- Timestamp:
 - Jun 5, 2006, 3:57:28 PM (19 years ago)
 - File:
 - 
          
- 1 edited
 
 
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branches/script_engine/src/lib/script_engine/script_manager.cc
r8158 r8159 106 106 } 107 107 108 void ScriptManager::addObjectToScript(std::string &object, LuaScript& script)108 void ScriptManager::addObjectToScript(std::string object, LuaScript& script) 109 109 { 110 110 if(!objectIsInObjectList(object,script))  
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