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Changeset 4488 in orxonox.OLD for orxonox/trunk/src/story_entities


Ignore:
Timestamp:
Jun 3, 2005, 1:00:10 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: started cleaning up the list classes

File:
1 edited

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  • orxonox/trunk/src/story_entities/world.cc

    r4444 r4488  
    5050#include "fields.h"
    5151
     52#include "md2Model.h"
     53
    5254#include "glmenu_imagescreen.h"
    5355#include "list.h"
     
    501503  TestEntity* testEntity = new TestEntity();
    502504  testEntity->setRelCoor(Vector(570, 10, -15));
    503   //testEntity->setRelCoor(Vector(25, -10, -20));
    504505  testEntity->setRelDir(Quaternion(M_PI, Vector(0, 1, 0)));
    505506  this->spawn(testEntity);
    506   //  this->localPlayer->addChild(testEntity);
     507
     508  TestEntity* testEntity2 = new TestEntity();
     509  testEntity2->setAnim(RUN);
     510  testEntity2->setRelCoor(Vector(570, 30, 15));
     511  testEntity2->setRelDir(Quaternion(M_PI, Vector(0, 1, 0)));
     512  this->spawn(testEntity2);
     513
    507514
    508515  new PhysicsConnection(testEntity, gravity);
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