- Timestamp:
 - Aug 23, 2005, 9:54:48 PM (20 years ago)
 - Location:
 - trunk/src/lib
 - Files:
 - 
          
- 2 edited
 
- 
          coord/p_node.h (modified) (2 diffs)
 - 
          graphics/render2D/element_2d.h (modified) (1 diff)
 
 
Legend:
- Unmodified
 - Added
 - Removed
 
- 
        
trunk/src/lib/coord/p_node.h
r5050 r5109 66 66 /** @returns the relative position */ 67 67 inline const Vector& getRelCoor () const { return this->prevRelCoordinate; }; 68 /** @returns the Relative Coordinate Destination */ 69 inline const Vector& getRelCoorSoft2D() const { return (this->toCoordinate)?*this->toCoordinate:this->relCoordinate; }; 68 70 void setAbsCoor (const Vector& absCoord); 69 71 void setAbsCoor (float x, float y, float z); … … 78 80 /** @returns the relative Direction */ 79 81 inline const Quaternion& getRelDir () const { return this->prevRelDirection; }; 82 /** @returns the Relative Directional Destination */ 83 inline const Quaternion& getRelDirSoft2D() const { return (this->toDirection)?*this->toDirection:this->relDirection; }; 80 84 /** @returns a Vector pointing into the relative Direction */ 81 85 inline Vector getRelDirV() const { return this->prevRelDirection.apply(Vector(0,1,0)); };  - 
        
trunk/src/lib/graphics/render2D/element_2d.h
r5108 r5109 125 125 /** @returns the relative Direction */ 126 126 inline float getRelDir2D () const { return this->prevRelDirection; }; 127 /** @returns the Relative Directional Destination */ 128 inline float getRelDirSoft2D() const { return (this->toDirection)?*this->toDirection:this->relDirection; }; 127 129 void setAbsDir2D (float absDir); 128 130 /** @returns the absolute Direction */  
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