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Changeset 6147


Ignore:
Timestamp:
Nov 25, 2009, 2:58:24 PM (14 years ago)
Author:
youngk
Message:

Corrected a small typo concerning the looping of sounds

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2/data/levels/templates/spaceship_assff.oxt

    r6117 r6147  
    7676      <Light mainstate=visibility position="-8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point />
    7777-->
    78       <!--WorldSound mainstate=activity source="sounds/Engine_low.ogg" oop=1 /-->
     78      <!--WorldSound mainstate=activity source="sounds/Engine_low.ogg" loop=1 /-->
    7979    </active>
    8080    <forward>
    8181      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    8282      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    83       <WorldSound mainstate=activity source="sounds/Engine_low.ogg" oop=1 />
     83      <WorldSound mainstate=activity source="sounds/Engine_low.ogg" loop=1 />
    8484    </forward>
    8585    <boost>
    8686      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
    8787      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
    88       <!--WorldSound mainstate=activity source="sounds/Engine_high.ogg" oop=1 /-->
     88      <!--WorldSound mainstate=activity source="sounds/Engine_high.ogg" loop=1 /-->
    8989    </boost>
    9090    <brake>
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