Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 15, 2011, 9:47:11 PM (13 years ago)
Author:
landauf
Message:

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
Location:
code/trunk
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/modules/designtools/ScreenshotManager.cc

    r7284 r8079  
    2525    {
    2626        Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow();
    27         int gridSize = 3;
    28         std::string fileExtension = ".png";
    29         bool overlayFlag = true;
    3027
    3128        //set file extension for the Screenshot files
    32         mFileExtension   = fileExtension;
     29        this->mFileExtension_  = ".png";
    3330        // the gridsize
    34         mGridSize        = gridSize;
     31        this->mGridSize_ = 3;
    3532        // flag for overlay rendering
    36         mDisableOverlays = overlayFlag;
     33        this->mDisableOverlays_ = true;
    3734        //get current window size
    38         mWindowWidth   = pRenderWindow->getWidth();
    39         mWindowHeight  = pRenderWindow->getHeight();
     35        this->mWindowWidth_   = pRenderWindow->getWidth();
     36        this->mWindowHeight_  = pRenderWindow->getHeight();
    4037        //create temporary texture
    41         mTempTex = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex",
    42                                                                   Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D,
    43                                                                     mWindowWidth, mWindowHeight,0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET);
     38        this->mTempTex_ = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, this->mWindowWidth_, this->mWindowHeight_, 0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET);
    4439
    4540        //get The current Render Target of the temp Texture
    46         mRT = mTempTex->getBuffer()->getRenderTarget();
     41        this->mRT_ = this->mTempTex_->getBuffer()->getRenderTarget();
    4742
    4843        //HardwarePixelBufferSharedPtr to the Buffer of the temp Texture
    49         mBuffer = mTempTex->getBuffer();
     44        this->mBuffer_ = this->mTempTex_->getBuffer();
    5045
    5146        //create PixelBox
    52             uint8_t* data_ = new uint8_t[(mWindowWidth * mGridSize) * (mWindowHeight * mGridSize) * 3];
    53         mFinalPicturePB = Ogre::PixelBox(mWindowWidth * mGridSize,mWindowHeight * mGridSize,1,Ogre::PF_B8G8R8,data_);
     47        uint8_t* data_ = new uint8_t[(this->mWindowWidth_ * this->mGridSize_) * (this->mWindowHeight_ * this->mGridSize_) * 3];
     48        this->mFinalPicturePB_ = Ogre::PixelBox(this->mWindowWidth_ * this->mGridSize_, this->mWindowHeight_ * this->mGridSize_, 1, Ogre::PF_B8G8R8, data_);
    5449
    5550    }
     
    6358
    6459
    65     /* Creates a screenshot with the given camera.
    66     * @param camera Pointer to the camera "looking at" the scene of interest
    67     * @param fileName the filename of the screenshot file.
     60    /**
     61    @brief
     62        Creates a screenshot with the given camera.
     63    @param camera
     64        Pointer to the camera "looking at" the scene of interest
     65    @param fileName
     66        the filename of the screenshot file.
    6867    */
    6968    void ScreenshotManager::makeScreenshot() const
     
    7372
    7473        //Remove all viewports, so the added Viewport(camera) ist the only
    75         mRT->removeAllViewports();
    76         mRT->addViewport(camera);
     74        mRT_->removeAllViewports();
     75        mRT_->addViewport(camera);
    7776
    7877        //set the viewport settings
    79         Ogre::Viewport *vp = mRT->getViewport(0);
     78        Ogre::Viewport *vp = mRT_->getViewport(0);
    8079        vp->setClearEveryFrame(true);
    8180        vp->setOverlaysEnabled(false);
     
    8584
    8685        // we disable overlay rendering if it is set in config file and the viewport setting is enabled
    87         if(mDisableOverlays && enableOverlayFlag)
     86        if(mDisableOverlays_ && enableOverlayFlag)
    8887            GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false);
    8988
    90         if(mGridSize <= 1)
     89        if(mGridSize_ <= 1)
    9190        {
    9291            // Simple case where the contents of the screen are taken directly
    9392            // Also used when an invalid value is passed within gridSize (zero or negative grid size)
    94             mRT->update();    //render
     93            mRT_->update();    //render
    9594
    9695            //write the file on the Harddisk
    97             mRT->writeContentsToFile(fileName + "." + mFileExtension);
     96            mRT_->writeContentsToFile(fileName + "." + mFileExtension_);
    9897        }
    9998        else
     
