Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 4561 in orxonox.OLD


Ignore:
Timestamp:
Jun 9, 2005, 12:36:45 AM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: NEWS and ChangeLog updated

Location:
orxonox/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/ChangeLog

    r4507 r4561  
    1 2005-06-04      Benjamin Grauer <bensch@orxonox.ethz.ch>
    2         Merged the SoundEngine (openAL-version) into the trunk
    3         this is one of the major steps up to version 0.3-pre-alpha
     12005-06-09      orxonox <info@orxonox.ethz.ch>
     2        created new Tag 0.3.0-pre-alpha
    43
    5 2005-06-03      Benjamin Grauer <bensch@orxonox.ethz.ch>
    6         Implemented cycling loading procedures used for
    7         the TrackManager and Animations
     42005-06-04      Benjamin Grauer <bensch@orxonox.ethz.ch>
     5        Merged the SoundEngine (openAL-version) into the trunk
     6        this is one of the major steps up to version 0.3-pre-alpha
    87
    9 2005-06-01      orxonox <info@orxonox.ethz.ch>
    10         serious cleanup of most files
    11         design and doxygen tags
    12         deleted old unused fucntions
     82005-06-03      Benjamin Grauer <bensch@orxonox.ethz.ch>
     9        Implemented cycling loading procedures used for
     10        the TrackManager and Animations
    1311
    14 2005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
    15         Implemented new EventSystem for orxonox
    16         Highly advanced, and much faster.
     122005-06-01      orxonox <info@orxonox.ethz.ch>
     13        serious cleanup of most files
     14        design and doxygen tags
     15        deleted old unused fucntions
    1716
    18 2005-05-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
    19         Intorducing new Subprojects with a new modular framework.
    20         Introducing ParticlesFun
    21         Introducing new Importer (this was easy :))
     172005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
     18        Implemented new EventSystem for orxonox
     19        Highly advanced, and much faster.
    2220
    23 2005-05-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
    24         Merged the gui into the executable
    25         Windows compiles again.
     212005-05-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
     22        Intorducing new Subprojects with a new modular framework.
     23        Introducing ParticlesFun
     24        Introducing new Importer (this was easy :))
    2625
    27 2005-04-27      orxonox
    28         Tagged Version 0.2.3-pre-alpha
     262005-05-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
     27        Merged the gui into the executable
     28        Windows compiles again.
    2929
    30 2005-04-23      Patrick Boenzli <patrick@orxonox.ethz.ch>
    31         Finished most work on Animation-classes
     302005-04-27      orxonox
     31        Tagged Version 0.2.3-pre-alpha
    3232
    33 2005-04-21      Benjamin Grauer <bensch@orxonox.ethz.ch>
    34         Material Class update: possibility for transparency.
     332005-04-23      Patrick Boenzli <patrick@orxonox.ethz.ch>
     34        Finished most work on Animation-classes
    3535
    36 2005-04-15      Patrick Boenzli <partick@orxonox.ethz.ch>
    37         Added AnimationPlayer and two animation classes.
     362005-04-21      Benjamin Grauer <bensch@orxonox.ethz.ch>
     37        Material Class update: possibility for transparency.
    3838
    39 2005-04-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
    40         Reimplemeted the Weapon and shoot-functions
     392005-04-15      Patrick Boenzli <partick@orxonox.ethz.ch>
     40        Added AnimationPlayer and two animation classes.
    4141
    42 2005-03-31      Benjamin Grauer <bensch@orxonox.ethz.ch>
    43         Added Text Engine
     422005-04-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
     43        Reimplemeted the Weapon and shoot-functions
    4444
    45 2005-03-26      Benjamin Grauer <bensch@orxonox.ethz.ch>
    46         Added ResourceManager
     452005-03-31      Benjamin Grauer <bensch@orxonox.ethz.ch>
     46        Added Text Engine
    4747
    48 2005-03-24      Patrick Boenzli <patrick@orxonox.ethz.ch>
    49         Reimplemented shooting.
     482005-03-26      Benjamin Grauer <bensch@orxonox.ethz.ch>
     49        Added ResourceManager
    5050
    51 2005-03-16      orxonox
    52         Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
     512005-03-24      Patrick Boenzli <patrick@orxonox.ethz.ch>
     52        Reimplemented shooting.
    5353
    54 2005-03-15      Patrick Boenzli <patrick@orxonox.ethz.ch>
    55         parenting finished
     542005-03-16      orxonox
     55        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
