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Changeset 4744 in orxonox.OLD for orxonox/trunk/src/proto


Ignore:
Timestamp:
Jun 30, 2005, 4:53:14 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: classList.h some definitions

Location:
orxonox/trunk/src/proto
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/proto/proto_class.cc

    r4320 r4744  
    1 /* 
     1/*
    22   orxonox - the future of 3D-vertical-scrollers
    33
     
    2525   \todo this constructor is not jet implemented - do it
    2626*/
    27 ProtoClass::ProtoClass () 
     27ProtoClass::ProtoClass ()
    2828{
    29    this->setClassID(CL_PROTO_ID, "ProtoClass"); 
     29   this->setClassID(CL_PROTO_ID, "ProtoClass");
    3030
    3131   /* If you make a new class, what is most probably the case when you write this file
    3232      don't forget to:
    3333       1. Add the new file new_class.cc to the ./src/Makefile.am
    34        2. Add the class identifier to ./src/class_list.h eg. CL_NEW_CLASS
     34       2. Add the class identifier to ./src/class_id.h eg. CL_NEW_CLASS
    3535
    3636      Advanced Topics:
    3737      - if you want to let your object be managed via the ObjectManager make sure to read
    3838        the object_manager.h header comments. You will use this most certanly only if you
    39         make many objects of your class, like a weapon bullet.
     39        make many objects of your class, like a weapon bullet.
    4040   */
    4141}
     
    4646
    4747*/
    48 ProtoClass::~ProtoClass () 
     48ProtoClass::~ProtoClass ()
    4949{
    5050  // delete what has to be deleted here
  • orxonox/trunk/src/proto/proto_singleton.cc

    r4519 r4744  
    1 /* 
     1/*
    22   orxonox - the future of 3D-vertical-scrollers
    33
     
    2424   \brief standard constructor
    2525*/
    26 ProtoSingleton::ProtoSingleton () 
     26ProtoSingleton::ProtoSingleton ()
    2727{
    2828   this->setClassName("ProtoSingleton");
    29    this->setClassID(CL_PROTO_ID, "ProtoSingleton"); 
     29   this->setClassID(CL_PROTO_ID, "ProtoSingleton");
    3030
    3131   /* If you make a new class, what is most probably the case when you write this file
    3232      don't forget to:
    3333       1. Add the new file new_class.cc to the ./src/Makefile.am
    34        2. Add the class identifier to ./src/class_list.h eg. CL_NEW_CLASS
     34       2. Add the class identifier to ./src/class_id.h eg. CL_NEW_CLASS
    3535
    3636      Advanced Topics:
    3737      - if you want to let your object be managed via the ObjectManager make sure to read
    3838        the object_manager.h header comments. You will use this most certanly only if you
    39         make many objects of your class, like a weapon bullet.
     39        make many objects of your class, like a weapon bullet.
    4040   */
    4141}
     
    5050
    5151*/
    52 ProtoSingleton::~ProtoSingleton () 
     52ProtoSingleton::~ProtoSingleton ()
    5353{
    5454  ProtoSingleton::singletonRef = NULL;
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