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Changeset 6064 in orxonox.OLD


Ignore:
Timestamp:
Dec 12, 2005, 3:34:20 PM (19 years ago)
Author:
patrick
Message:

network: added the class ids

Location:
branches/network/src
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/defs/class_id.h

    r6043 r6064  
    220220
    221221  // network stuff (range from 0x00000b00 to 0x00000bff)
    222   CL_DATA_STREAM                =    0x00b00b00,
     222  CL_DATA_STREAM                =    0x00b01b00,
    223223  CL_NETWORK_STREAM             =    0x00000b01,
    224224  CL_NETWORK_PROTOCOL           =    0x00000b02,
     
    227227  CL_CONNECTION_MONITOR         =    0x00000b05,
    228228  CL_HANDSHAKE                  =    0x00000b06,
     229  CL_ENTITY_MANAGER             =    0x00000b07,
    229230
    230231
  • branches/network/src/util/loading/game_loader.cc

    r6063 r6064  
    112112      delete[] campaignName;
    113113    }
    114 //   World* world0 = new World(DEBUG_WORLD_0);
    115 //   world0->setNextStoryID(WORLD_ID_GAMEEND);
    116 //   this->currentCampaign->addEntity(world0, WORLD_ID_2);
    117114}
    118115
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