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Changeset 5439 in orxonox.OLD


Ignore:
Timestamp:
Oct 26, 2005, 11:31:18 PM (18 years ago)
Author:
bensch
Message:

orxonox/trunk: BaseObject with Debug-Level

Location:
trunk/src
Files:
5 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/defs/debug.h

    r5362 r5439  
    5959////////////////////
    6060// FRAMEWORK
    61 #define DEBUG_MODULE_ORXONOX            2
    62 #define DEBUG_MODULE_WORLD              2
    63 #define DEBUG_MODULE_NETWORK            2
     61#define DEBUG_MODULE_BASE                  2
     62#define DEBUG_MODULE_ORXONOX               2
     63#define DEBUG_MODULE_WORLD                 2
     64#define DEBUG_MODULE_NETWORK               2
    6465
    6566// LOADING
    66 #define DEBUG_MODULE_LOAD               2
    67 #define DEBUG_MODULE_IMPORTER           2
     67#define DEBUG_MODULE_LOAD                  2
     68#define DEBUG_MODULE_IMPORTER              2
    6869
    6970// ENGINES
    70 #define DEBUG_MODULE_GRAPHICS           2
    71 #define DEBUG_MODULE_EVENT              2
    72 #define DEBUG_MODULE_PHYSICS            2
    73 #define DEBUG_MODULE_GARBAGE_COLLECTOR  2
    74 #define DEBUG_MODULE_OBJECT_MANAGER     2
    75 #define DEBUG_MODULE_ANIM               2
    76 #define DEBUG_MODULE_COLLISON_DETECTION 2
    77 #define DEBUG_MODULE_SPATIAL_SEPARATION 2
    78 #define DEBUG_MODULE_GUI                2
     71#define DEBUG_MODULE_GRAPHICS              2
     72#define DEBUG_MODULE_EVENT                 2
     73#define DEBUG_MODULE_PHYSICS               2
     74#define DEBUG_MODULE_GARBAGE_COLLECTOR     2
     75#define DEBUG_MODULE_OBJECT_MANAGER        2
     76#define DEBUG_MODULE_ANIM                  2
     77#define DEBUG_MODULE_COLLISON_DETECTION    2
     78#define DEBUG_MODULE_SPATIAL_SEPARATION    2
     79#define DEBUG_MODULE_GUI                   2
    7980
    8081// MISC
    81 #define DEBUG_MODULE_TRACK_MANAGER      2
    82 #define DEBUG_MODULE_MATH               2
    83 
    84 #define DEBUG_MODULE_PNODE              2
    85 #define DEBUG_MODULE_WORLD_ENTITY       2
    86 
    87 #define DEBUG_MODULE_WEAPON             2
     82#define DEBUG_MODULE_TRACK_MANAGER         2
     83#define DEBUG_MODULE_MATH                  2
     84
     85#define DEBUG_MODULE_PNODE                 2
     86#define DEBUG_MODULE_WORLD_ENTITY          2
     87
     88#define DEBUG_MODULE_WEAPON                2
    8889
    8990#define HARD_DEBUG_LEVEL DEBUG_SPECIAL_MODULE
  • trunk/src/lib/lang/base_object.cc

    r5113 r5439  
    1515   co-programmer: ...
    1616*/
    17 
     17#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_BASE
    1818
    1919#include "base_object.h"
     
    2929 *  sets the name from a LoadXML-Element
    3030 * @param root the element to load from
    31 */
     31 */
    3232BaseObject::BaseObject(const TiXmlElement* root)
    3333{
     
    5757 *  loads parameters
    5858 * @param root the element to load from
    59 */
     59 */
    6060void BaseObject::loadParams(const TiXmlElement* root)
    6161{
  • trunk/src/lib/particles/particle_engine.cc

    r5357 r5439  
    120120
    121121/**
    122   \brief Connects a ParticleSystem to a ParticleSystem thus emitting Particles.
     122* @brief Connects a ParticleSystem to a ParticleSystem thus emitting Particles.
    123123* @param emitter the Emitter to connect to the System
    124124* @param system the System to connect to the Emitter
  • trunk/src/world_entities/power_ups/power_up.cc

    r5434 r5439  
    1 
    2 
    31/*
    42   orxonox - the future of 3D-vertical-scrollers
     
    1210
    1311   ### File Specific:
    14    main-programmer: ...
     12   main-programmer: Benjamin Grauer
    1513   co-programmer: ...
    1614*/
     15
     16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
    1717
    1818
  • trunk/src/world_entities/power_ups/turret_power_up.cc

    r5437 r5439  
    1414*/
    1515
     16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
    1617
    1718#include "turret_power_up.h"
     
    5354  this->sphereModel = new PrimitiveModel(PRIM_SPHERE, 7, 5);
    5455  this->sphereMaterial = new Material;
    55   this->sphereMaterial->setTransparency(.0001);
     56  this->sphereMaterial->setTransparency(.1);
    5657  this->sphereMaterial->setDiffuse(.1, .1, .8);
    5758
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