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Changeset 6216 for code


Ignore:
Timestamp:
Dec 2, 2009, 10:08:08 PM (15 years ago)
Author:
scheusso
Message:

fixed a bug in NewHumanControlled which caused the controller to show the crosshair when opening menu while waiting for spaceship to spawn

File:
1 edited

Legend:

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  • code/branches/presentation2/src/orxonox/controllers/NewHumanController.cc

    r6212 r6216  
    383383        this->currentYaw_ = 0;
    384384        this->currentPitch_ = 0;
    385         if (this->getControllableEntity() && this->getControllableEntity()->getIdentifier()->getName() == "SpaceShip") {
    386             this->doResumeControl();
    387         }
     385//         if (this->getControllableEntity() && this->getControllableEntity()->getIdentifier()->getName() == "SpaceShip") {
     386//             this->doResumeControl();
     387//         }
    388388    }
    389389
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