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Changeset 4184 for data/branches


Ignore:
Timestamp:
Jul 5, 2006, 1:58:07 PM (18 years ago)
Author:
stefalie
Message:
 
File:
1 edited

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  • data/branches/presentation/worlds/sp_demo_mountain_lake.oxw

    r4174 r4184  
    1111  </LoadScreen>
    1212
    13   <ScriptManager>
    14 
    15     <Scripts>
    16       <!--<Script>
    17         <file>effects.lua</file>
    18       </Script>-->
    19 
    20       <!--<Script>
    21         <file>staumanndli.lua</file>
    22       </Script>-->
    23     </Scripts>
    24 
    25     <ScriptTriggers>
    26       <!--<ScriptTrigger>
    27         <file>effects.lua</file>
    28         <function>tick</function>
    29         <abs-coor>-1200,276,909</abs-coor>
    30         <radius>10</radius>
    31         <worldentity>Player</worldentity>
    32         <triggerlasts>true</triggerlasts>
    33         <debugdraw>true</debugdraw>
    34       </ScriptTrigger>-->
    35 
    36       <!--<ScriptTrigger>
    37         <name>staumanndli</name>
    38         <file>staumanndli.lua</file>
    39         <function>tick</function>
    40         <abs-coor>-1355, 281, 907</abs-coor>
    41         <radius>100</radius>
    42         <worldentity>Player</worldentity>
    43       </ScriptTrigger>-->
    44     </ScriptTriggers>
    45 
    46   </ScriptManager>
    47 
    4813  <clip-region>1, 100000</clip-region>
    4914  <WorldEntities>
     
    5318    </Hover>
    5419
    55     <!--<FPSPlayer>
    56       <name>Player</name>
    57       <abs-coor>-148,20,87</abs-coor>
    58       <model>models/creatures/droidika.md2, 10</model>
    59       <md2texture>droidika.png</md2texture>
    60     </FPSPlayer>-->
    61 
    62    <!--<GenericNPC>
    63       <name>staumanndli</name>
    64       <model>models/creatures/male.md2, 10</model>
    65       <md2texture>male_viper.pcx</md2texture>
    66       <abs-coor>579,  373 , -114</abs-coor>
    67       <abs-dir>-3.1, 0, 1, 0</abs-dir>
    68     </GenericNPC>-->
    69 
    7020    <Terrain>
    7121      <name>water</name>
     
    7323    </Terrain>
    7424
    75     <!--
    76     <TerrainEntity>
    77       <name>Puget Sound</name>
    78       <elevation_map>pictures/lm.png</elevation_map>
    79       <light_map>pictures/lightmap.png</light_map>
    80 
    81       <material_layer>
    82         <detail_map file="maps/stucco.jpg">
    83           <repeat x="16" z="16" />
    84         </detail_map>
    85         <alpha full="yes" />
    86       </material_layer>
    87 
    88       <material_layer>
    89         <detail_map file="maps/snow_rubble_512x512.jpg">
    90           <repeat x="16" z="16" />
    91         </detail_map>
    92         <alpha file="pictures/snowvis.png" />
    93       </material_layer>
    94 
    95       <scale>100,300,100</scale>
    96     </TerrainEntity>
    97     -->
    98 
    99     <SpaceShip>
    100       <name>Player2</name>
    101       <model>models/ships/reap_#.obj</model>
    102       <abs-coor>-188.90, 984.54, 214.67</abs-coor>
    103     </SpaceShip>
    104 
    10525    <MappedWater>
    10626      <waterpos>1276.130005, 310.810822, -260.789993</waterpos>
    10727      <watersize>2200.000000, 2200.000000</watersize>
    108 
    10928      <lightpos>-188.90, 984.54, 214.67</lightpos>
    110       <!--<lightpos>-854.67, 4430.12, 3558.71</lightpos>-->
    11129      <waterangle>165.00000</waterangle>
    112 
    11330      <watercolor>0.100000, 0.200000, 0.400000</watercolor>
    11431    </MappedWater>
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