Changeset 4010 in orxonox.OLD for orxonox/trunk
- Timestamp:
- May 2, 2005, 3:14:57 PM (21 years ago)
- Location:
- orxonox/trunk
- Files:
-
- 18 edited
- 11 copied
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aclocal.m4 (modified) (9 diffs)
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configure (modified) (7 diffs)
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src/Makefile.am (modified) (2 diffs)
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src/Makefile.in (modified) (9 diffs)
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src/defs/stdincl.h (modified) (1 diff)
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src/factory.cc (copied) (copied from orxonox/branches/ll2trunktemp/src/factory.cc)
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src/factory.h (copied) (copied from orxonox/branches/ll2trunktemp/src/factory.h)
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src/game_loader.cc (modified) (3 diffs)
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src/game_loader.h (modified) (3 diffs)
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src/lib/util/substring.cc (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/util/substring.cc)
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src/lib/util/substring.h (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/util/substring.h)
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src/lib/xmlparser (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/xmlparser)
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src/lib/xmlparser/tinystr.cc (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/xmlparser/tinystr.cc)
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src/lib/xmlparser/tinystr.h (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/xmlparser/tinystr.h)
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src/lib/xmlparser/tinyxml.cc (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/xmlparser/tinyxml.cc)
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src/lib/xmlparser/tinyxml.h (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/xmlparser/tinyxml.h)
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src/lib/xmlparser/tinyxmlerror.cc (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/xmlparser/tinyxmlerror.cc)
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src/lib/xmlparser/tinyxmlparser.cc (copied) (copied from orxonox/branches/ll2trunktemp/src/lib/xmlparser/tinyxmlparser.cc)
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src/orxonox.cc (modified) (3 diffs)
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src/story_entities/campaign.cc (modified) (2 diffs)
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src/story_entities/campaign.h (modified) (1 diff)
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src/story_entities/world.cc (modified) (13 diffs)
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src/story_entities/world.h (modified) (5 diffs)
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src/world_entities/player.cc (modified) (3 diffs)
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src/world_entities/player.h (modified) (1 diff)
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src/world_entities/skybox.cc (modified) (3 diffs)
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src/world_entities/skybox.h (modified) (1 diff)
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src/world_entities/world_entity.cc (modified) (3 diffs)
