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Changeset 4189 in orxonox.OLD


Ignore:
Timestamp:
May 15, 2005, 10:59:26 PM (19 years ago)
Author:
patrick
Message:

orxonox/branches/md2_loader: testing the new md2model, got segfaults yet

Location:
orxonox/branches/md2_loader/src
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • orxonox/branches/md2_loader/src/lib/graphics/importer/md2Model.cc

    r4188 r4189  
    627627  for(int i = 0; i < this->numFrames; ++i)
    628628    {
     629      /*
    629630      verticesList[i][0] = this->pVertices[i + (this->numFrames * this->animationState.currentFrame)][0] * this->scaleFactor;
    630631      verticesList[i][1] = this->pVertices[i + (this->numFrames * this->animationState.currentFrame)][1] * this->scaleFactor;
    631632      verticesList[i][2] = this->pVertices[i + (this->numFrames * this->animationState.currentFrame)][2] * this->scaleFactor;
     633      */
     634
     635      verticesList[i][0] = (currVec[i][0] + this->animationState.interpolationState * (nextVec[i][0] - currVec[i][0])) * this->scaleFactor;
     636      verticesList[i][1] = (currVec[i][1] + this->animationState.interpolationState * (nextVec[i][1] - currVec[i][1])) * this->scaleFactor;
     637      verticesList[i][2] = (currVec[i][2] + this->animationState.interpolationState * (nextVec[i][2] - currVec[i][2])) * this->scaleFactor;
    632638    }
    633639}
     
    637643void MD2Model2::processLighting()
    638644{
    639   shadeDots = anormsDots[ ((int)(md2Angle*(SHADEDOT_QUANT / 360.0)))&(SHADEDOT_QUANT - 1)];
     645  shadeDots = anormsDots[((int)(md2Angle*(SHADEDOT_QUANT / 360.0)))&(SHADEDOT_QUANT - 1)];
    640646}
    641647
  • orxonox/branches/md2_loader/src/story_entities/world.cc

    r4160 r4189  
    445445      trackManager->addPoint(Vector(1770, 80, -40));
    446446      trackManager->addPoint(Vector(1800, 100, -40));
    447       trackManager->setDuration(10);
     447      trackManager->addPoint(Vector(2000, 100, -40));
     448      trackManager->setDuration(12);
    448449
    449450      trackManager->finalize();
  • orxonox/branches/md2_loader/src/world_entities/test_entity.cc

    r4187 r4189  
    2828TestEntity::TestEntity () : WorldEntity()
    2929
    30   this->md2Model = new MD2Model();
     30  //this->md2Model = new MD2Model();
    3131
    32   MD2Model2* model2 = new MD2Model2();
    33   model2->loadModel("../data/models/tris.md2");
    34 
    35   this->material = new Material("Clown");
    36   this->material->setDiffuseMap("../data/models/tris.pcx");
    37   this->material->setIllum(3);
    38   this->material->setAmbient(1.0, 1.0, 1.0);
     32  this->md2Model2 = new MD2Model2();
     33  this->md2Model2->loadModel("../data/models/tris.md2");
     34  this->md2Model2->loadSkin("../data/models/tris.pcx");
    3935}
    4036
     
    6662 
    6763  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
    68    this->getAbsDir().matrix (matrix);
     64  this->getAbsDir().matrix (matrix);
    6965  glMultMatrixf((float*)matrix);
    7066 
    7167
    7268  /* TESTGING TESTING TESTING */
    73   this->material->select();
     69  //this->material->select();
    7470  //this->md2Model->draw(this->model);
    75   this->md2Model->animate();
     71  //this->md2Model->animate();
     72
     73  this->md2Model2->draw();
    7674
    7775  glPopMatrix();
  • orxonox/branches/md2_loader/src/world_entities/test_entity.h

    r4159 r4189  
    66class MD2Loader;
    77class MD2Model;
     8class MD2Model2;
    89struct t3DModel;
    910class Material;
     
    2829  t3DModel* model;
    2930  MD2Model* md2Model;
     31  MD2Model2* md2Model2;
    3032  Material* material;
    3133
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