- Timestamp:
 - Jun 8, 2006, 4:25:41 PM (19 years ago)
 - Location:
 - branches/script_engine/src
 - Files:
 - 
          
- 2 edited
 
- 
          story_entities/game_world.cc (modified) (1 diff)
 - 
          world_entities/script_trigger.cc (modified) (1 diff)
 
 
Legend:
- Unmodified
 - Added
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branches/script_engine/src/story_entities/game_world.cc
r8259 r8265 185 185 Object* obj= new Object(); 186 186 obj->setName("Obj"); 187 Account a;188 a .setName("a");187 Account* a = new Account(); 188 a->setName("a"); 189 189 Account *b = new Account(30); 190 190 b->setName("b");  - 
        
branches/script_engine/src/world_entities/script_trigger.cc
r8259 r8265 89 89 void ScriptTrigger::tick(float timestep) 90 90 { 91 91 printf("SCRIPTTRIGGER: tick called\n"); 92 92 if((this->getAbsDirV()-target->getAbsDirV()).len() < radius) 93 93 {  
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