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src/world_entities/world_entity.h (modified) (3 diffs)
Legend:
- Unmodified
- Added
- Removed
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orxonox/trunk/aclocal.m4
r3099 r4010 1 # generated automatically by aclocal 1.8. 5-*- Autoconf -*-1 # generated automatically by aclocal 1.8.2 -*- Autoconf -*- 2 2 3 3 # Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 … … 41 41 # This function is AC_REQUIREd by AC_INIT_AUTOMAKE. 42 42 AC_DEFUN([AM_SET_CURRENT_AUTOMAKE_VERSION], 43 [AM_AUTOMAKE_VERSION([1.8. 5])])43 [AM_AUTOMAKE_VERSION([1.8.2])]) 44 44 45 45 # AM_AUX_DIR_EXPAND … … 150 150 fi])]) 151 151 152 # serial 7-*- Autoconf -*-152 # serial 6 -*- Autoconf -*- 153 153 154 154 # Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004 … … 237 237 for i in 1 2 3 4 5 6; do 238 238 echo '#include "conftst'$i'.h"' >> sub/conftest.c 239 # Using `: > sub/conftst$i.h' creates only sub/conftst1.h with 240 # Solaris 8's {/usr,}/bin/sh. 241 touch sub/conftst$i.h 239 : > sub/conftst$i.h 242 240 done 243 241 echo "${am__include} ${am__quote}sub/conftest.Po${am__quote}" > confmf … … 267 265 ${MAKE-make} -s -f confmf > /dev/null 2>&1; then 268 266 # icc doesn't choke on unknown options, it will just issue warnings 269 # or remarks (even with -Werror). So we grep stderr for any message 270 # that says an option was ignored or not supported. 271 # When given -MP, icc 7.0 and 7.1 complain thusly: 272 # icc: Command line warning: ignoring option '-M'; no argument required 273 # The diagnosis changed in icc 8.0: 274 # icc: Command line remark: option '-MP' not supported 275 if (grep 'ignoring option' conftest.err || 276 grep 'not supported' conftest.err) >/dev/null 2>&1; then :; else 267 # (even with -Werror). So we grep stderr for any message 268 # that says an option was ignored. 269 if grep 'ignoring option' conftest.err >/dev/null 2>&1; then :; else 277 270 am_cv_$1_dependencies_compiler_type=$depmode 278 271 break … … 320 313 # Generate code to set up dependency tracking. -*- Autoconf -*- 321 314 322 # Copyright (C) 1999, 2000, 2001, 2002, 2003 , 2004Free Software Foundation, Inc.315 # Copyright (C) 1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc. 323 316 324 317 # This program is free software; you can redistribute it and/or modify … … 359 352 # Extract the definition of DEP_FILES from the Makefile without 360 353 # running `make'. 361 DEPDIR=`sed -n 's/^DEPDIR =//p' < "$mf"`354 DEPDIR=`sed -n -e '/^DEPDIR = / s///p' < "$mf"` 362 355 test -z "$DEPDIR" && continue 363 356 # When using ansi2knr, U may be empty or an underscore; expand it 364 U=`sed -n 's/^U =//p' < "$mf"`357 U=`sed -n -e '/^U = / s///p' < "$mf"` 365 358 test -d "$dirpart/$DEPDIR" || mkdir "$dirpart/$DEPDIR" 366 359 # We invoke sed twice because it is the simplest approach to 367 360 # changing $(DEPDIR) to its actual value in the expansion. 368 for file in `sed -n '361 for file in `sed -n -e ' 369 362 /^DEP_FILES = .*\\\\$/ { 370 363 s/^DEP_FILES = // … … 725 718 # Do not use -m 0755 and let people choose whatever they expect by 726 719 # setting umask. 727 #728 # We cannot accept any implementation of `mkdir' that recognizes `-p'.729 # Some implementations (such as Solaris 8's) are not thread-safe: if a730 # parallel make tries to run `mkdir -p a/b' and `mkdir -p a/c'731 # concurrently, both version can detect that a/ is missing, but only732 # one can create it and the other will error out. Consequently we733 # restrict ourselves to GNU make (using the --version option ensures734 # this.)735 720 AC_DEFUN([AM_PROG_MKDIR_P], 736 [if mkdir -p -- version . >/dev/null 2>&1 && test ! -d ./--version; then721 [if mkdir -p -- . 2>/dev/null; then 737 722 # Keeping the `.' argument allows $(mkdir_p) to be used without 738 723 # argument. Indeed, we sometimes output rules like … … 747 732 # directories to create, and then abort because `.' already 748 733 # exists. 749 for d in ./-p ./-- version;734 for d in ./-p ./--; 750 735 do 751 736 test -d $d && rmdir $d -