    105104
    106105            // compute the Stepsize for the drid
    107             Ogre::Real frustumGridStepHorizontal  = (originalFrustumRight * 2) / mGridSize;
    108             Ogre::Real frustumGridStepVertical  = (originalFrustumTop * 2) / mGridSize;
     106            Ogre::Real frustumGridStepHorizontal  = (originalFrustumRight * 2) / mGridSize_;
     107            Ogre::Real frustumGridStepVertical  = (originalFrustumTop * 2) / mGridSize_;
    109108
    110109            // process each grid
    111110            Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom;
    112             for (unsigned int nbScreenshots = 0; nbScreenshots < mGridSize * mGridSize; nbScreenshots++)
     111            for (unsigned int nbScreenshots = 0; nbScreenshots < mGridSize_ * mGridSize_; nbScreenshots++)
    113112            {
    114                 int y = nbScreenshots / mGridSize;
    115                 int x = nbScreenshots - y * mGridSize;
     113                int y = nbScreenshots / mGridSize_;
     114                int x = nbScreenshots - y * mGridSize_;
    116115
    117116                // Shoggoth frustum extents setting
     
    127126                // ignore time duration between frames
    128127                Ogre::Root::getSingletonPtr()->clearEventTimes();
    129                 mRT->update();    //render
     128                mRT_->update();    //render
    130129
    131130                //define the current
    132                 Ogre::Box subBox = Ogre::Box(x* mWindowWidth,y * mWindowHeight,x * mWindowWidth + mWindowWidth, y * mWindowHeight + mWindowHeight);
     131                Ogre::Box subBox = Ogre::Box(x* mWindowWidth_,y * mWindowHeight_,x * mWindowWidth_ + mWindowWidth_, y * mWindowHeight_ + mWindowHeight_);
    133132                //copy the content from the temp buffer into the final picture PixelBox
    134133                //Place the tempBuffer content at the right position
    135                 mBuffer->blitToMemory(mFinalPicturePB.getSubVolume(subBox));
     134                mBuffer_->blitToMemory(mFinalPicturePB_.getSubVolume(subBox));
    136135
    137136            }
     
    142141            Ogre::Image finalImage; //declare the final Image Object
    143142            //insert the PixelBox data into the Image Object
    144             finalImage = finalImage.loadDynamicImage(static_cast<unsigned char*>(mFinalPicturePB.data), mFinalPicturePB.getWidth(),mFinalPicturePB.getHeight(),Ogre::PF_B8G8R8);
     143            finalImage = finalImage.loadDynamicImage(static_cast<unsigned char*>(mFinalPicturePB_.data), mFinalPicturePB_.getWidth(), mFinalPicturePB_.getHeight(),Ogre::PF_B8G8R8);
    145144            // Save the Final image to a file
    146             finalImage.save(fileName + "." + mFileExtension);
     145            finalImage.save(fileName + "." + mFileExtension_);
    147146
    148147        }
     
    157156    }
    158157
     158    /**
     159    @brief
     160        Set the size of the grid.
     161    @param size
     162        The size of the grid.
     163    */
     164    void ScreenshotManager::setGridSize(unsigned int size)
     165    {
     166        if(size == this->mGridSize_)
     167            return;
     168
     169        this->mGridSize_ = size;
     170        // New PixelBox for the changed size.
     171        uint8_t* data_ = new uint8_t[(this->mWindowWidth_ * this->mGridSize_) * (this->mWindowHeight_ * this->mGridSize_) * 3];
     172        this->mFinalPicturePB_ = Ogre::PixelBox(this->mWindowWidth_ * this->mGridSize_, this->mWindowHeight_ * this->mGridSize_, 1, Ogre::PF_B8G8R8, data_);
     173    }
     174
     175    /**
     176    @brief
     177        Get a timestamp for the curent time instant.
     178    @return
     179        Returns a string with the timestamp.
     180    */
    159181    std::string ScreenshotManager::getTimestamp()
    160182    {
  • code/trunk/src/modules/designtools/ScreenshotManager.h

