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Changeset 5513 for data


Ignore:
Timestamp:
May 14, 2009, 6:15:15 PM (15 years ago)
Author:
dave
Message:

H2 fighter added

Location:
data/media
Files:
5 added
2 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/presentation_dm.oxw

    r5502 r5513  
    33  include("overlay/stats.oxo")
    44  include("levels/spaceshiptemplates_presentation.oxw")
     5  include("levels/spaceshiptemplates_presentation_H2.oxw")
    56?>
    67
     
    1819for i = 1, 10, 1
    1920do ?>
    20     <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
     21    <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipHtwo />
    2122<?lua
    2223end
     
    3233      </events>
    3334    </GlobalShader>
     35
     36    <Model position="0,0,0" scale=8 mesh="h2_green.mesh" />
    3437
    3538<?lua
  • data/media/materials/scripts/Example.material

    r5499 r5513  
    354354                        {
    355355                                texture flare2.tga
     356                        }
     357                }
     358        }
     359}
     360material Examples/FlareZwei_1
     361{
     362        technique
     363        {
     364                pass
     365                {
     366                        lighting off
     367                        scene_blend add
     368                        depth_write off
     369
     370                        texture_unit
     371                        {
     372                                texture flare2_1.tga
    356373                        }
    357374                }
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