orxonox/trunk/configure
r3995 r4010 1604 1604 fi 1605 1605 1606 if mkdir -p -- version . >/dev/null 2>&1 && test ! -d ./--version; then1606 if mkdir -p -- . 2>/dev/null; then 1607 1607 # Keeping the `.' argument allows $(mkdir_p) to be used without 1608 1608 # argument. Indeed, we sometimes output rules like … … 1617 1617 # directories to create, and then abort because `.' already 1618 1618 # exists. 1619 for d in ./-p ./-- version;1619 for d in ./-p ./--; 1620 1620 do 1621 1621 test -d $d && rmdir $d … … 2523 2523 for i in 1 2 3 4 5 6; do 2524 2524 echo '#include "conftst'$i'.h"' >> sub/conftest.c 2525 # Using `: > sub/conftst$i.h' creates only sub/conftst1.h with 2526 # Solaris 8's {/usr,}/bin/sh. 2527 touch sub/conftst$i.h 2525 : > sub/conftst$i.h 2528 2526 done 2529 2527 echo "${am__include} ${am__quote}sub/conftest.Po${am__quote}" > confmf … … 2553 2551 ${MAKE-make} -s -f confmf > /dev/null 2>&1; then 2554 2552 # icc doesn't choke on unknown options, it will just issue warnings 2555 # or remarks (even with -Werror). So we grep stderr for any message 2556 # that says an option was ignored or not supported. 2557 # When given -MP, icc 7.0 and 7.1 complain thusly: 2558 # icc: Command line warning: ignoring option '-M'; no argument required 2559 # The diagnosis changed in icc 8.0: 2560 # icc: Command line remark: option '-MP' not supported 2561 if (grep 'ignoring option' conftest.err || 2562 grep 'not supported' conftest.err) >/dev/null 2>&1; then :; else 2553 # (even with -Werror). So we grep stderr for any message 2554 # that says an option was ignored. 2555 if grep 'ignoring option' conftest.err >/dev/null 2>&1; then :; else 2563 2556 am_cv_CXX_dependencies_compiler_type=$depmode 2564 2557 break … … 3361 3354 for i in 1 2 3 4 5 6; do 3362 3355 echo '#include "conftst'$i'.h"' >> sub/conftest.c 3363 # Using `: > sub/conftst$i.h' creates only sub/conftst1.h with 3364 # Solaris 8's {/usr,}/bin/sh. 3365 touch sub/conftst$i.h 3356 : > sub/conftst$i.h 3366 3357 done 3367 3358 echo "${am__include} ${am__quote}sub/conftest.Po${am__quote}" > confmf … … 3391 3382 ${MAKE-make} -s -f confmf > /dev/null 2>&1; then 3392 3383 # icc doesn't choke on unknown options, it will just issue warnings 3393 # or remarks (even with -Werror). So we grep stderr for any message 3394 # that says an option was ignored or not supported. 3395 # When given -MP, icc 7.0 and 7.1 complain thusly: 3396 # icc: Command line warning: ignoring option '-M'; no argument required 3397 # The diagnosis changed in icc 8.0: 3398 # icc: Command line remark: option '-MP' not supported 3399 if (grep 'ignoring option' conftest.err || 3400 grep 'not supported' conftest.err) >/dev/null 2>&1; then :; else 3384 # (even with -Werror). So we grep stderr for any message 3385 # that says an option was ignored. 3386 if grep 'ignoring option' conftest.err >/dev/null 2>&1; then :; else 3401 3387 am_cv_CC_dependencies_compiler_type=$depmode 3402 3388 break … … 9539 9525 # Extract the definition of DEP_FILES from the Makefile without 9540 9526 # running `make'. 