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Ignore:
Timestamp:
Aug 18, 2010, 7:41:10 PM (14 years ago)
Author:
rgrieder
Message:

Build fixes for Visual Studio 2005.

File:
1 edited

Legend:

Unmodified
Added
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  • code/trunk/src/orxonox/gametypes/TeamDeathmatch.cc

    r7163 r7182  
    155155
    156156            // Remove all inactive SpawnPoints from the list.
    157             for (std::set<SpawnPoint*>::const_iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); )
     157            for (std::set<SpawnPoint*>::iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); )
    158158            {
    159159                if(!(*it)->isActive())
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