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Ignore:
Timestamp:
Dec 17, 2007, 8:59:31 PM (16 years ago)
Author:
nicolasc
Message:

added engineglow particle effect - based of treibwerk
other various changes

Location:
code/branches/FICN/src/misc
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/misc/String2Number.h

    r560 r592  
    1515* Number in string can be decimal, hexadecimal or octal
    1616*
    17 * @autor Nicolas Perrenoud<nicolape@ee.ethz.ch>
     17* @author Nicolas Perrenoud<nicolape@ee.ethz.ch>
    1818*
    1919* @example
  • code/branches/FICN/src/misc/Tokenizer.h

    r507 r592  
    1212* Returns the result as a vector<string> object
    1313*
    14 * @autor Nicolas Perrenoud<nicolape@ee.ethz.ch>
     14* @author Nicolas Perrenoud<nicolape@ee.ethz.ch>
    1515*/
    1616
     
    1818{
    1919        vector<std::string> tokens;
    20        
     20
    2121  // Skip delimiters at beginning.
    2222  std::string::size_type lastPos = str.find_first_not_of(delimiters, 0);
     
    3232      // Find next "non-delimiter"
    3333      pos = str.find_first_of(delimiters, lastPos);
    34   }     
    35   return tokens;   
     34  }
     35  return tokens;
    3636}
    3737
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