9541 DEPDIR=`sed -n 's/^DEPDIR =//p' < "$mf"`9527 DEPDIR=`sed -n -e '/^DEPDIR = / s///p' < "$mf"` 9542 9528 test -z "$DEPDIR" && continue 9543 9529 # When using ansi2knr, U may be empty or an underscore; expand it 9544 U=`sed -n 's/^U =//p' < "$mf"`9530 U=`sed -n -e '/^U = / s///p' < "$mf"` 9545 9531 test -d "$dirpart/$DEPDIR" || mkdir "$dirpart/$DEPDIR" 9546 9532 # We invoke sed twice because it is the simplest approach to 9547 9533 # changing $(DEPDIR) to its actual value in the expansion. 9548 for file in `sed -n '9534 for file in `sed -n -e ' 9549 9535 /^DEP_FILES = .*\\\\$/ { 9550 9536 s/^DEP_FILES = // -
orxonox/trunk/src/Makefile.am
r3966 r4010 37 37 track_manager.cc \ 38 38 track_node.cc \ 39 factory.cc \ 39 40 util/animation/animation.cc \ 40 41 util/animation/animation3d.cc \ … … 80 81 lib/math/vector.cc \ 81 82 lib/math/curve.cc \ 82 glmenu/glmenu_imagescreen.cc 83 glmenu/glmenu_imagescreen.cc \ 84 lib/xmlparser/tinyxml.cc \ 85 lib/xmlparser/tinystr.cc \ 86 lib/xmlparser/tinyxmlerror.cc \ 87 lib/xmlparser/tinyxmlparser.cc 88 83 89 84 90 noinst_HEADERS = orxonox.h \ -
orxonox/trunk/src/Makefile.in
r3966 r4010 55 55 am_orxonox_OBJECTS = orxonox.$(OBJEXT) game_loader.$(OBJEXT) \ 56 56 command_node.$(OBJEXT) keynames.$(OBJEXT) camera.$(OBJEXT) \ 57 track_manager.$(OBJEXT) track_node.$(OBJEXT) \57 track_manager.$(OBJEXT) track_node.$(OBJEXT) factory.$(OBJEXT) \ 58 58 animation.$(OBJEXT) animation3d.$(OBJEXT) \ 59 59 animation_player.$(OBJEXT) garbage_collector.$(OBJEXT) \ … … 72 72 base_entity.$(OBJEXT) base_object.$(OBJEXT) \ 73 73 ini_parser.$(OBJEXT) list.$(OBJEXT) resource_manager.$(OBJEXT) \ 74 vector.$(OBJEXT) curve.$(OBJEXT) glmenu_imagescreen.$(OBJEXT) 74 vector.$(OBJEXT) curve.$(OBJEXT) glmenu_imagescreen.$(OBJEXT) \ 75 tinyxml.$(OBJEXT) tinystr.$(OBJEXT) tinyxmlerror.$(OBJEXT) \ 76 tinyxmlparser.$(OBJEXT) 75 77 orxonox_OBJECTS = $(am_orxonox_OBJECTS) 76 78 orxonox_LDADD = $(LDADD) … … 87 89 @AMDEP_TRUE@ ./$(DEPDIR)/command_node.Po ./$(DEPDIR)/curve.Po \ 88 90 @AMDEP_TRUE@ ./$(DEPDIR)/data_tank.Po \ 89 @AMDEP_TRUE@ ./$(DEPDIR)/environment.Po \91 @AMDEP_TRUE@ ./$(DEPDIR)/environment.Po ./$(DEPDIR)/factory.Po \ 90 92 @AMDEP_TRUE@ ./$(DEPDIR)/game_loader.Po \ 91 93 @AMDEP_TRUE@ ./$(DEPDIR)/garbage_collector.Po \ … … 110 112 @AMDEP_TRUE@ ./$(DEPDIR)/test_bullet.Po ./$(DEPDIR)/test_gun.Po \ 111 113 @AMDEP_TRUE@ ./$(DEPDIR)/text_engine.Po ./$(DEPDIR)/texture.Po \ 114 @AMDEP_TRUE@ ./$(DEPDIR)/tinystr.Po ./$(DEPDIR)/tinyxml.Po \ 115 @AMDEP_TRUE@ ./$(DEPDIR)/tinyxmlerror.Po \ 116 @AMDEP_TRUE@ ./$(DEPDIR)/tinyxmlparser.Po \ 112 117 @AMDEP_TRUE@ ./$(DEPDIR)/track_manager.Po \ 113 118 @AMDEP_TRUE@ ./$(DEPDIR)/track_node.Po ./$(DEPDIR)/vector.Po \ … … 251 256 track_manager.cc \ 252 257 track_node.cc \ 258 factory.cc \ 253 259 util/animation/animation.cc \ 254 260 util/animation/animation3d.cc \ … … 294 300 lib/math/vector.cc \ 295 301 lib/math/curve.cc \ 296 glmenu/glmenu_imagescreen.cc 302 glmenu/glmenu_imagescreen.cc \ 303 lib/xmlparser/tinyxml.cc \ 304 lib/xmlparser/tinystr.cc \ 305 lib/xmlparser/tinyxmlerror.cc \ 306 lib/xmlparser/tinyxmlparser.cc 297 307 298 308 noinst_HEADERS = orxonox.h \ … … 450 460 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/data_tank.Po@am__quote@ 451 461 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/environment.Po@am__quote@ 462 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/factory.Po@am__quote@ 452 463 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/game_loader.Po@am__quote@ 453 464 