    5656
    57 2005-03-09      Patrick Boenzli <patrick@orxonox.ethz.ch>
    58         Big Cleanup again
    59        
    60 2005-03-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
    61         Added Light Class
    62        
    63 2005-02-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
    64         Big Configure.ac-cleanup
     572005-03-15      Patrick Boenzli <patrick@orxonox.ethz.ch>
     58        parenting finished
    6559
    66 2005-02-22      David Gruetter <davgr@gmx.ch>
    67         Added Skysphere
    68        
    69 2005-01-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
    70         LoadScreen implemented
    71        
    72 2004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
    73         New Version out 0.2.1-pre-alpha
    74        
    75 2004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
    76         HEAVY cleanup of the framework
     602005-03-09      Patrick Boenzli <patrick@orxonox.ethz.ch>
     61        Big Cleanup again
    7762
    78 2004-12-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
    79         enhanced the Command Node
     632005-03-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
     64        Added Light Class
    8065
    81 2004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
    82         OS X support
    83        
    84 2004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
    85         Defined standard coding rules
     662005-02-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
     67        Big Configure.ac-cleanup
    8668
    87 2004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
    88         Added Importer for showing 3D Object.
     692005-02-22      David Gruetter <davgr@gmx.ch>
     70        Added Skysphere
    8971
    90 2004-11-07      David Gruetter <davgr@gmx.ch>
    91         Shaded Terrain
    92        
    93 2004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
    94         Dynamic Mountains, dynamic movement.
    95        
    96 2004-10-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
    97         Release 0.1-pre-alpha
     722005-01-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
     73        LoadScreen implemented
    9874
    99 2004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
    100         SDL-Framework
    101        
    102 2004-06-09      Tom of ethz
    103         Added endless Mountains
     752004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
     76        New Version out 0.2.1-pre-alpha
    10477
    105 2004-06-02      Benjamin Grauer <bensch@orxonox.ethz.ch>
    106         Added Console
    107        
    108 2004-05-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
    109         Added the ability to shoot
     782004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
     79        HEAVY cleanup of the framework
    11080
    111 2004-05-05      Benjamin Grauer <bensch@orxonox.ethz.ch>
    112         Added the GUI.
     812004-12-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
     82        enhanced the Command Node
    11383
    114 2004-04-21      Patrik Boenzli <patrick@orxonox.ethz.ch>
    115         Added Makefile to orxonox
     842004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
     85        OS X support
    11686
    117 2004-04-25      Amir Guindehi <amir@guindehi.ch>
    118         Created Project Orxonox
    119        
     872004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
     88        Defined standard coding rules
    12089
    121        
     902004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
     91        Added Importer for showing 3D Object.
     92
     932004-11-07      David Gruetter <davgr@gmx.ch>
     94        Shaded Terrain
     95
     962004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
     97        Dynamic Mountains, dynamic movement.
     98
     992004-10-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
     100        Release 0.1-pre-alpha
     101
     1022004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
     103        SDL-Framework
     104
     1052004-06-09      Tom of ethz
     106        Added endless Mountains
     107
     1082004-06-02      Benjamin Grauer <bensch@orxonox.ethz.ch>
     109        Added Console
     110
     1112004-05-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
     112        Added the ability to shoot
     113
     1142004-05-05      Benjamin Grauer <bensch@orxonox.ethz.ch>
     115        Added the GUI.
     116
     1172004-04-21      Patrik Boenzli <patrick@orxonox.ethz.ch>
     118        Added Makefile to orxonox
     119
     1202004-04-25      Amir Guindehi <amir@guindehi.ch>
     121        Created Project Orxonox
     122
     123
  • orxonox/trunk/NEWS

