    131135          position=" 7.6, 0, 6"
    132136          colour="0.2, 0.65, 1.0, 1.0"
    133           width=15
    134           length=1500
    135           lifetime=2
    136           elements=50
     137          width="15"
     138          length="1500"
     139          lifetime="2"
     140          elements="50"
    137141          trailmaterial="Trail/backlighttrail"
    138           turnontime=1
    139           turnofftime=1
     142          turnontime="1"
     143          turnofftime="1"
    140144          material="Flares/ThrusterFlare1"
    141145        />
     146        <Backlight
     147                  scale="1"
     148                  position=" 169, 75, -15"
     149                  colour="1, 0.85, 0.5, 0.5"
     150                  width="40"
     151                  length="1000"
     152                  lifetime="5"
     153                  elements="15"
     154                  trailmaterial="Trail/backlighttrail"
     155                  material="Examples/Flare"
     156                  />
     157        <Backlight
     158                  scale="1"
     159                  position=" 169, -75, -15"
     160                  colour="1, 0.85, 0.5, 0.5"
     161                  width="40"
     162                  length="1000"
     163                  lifetime="5"
     164                  elements="15"
     165                  trailmaterial="Trail/backlighttrail"
     166                  material="Examples/Flare"
     167         />
    142168        <?lua for i=0,8,1 do ?>
    143169          <BlinkingBillboard
     
    146172            colour="1.0, 0.5, 0.3"
    147173            phase="<?lua print(-360/8*i)?>"
    148             amplitude=0.1
    149             frequency=0.5
    150             quadratic=1
     174            amplitude="0.1"
     175            frequency="0.5"
     176            quadratic="1"
    151177          />
    152178
     
    156182            colour="1.0, 0.5, 0.3"
    157183            phase="<?lua print(-360/8*i)?>"
    158             amplitude=0.1
    159             frequency=0.5
    160             quadratic=1
     184            amplitude="0.1"
     185            frequency="0.5"
     186            quadratic="1"
    161187          />
    162188        <?lua end ?>
    163189
    164         <Backlight
    165           scale=1
    166           position=" 169, 75, -15"
    167           colour="1, 0.85, 0.5, 0.5"
    168           width=40
    169           length=1000
    170           lifetime=5
    171           elements=15
    172           trailmaterial="Trail/backlighttrail"
    173           material="Examples/Flare"
    174         />
    175         <Backlight
    176           scale=1
    177           position=" 169, -75, -15"
    178           colour="1, 0.85, 0.5, 0.5"
    179           width=40
    180           length=1000
    181           lifetime=5
    182           elements=15
    183           trailmaterial="Trail/backlighttrail"
    184           material="Examples/Flare" />
    185190      </attached>
    186191      <collisionShapes>
     
    193198        <BoxCollisionShape position="167,0,70"      halfExtents="17, 20, 20" />
    194199      </collisionShapes>
     200
    195201    </Destroyer>
    196     //-->
    197202
    198203  </Scene>
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