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/garbage_collector.Po@am__quote@ … … 481 492 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/text_engine.Po@am__quote@ 482 493 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/texture.Po@am__quote@ 494 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/tinystr.Po@am__quote@ 495 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/tinyxml.Po@am__quote@ 496 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/tinyxmlerror.Po@am__quote@ 497 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/tinyxmlparser.Po@am__quote@ 483 498 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/track_manager.Po@am__quote@ 484 499 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/track_node.Po@am__quote@ … … 1207 1222 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 1208 1223 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o glmenu_imagescreen.obj `if test -f 'glmenu/glmenu_imagescreen.cc'; then $(CYGPATH_W) 'glmenu/glmenu_imagescreen.cc'; else $(CYGPATH_W) '$(srcdir)/glmenu/glmenu_imagescreen.cc'; fi` 1224 1225 tinyxml.o: lib/xmlparser/tinyxml.cc 1226 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxml.o -MD -MP -MF "$(DEPDIR)/tinyxml.Tpo" -c -o tinyxml.o `test -f 'lib/xmlparser/tinyxml.cc' || echo '$(srcdir)/'`lib/xmlparser/tinyxml.cc; \ 1227 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxml.Tpo" "$(DEPDIR)/tinyxml.Po"; else rm -f "$(DEPDIR)/tinyxml.Tpo"; exit 1; fi 1228 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='lib/xmlparser/tinyxml.cc' object='tinyxml.o' libtool=no @AMDEPBACKSLASH@ 1229 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/tinyxml.Po' tmpdepfile='$(DEPDIR)/tinyxml.TPo' @AMDEPBACKSLASH@ 1230 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 1231 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxml.o `test -f 'lib/xmlparser/tinyxml.cc' || echo '$(srcdir)/'`lib/xmlparser/tinyxml.cc 1232 1233 tinyxml.obj: lib/xmlparser/tinyxml.cc 1234 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxml.obj -MD -MP -MF "$(DEPDIR)/tinyxml.Tpo" -c -o tinyxml.obj `if test -f 'lib/xmlparser/tinyxml.cc'; 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\ 1243 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinystr.Tpo" "$(DEPDIR)/tinystr.Po"; else rm -f "$(DEPDIR)/tinystr.Tpo"; exit 1; fi 1244 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='lib/xmlparser/tinystr.cc' object='tinystr.o' libtool=no @AMDEPBACKSLASH@ 1245 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/tinystr.Po' tmpdepfile='$(DEPDIR)/tinystr.TPo' @AMDEPBACKSLASH@ 1246 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 1247 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinystr.o `test -f 'lib/xmlparser/tinystr.cc' || echo '$(srcdir)/'`lib/xmlparser/tinystr.cc 1248 1249 tinystr.obj: lib/xmlparser/tinystr.cc 1250 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinystr.obj -MD -MP -MF "$(DEPDIR)/tinystr.Tpo" -c -o tinystr.obj `if test -f 'lib/xmlparser/tinystr.cc'; then $(CYGPATH_W) 'lib/xmlparser/tinystr.cc'; 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\ 1259 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlerror.Tpo" "$(DEPDIR)/tinyxmlerror.Po"; else rm -f "$(DEPDIR)/tinyxmlerror.Tpo"; exit 1; fi 1260 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='lib/xmlparser/tinyxmlerror.cc' object='tinyxmlerror.o' libtool=no @AMDEPBACKSLASH@ 1261 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/tinyxmlerror.Po' tmpdepfile='$(DEPDIR)/tinyxmlerror.TPo' @AMDEPBACKSLASH@ 1262 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 