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Timestamp:
Aug 26, 2009, 9:31:25 PM (15 years ago)
Author:
rgrieder
Message:

Build fix for Ogre 1.6 Shoggoth.
Everything runs except for the particle scripts where the syntax is mutually exclusive between 1.4 and 1.6
This probably forces us to have two particle scripts folders or some sort of ä preprocessor because 1.6 requires the "particle_system" keyword in front of the script and 1.4 doesn't accept that.

File:
1 edited

Legend:

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  • code/branches/resource2/src/orxonox/tools/Mesh.cc

    r3280 r5684  
    7171                this->entity_->setCastShadows(this->bCastShadows_);
    7272
     73#if OGRE_VERSION < 0x010600
    7374                this->entity_->setNormaliseNormals(true);
    7475                /*
     
    7980                    I don't know exactly what this means, but I put this here if there will be problems with shaders.
    8081                */
     82#endif
    8183            }
    8284            catch (...)
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