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Changeset 5453 in orxonox.OLD for trunk


Ignore:
Timestamp:
Oct 29, 2005, 11:58:09 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: news revisited

Location:
trunk/src/world_entities
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/player.cc

    r5441 r5453  
    111111}
    112112
    113 #include "glgui_pushbutton.h"
     113//#include "glgui_pushbutton.h"
    114114
    115115/**
     
    127127  acceleration = 10.0;
    128128
    129   GLGuiButton* button = new GLGuiPushButton();
    130   button->show();
    131   button->setLabel("orxonox");
    132   button->setBindNode(this);
     129//   GLGuiButton* button = new GLGuiPushButton();
     130//   button->show();
     131//   button->setLabel("orxonox");
     132//   button->setBindNode(this);
    133133
    134134  this->weaponMan = new WeaponManager(this);
  • trunk/src/world_entities/weapons/weapon_manager.h

    r5440 r5453  
    88 *
    99 * @TODO 1. WeaponManager should also handle a List of availiableWeapons.
    10  * @TODO 2. Weapons should now Types the counteract to capabilities, so we know where we can put them on the ship.
    1110 */
    1211
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