1263 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlerror.o `test -f 'lib/xmlparser/tinyxmlerror.cc' || echo '$(srcdir)/'`lib/xmlparser/tinyxmlerror.cc 1264 1265 tinyxmlerror.obj: lib/xmlparser/tinyxmlerror.cc 1266 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxmlerror.obj -MD -MP -MF "$(DEPDIR)/tinyxmlerror.Tpo" -c -o tinyxmlerror.obj `if test -f 'lib/xmlparser/tinyxmlerror.cc'; then $(CYGPATH_W) 'lib/xmlparser/tinyxmlerror.cc'; else $(CYGPATH_W) '$(srcdir)/lib/xmlparser/tinyxmlerror.cc'; fi`; \ 1267 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlerror.Tpo" "$(DEPDIR)/tinyxmlerror.Po"; else rm -f "$(DEPDIR)/tinyxmlerror.Tpo"; exit 1; fi 1268 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='lib/xmlparser/tinyxmlerror.cc' object='tinyxmlerror.obj' libtool=no @AMDEPBACKSLASH@ 1269 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/tinyxmlerror.Po' tmpdepfile='$(DEPDIR)/tinyxmlerror.TPo' @AMDEPBACKSLASH@ 1270 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 1271 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlerror.obj `if test -f 'lib/xmlparser/tinyxmlerror.cc'; then $(CYGPATH_W) 'lib/xmlparser/tinyxmlerror.cc'; else $(CYGPATH_W) '$(srcdir)/lib/xmlparser/tinyxmlerror.cc'; fi` 1272 1273 tinyxmlparser.o: lib/xmlparser/tinyxmlparser.cc 1274 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxmlparser.o -MD -MP -MF "$(DEPDIR)/tinyxmlparser.Tpo" -c -o tinyxmlparser.o `test -f 'lib/xmlparser/tinyxmlparser.cc' || echo '$(srcdir)/'`lib/xmlparser/tinyxmlparser.cc; \ 1275 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlparser.Tpo" "$(DEPDIR)/tinyxmlparser.Po"; else rm -f "$(DEPDIR)/tinyxmlparser.Tpo"; exit 1; fi 1276 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='lib/xmlparser/tinyxmlparser.cc' object='tinyxmlparser.o' libtool=no @AMDEPBACKSLASH@ 1277 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/tinyxmlparser.Po' tmpdepfile='$(DEPDIR)/tinyxmlparser.TPo' @AMDEPBACKSLASH@ 1278 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 1279 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlparser.o `test -f 'lib/xmlparser/tinyxmlparser.cc' || echo '$(srcdir)/'`lib/xmlparser/tinyxmlparser.cc 1280 1281 tinyxmlparser.obj: lib/xmlparser/tinyxmlparser.cc 1282 @am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT tinyxmlparser.obj -MD -MP -MF "$(DEPDIR)/tinyxmlparser.Tpo" -c -o tinyxmlparser.obj `if test -f 'lib/xmlparser/tinyxmlparser.cc'; then $(CYGPATH_W) 'lib/xmlparser/tinyxmlparser.cc'; else $(CYGPATH_W) '$(srcdir)/lib/xmlparser/tinyxmlparser.cc'; fi`; \ 1283 @am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/tinyxmlparser.Tpo" "$(DEPDIR)/tinyxmlparser.Po"; else rm -f "$(DEPDIR)/tinyxmlparser.Tpo"; exit 1; fi 1284 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='lib/xmlparser/tinyxmlparser.cc' object='tinyxmlparser.obj' libtool=no @AMDEPBACKSLASH@ 1285 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/tinyxmlparser.Po' tmpdepfile='$(DEPDIR)/tinyxmlparser.TPo' @AMDEPBACKSLASH@ 1286 @AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ 1287 @am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o tinyxmlparser.obj `if test -f 'lib/xmlparser/tinyxmlparser.cc'; then $(CYGPATH_W) 'lib/xmlparser/tinyxmlparser.cc'; else $(CYGPATH_W) '$(srcdir)/lib/xmlparser/tinyxmlparser.cc'; fi` 1209 1288 uninstall-info-am: 1210 1289 -
orxonox/trunk/src/defs/stdincl.h
r3863 r4010 27 27 28 28 #include "compiler.h" 29 #include "xmlparser/tinyxml.h" 30 #include "factory.h" 29 31 30 32 #endif /* _STDINCL_H */ -