    r4507 r4561  
     1Date: June 09, 2005
     2Topic: tag 0.3.0-pre-alpha released
     3Body: new Tag release.
     4
    15Date: June 04, 2005
    2 TopicL SoundEngine
     6Topic: SoundEngine
    37Body: just merged the SoundEngine into the project. This is a major step toward a new aera, of interaction, because it really gets the player a feeling, of what is happening. check <a href="https://www.orxonox.ethz.ch/cgi-bin/trac.cgi/wiki/SoundEngine">this</a> link for a description on how to use it.
    48
    59Date: June 01, 2005
    610Topic: New Features
    7 Body: Orxonox now supports the MD2Model. We have implemented a physics engine and a particle system. 
     11Body: Orxonox now supports the MD2Model. We have implemented a physics engine and a particle system.
    812
    913Date: May 28, 2005
     
    2327Body: Today we moved the repository. The new location of the repository is <A href="https://svn.orxonox.ethz.ch/reporx">http://svn.orxonox.ethz.ch/reporx</A>.
    2428
    25 Date:   November 16, 2004
    26 Topic:  Importer
    27 Body:   There now exists a possibility to import .obj-files (alias wavefront format) into the Game. You can find some test models here: <A href="/files/models">models</a>. You can also test them with the included importer which is locates in trunk/importer. enjoy.
     29Date:   November 16, 2004
     30Topic:  Importer
     31Body:   There now exists a possibility to import .obj-files (alias wavefront format) into the Game. You can find some test models here: <A href="/files/models">models</a>. You can also test them with the included importer which is locates in trunk/importer. enjoy.
    2832
    29 Date:   June 22, 2004
    30 Topic:  Develop on Win32 - bg
    31 Body:   Now the moment you have all been waiting for has arrived. Orxonox can finally be compiled on Windows machines. We know that it is no good idea to do this, but since there are some people interessted in working with Windows, we will give you a chance: read <A href = "/index.php?site=additional.sites/howto.dev.win/howto.dev.win.cc.php" >the manual </A>.
     33Date:   June 22, 2004
     34Topic:  Develop on Win32 - bg
     35Body:   Now the moment you have all been waiting for has arrived. Orxonox can finally be compiled on Windows machines. We know that it is no good idea to do this, but since there are some people interessted in working with Windows, we will give you a chance: read <A href = "/index.php?site=additional.sites/howto.dev.win/howto.dev.win.cc.php" >the manual </A>.
    3236
    33 Date:   June 04, 2004
    34 Topic:  Orxonox Convention - pb
    35 Body:   Here you can find all the information you need, to join us at the <A href="index.php?site=additional.sites/convention01/convention01.php"> Orxonox Convention </A>, that takes Place at Stuz June 9. 2004.
     37Date:   June 04, 2004
     38Topic:  Orxonox Convention - pb
     39Body:   Here you can find all the information you need, to join us at the <A href="index.php?site=additional.sites/convention01/convention01.php"> Orxonox Convention </A>, that takes Place at Stuz June 9. 2004.
    3640
    37 Date:   June 04, 2004
     41Date:   June 04, 2004
    3842Topic:  Manual for Subversion@DataCore.ch
    39 Body:   A manual for <A href="/files/subversion/subversion.pdf"> Subversion at DataCore</A> is made. Now we need someone, to correct all the errors. Please someone Checkout the Source of this at http://orxonox.ethz.ch/repos/latex/subversion an do the repairs.
     43Body:   A manual for <A href="/files/subversion/subversion.pdf"> Subversion at DataCore</A> is made. Now we need someone, to correct all the errors. Please someone Checkout the Source of this at http://orxonox.ethz.ch/repos/latex/subversion an do the repairs.
    4044
    41 Date:   June 02, 2004
    42 Topic:  New homepage released - pb
    43 Body:   New homepage released, thanks to the power of subversion. And thanks to the VSETH to give us webspace on their server
     45Date:   June 02, 2004
     46Topic:  New homepage released - pb
     47Body:   New homepage released, thanks to the power of subversion. And thanks to the VSETH to give us webspace on their server
    4448
    45 Date:   May 26, 2004
    46 Topic:  New ship models - bg
    47 Body:   Some new space models are now ready for download. You'll find them in the download section or try it <A href="/files/orx_pictures.tar.bz2">here</A>
     49Date:   May 26, 2004
     50Topic:  New ship models - bg
     51Body:   Some new space models are now ready for download. You'll find them in the download section or try it <A href="/files/orx_pictures.tar.bz2">here</A>
    4852
Note: See TracChangeset for help on using the changeset viewer.