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Ignore:
Timestamp:
Dec 4, 2009, 7:10:30 PM (15 years ago)
Author:
youngk
Message:

Adjusted Sound level to play with Cross-Fading

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2/data/levels/sound.oxw

    r6191 r6248  
    1818  >
    1919
    20   <AmbientSound ambientSource="Mars.ogg" loop="true" play="true" />
    21   <AmbientSound ambientSource="Asteroid_rocks.ogg" loop="true" play="false">
     20  <AmbientSound ambientSource="Earth.ogg" loop="true" play="true" />
     21  <AmbientSound ambientSource="Mars.ogg" loop="true" play="false">
    2222        <events>
    2323                <activity>
    24                         <DistanceTrigger position="300,100,0" distance=200 target="Camera">
     24                        <DistanceTrigger position="400,0,0" distance=200 target="Camera">
    2525                                <attached>
    2626                                        <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
     
    3030        </events>
    3131  </AmbientSound>
     32  <AmbientSound ambientSource="Jupiter.ogg" loop="true" play="false">
     33        <events>
     34                <activity>
     35                        <DistanceTrigger position="400,150,0" distance=200 target="Camera">
     36                                <attached>
     37                                        <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
     38                                </attached>
     39                        </DistanceTrigger>
     40                </activity>
     41        </events>
     42  </AmbientSound>
     43 
    3244
    3345  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
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