    r7163 r8079  
    2020{
    2121
    22 
    23     /* Class encapsulates Screenshot functionality and provides a method for making multi grid screenshots.
    24     *  pRenderWindow:    Pointer to the render window.  This could be "mWindow" from the ExampleApplication,
    25     *              the window automatically created obtained when calling
    26     *              Ogre::Root::getSingletonPtr()->initialise(false) and retrieved by calling
    27     *              "Ogre::Root::getSingletonPtr()->getAutoCreatedWindow()", or the manually created
    28     *              window from calling "mRoot->createRenderWindow()".
    29     *  gridSize:      The magnification factor.  A 2 will create a 2x2 grid, doubling the size of the
    30                 screenshot.  A 3 will create a 3x3 grid, tripling the size of the screenshot.
    31     *  fileExtension:    The extension of the screenshot file name, hence the type of graphics file to generate.
    32     *              To generate "MyScreenshot.png" this parameter would contain ".png".
     22    /**
     23    @brief
     24        Class encapsulates Screenshot functionality and provides a method for making multi grid screenshots.
    3325    */
    3426    class ScreenshotManager : public OrxonoxClass, public Singleton<ScreenshotManager>
     
    3628        friend class Singleton<ScreenshotManager>;
    3729
    38     public:
    39         ScreenshotManager();
    40         ~ScreenshotManager();
     30        public:
     31            ScreenshotManager();
     32            virtual ~ScreenshotManager();
    4133
    42       /* Creates a screenshot with the given camera.
    43         * @param camera Pointer to the camera "looking at" the scene of interest
    44         * @param fileName the filename of the screenshot file.
    45       */
    46         void makeScreenshot() const;
     34            void makeScreenshot() const; //!< Creates a screenshot with the given camera.
    4735
    48         static void makeScreenshot_s()
    49             { getInstance().makeScreenshot(); }
     36            /**
     37            @brief Creates a screenshot with a given size.
     38            @param size Size is factor by which the current screen size is scaled.
     39            */
     40            static void makeScreenshot_s(unsigned int size)
     41                { getInstance().setGridSize(size); getInstance().makeScreenshot(); }
    5042
    51     protected:
    52         static std::string getTimestamp();
     43            void setGridSize(unsigned int size); //!< Set the size of the grid.
    5344
    54         std::string    mFileExtension;
    55         unsigned int   mGridSize, mWindowWidth, mWindowHeight;
    56         bool           mDisableOverlays;
    57         //temp texture with current screensize
    58         Ogre::TexturePtr mTempTex;
    59         Ogre::RenderTexture* mRT;
    60         Ogre::HardwarePixelBufferSharedPtr mBuffer;
    61         //PixelBox for a large Screenshot, if grid size is > 1
    62         Ogre::PixelBox  mFinalPicturePB;
    63         uint8_t* data_;
     45        protected:
     46            static std::string getTimestamp();
    6447
    65         static ScreenshotManager* singletonPtr_s;
     48            std::string mFileExtension_;
     49            unsigned int mGridSize_; //!< The magnification factor.  A 2 will create a 2x2 grid, doubling the size of the screenshot.  A 3 will create a 3x3 grid, tripling the size of the screenshot.
     50            unsigned int mWindowWidth_, mWindowHeight_;
     51            bool mDisableOverlays_;
     52            //! temp texture with current screensize
     53            Ogre::TexturePtr mTempTex_;
     54            Ogre::RenderTexture* mRT_;
     55            Ogre::HardwarePixelBufferSharedPtr mBuffer_;
     56            //! PixelBox for a large Screenshot, if grid size is > 1
     57            Ogre::PixelBox  mFinalPicturePB_;
     58            uint8_t* data_;
     59
     60            static ScreenshotManager* singletonPtr_s;
    6661    };
    6762
  • code/trunk/src/modules/designtools/SkyboxGenerator.cc

    r7284 r8079  
    5959
    6060        this->setConfigValues();
    61         takeScreenshot_ = false;
     61        this->takeScreenshot_ = false;
    6262        this->captionsRemoved_ = false;
    6363    }
Note: See TracChangeset for help on using the changeset viewer.