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Changeset 5810 in orxonox.OLD


Ignore:
Timestamp:
Nov 28, 2005, 10:20:08 PM (18 years ago)
Author:
patrick
Message:

This implementation of the internal state of NetworkSTream makes much more sense.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/lib/network/network_stream.cc

    r5809 r5810  
    122122  /* first of all read the next Orxonox Network Header */
    123123
    124   switch( this->state)
     124  if( this->state == NET_REC_HEADER)
    125125  {
     126    dataLength = this->networkSocket->readBlock((byte*)upBuffer, sizeof(Header));
     127    if( dataLength == sizeof(Header))
     128    {
     129      this->packetHeader = this->networkProtocol->extractHeader((byte*) upBuffer , dataLength);
     130      printf("NetworkStream::processData() - Got Header: Protocol %u, Version: %u, Sender: %u, Receiver: %u, Length: %u\n",
     131             this->packetHeader.protocol, this->packetHeader.version, this->packetHeader.senderID,
     132             this->packetHeader.receiverID, this->packetHeader.length);
     133      /* FIXME: what if it was no this->packetHeader? catch? eg: the protocol identifier, receiver id*/
    126134
    127     case NET_REC_HEADER:
    128       dataLength = this->networkSocket->readBlock((byte*)upBuffer, sizeof(Header));
    129       if( dataLength == sizeof(Header))
    130       {
    131         this->packetHeader = this->networkProtocol->extractHeader((byte*) upBuffer , dataLength);
    132         printf("NetworkStream::processData() - Got Header: Protocol %u, Version: %u, Sender: %u, Receiver: %u, Length: %u\n",
    133                this->packetHeader.protocol, this->packetHeader.version, this->packetHeader.senderID,
    134                this->packetHeader.receiverID, this->packetHeader.length);
    135         /* FIXME: what if it was no this->packetHeader? catch? eg: the protocol identifier, receiver id*/
     135      this->state = NET_REC_DATA;
     136    }
     137  }
     138  if( this->state == NET_REC_DATA)
     139  {
     140    /* now read the data */
     141    dataLength = this->networkSocket->readBlock((byte*)upBuffer, this->packetHeader.length);
     142    /* check if the data is available and process it if so */
     143    if( dataLength == this->packetHeader.length)
     144    {
     145      printf("NetworkStream::processData() - Got Data: \n");
     146      /* send the received data to connectionMonitor */
     147      this->connectionMonitor->processPacket((byte*)upBuffer, this->packetHeader.length);
     148      /* now pass the data to the sync object */
     149      this->synchronizeables->writeBytes((byte*)upBuffer, this->packetHeader.length);
    136150
    137         this->state = NET_REC_DATA;
    138       }
    139       break;
    140 
    141     case NET_REC_DATA:
    142       /* now read the data */
    143       dataLength = this->networkSocket->readBlock((byte*)upBuffer, this->packetHeader.length);
    144       /* check if the data is available and process it if so */
    145       if( dataLength == this->packetHeader.length)
    146       {
    147         printf("NetworkStream::processData() - Got Data: \n");
    148         /* send the received data to connectionMonitor */
    149         this->connectionMonitor->processPacket((byte*)upBuffer, this->packetHeader.length);
    150         /* now pass the data to the sync object */
    151         this->synchronizeables->writeBytes((byte*)upBuffer, this->packetHeader.length);
    152 
    153         this->state = NET_REC_HEADER;
    154       }
    155       break;
    156 
    157     default:
    158       break;
     151      this->state = NET_REC_HEADER;
     152    }
    159153  }
    160154
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