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Changeset 5361


Ignore:
Timestamp:
Dec 16, 2008, 6:02:44 PM (15 years ago)
Author:
landauf
Message:

updated spaceshiptemplate

Location:
data/media/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/presentation.oxw

    r5356 r5361  
    11<?lua
    2   include("levels/hudtemplates.oxw")
     2  include("levels/hudtemplates3.oxw")
    33  include("levels/spaceshiptemplates_presentation.oxw")
    44?>
  • data/media/levels/spaceshiptemplates_presentation.oxw

    r5356 r5361  
    11<Template name=spaceshipassff>
    22  <SpaceShip
     3   hudtemplate            = spaceshiphud
    34   camerapositiontemplate = spaceshipassffcameras
     5   engine                 = spaceshipassffengine
     6   spawnparticlesource    = "Orxonox/fairytwirl"
     7   spawnparticleduration  = 3
     8   explosionchunks        = 6
    49
    510   health            = 100
    611   maxhealth         = 200
    712   initialhealth     = 100
    8 
    913
    1014   primaryThrust     = 100;
     
    1923    <attached>
    2024      <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" />
    21       <!--Light position="0,0,20" diffuse="0,0,1" specular="0,0,1" type=point /-->
    2225      <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
    2326      <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 />
    24       <!--ParticleEmitter position="0,0,-100" source="Orxonox/smoke5" /-->
    2527    </attached>
    2628    <collisionShapes>
     
    3032</Template>
    3133
    32 <Template name=spaceshipassffcameras>
     34<Template name=spaceshipassffcameras defaults=0>
    3335  <SpaceShip>
    3436    <camerapositions>
    35       <CameraPosition position="0,10,40" />
    36       <CameraPosition position="0,150,-25" pitch=-90 />
    37       <CameraPosition position="0,0,-30" yaw=180 />
     37      <CameraPosition position="0,10, 40" drag=true mouselook=true />
     38      <CameraPosition position="0,20, 80" drag=true mouselook=true />
     39      <CameraPosition position="0,30,120" drag=true mouselook=true />
     40      <!--CameraPosition position="0,150,-25" pitch=-90 drag=true />
     41      <CameraPosition position="0,0,-40" yaw=180 drag=true />
    3842      <CameraPosition position="0,3,-14" yaw=0 />
    39       <CameraPosition position="-50,5,-8" yaw=-90 />
    40       <CameraPosition position="50,5,-8" yaw=90 />
     43      <CameraPosition position="-50,5,-8" yaw=-90 drag=true />
     44      <CameraPosition position="50,5,-8" yaw=90 drag=true /-->
    4145    </camerapositions>
    4246  </SpaceShip>
     47</Template>
     48
     49<Template name=spaceshipassffengine baseclass=MultiStateEngine>
     50  <MultiStateEngine
     51   boostfactor    = 2
     52
     53   speedfront     = 150
     54   speedback      =  50
     55   speedleftright =  50
     56   speedupdown    =  50
     57
     58   accelerationfront     = 0.100
     59   accelerationbrake     = 0.100
     60   accelerationback      =  0.25
     61   accelerationleftright =  0.25
     62   accelerationupdown    =  0.25
     63  >
     64    <active>
     65      <FadingBillboard mainstate=activity active=false scale=0.1 position="0, 0, 9" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     66<!--
     67      <Light mainstate=visibility position=" 8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point />
     68      <Light mainstate=visibility position="-8, 0, 8" diffuse="0.3, 0.6, 1.0" specular="0.3, 0.6, 1.0" attenuation="600, 1.0, 0.007, 0.0002" type=point />
     69-->
     70    </active>
     71    <forward>
     72      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     73      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     74    </forward>
     75    <boost>
     76      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
     77      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-7.6, 0, 6" colour="0.6, 0.75, 0.8, 0.7" width=40 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
     78    </boost>
     79    <brake>
     80      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     81      <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     82      <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
     83      <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
     84    </brake>
     85  </MultiStateEngine>
    4386</Template>
    4487
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