orxonox/trunk/src/game_loader.cc
r3727 r4010 25 25 #include "command_node.h" 26 26 #include "vector.h" 27 #include "factory.h" 27 28 28 29 #include <string.h> … … 164 165 can load everything it needs into memory then. 165 166 */ 167 168 if( name == NULL) 169 { 170 PRINTF0("No filename specified for loading"); 171 return NULL; 172 } 173 174 TiXmlDocument* XMLDoc = new TiXmlDocument( name); 175 // load the campaign document 176 if( !XMLDoc->LoadFile()) 177 { 178 // report an error 179 PRINTF0("Error loading XML File: %s @ %d:%d\n", XMLDoc->ErrorDesc(), XMLDoc->ErrorRow(), XMLDoc->ErrorCol()); 180 delete XMLDoc; 181 return NULL; 182 } 183 184 // check basic validity 185 TiXmlElement* root = XMLDoc->RootElement(); 186 assert( root != NULL); 187 188 if( strcmp( root->Value(), "Campaign")) 189 { 190 // report an error 191 PRINTF(0)("Specified XML File is not an orxonox campaign file (Campaign element missing)\n"); 192 delete XMLDoc; 193 return NULL; 194 } 195 196 // construct campaign 197 Campaign* c = new Campaign( root); 198 199 // free the XML data 200 delete XMLDoc; 201 202 return c; 166 203 } 167 204 … … 230 267 this->currentCampaign->previousLevel(); 231 268 } 269 270 /** 271 \brief add a Factory to the Factory Q 272 \param factory a Factory to be registered 273 */ 274 void GameLoader::registerFactory( Factory* factory) 275 { 276 assert( factory != NULL); 277 278 PRINTF0("Registered factory for '%s'\n", factory->getClassname()); 279 280 if( first == NULL) first = factory; 281 else first->registerFactory( factory); 282 } 283 284 /** 285 \brief load a StoryEntity 286 \param element a XMLElement containing all the needed info 287 */ 288 BaseObject* GameLoader::fabricate( TiXmlElement* element) 289 { 290 assert( element != NULL); 291 292 if( first == NULL) 293 { 294 PRINTF0("GameLoader does not know any factories, fabricate() failed\n"); 295 return NULL; 296 } 297 298 if( element->Value() != NULL) 299 { 300 PRINTF0("Attempting fabrication of a '%s'\n", element->Value()); 301 BaseObject* b = first->fabricate( element); 302 if( b == NULL) PRINTF0("Failed to fabricate a '%s'\n", element->Value()); 303 else PRINTF0("Successfully fabricated a '%s'\n", element->Value()); 304 return b; 305 } 306 307 PRINTF0("Fabricate failed, TiXmlElement did not contain a value\n"); 308 309 return NULL; 310 } -
orxonox/trunk/src/game_loader.h
r3629 r4010 10 10 #include "story_def.h" 11 11 #include "comincl.h" 12 12 13 13 14 //----------------------------------------------------------------------------- … … 51 52 ErrorMessage loadDebugCampaign(Uint32 campaignID); 52 53 54 void registerFactory( Factory* factory); 55 BaseObject* fabricate( TiXmlElement* data); 56 53 57 private: 54 58 GameLoader (); … … 62 66 Campaign* fileToCampaign(char* name); 63 67 68 Factory* first; 64 69 }; 65 70 -
orxonox/trunk/src/orxonox.cc
r4009 r4010 34 34 #include "resource_manager.h" 35 35 #include "text_engine.h" 36 #include "factory.h" 36 37 37 38 #include <string.h> … … 200 201 201 202 this->gameLoader = GameLoader::getInstance(); 202 this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0); 203 this->gameLoader->loadCampaign("../data/worlds/DefaultCampaign.oxc"); 204 // this->gameLoader->loadDebugCampaign(DEBUG_CAMPAIGN_0); 203 205 this->gameLoader->init(); 204 206 this->gameLoader->start(); … … 346 348 #include "player.h" 347 349 #include "base_object.h" 350 348 351 #include <asm/msr.h> 349 352 #include <linux/timex.h> -
orxonox/trunk/src/story_entities/campaign.cc
r3832 r4010 19 19 #include "campaign.h" 20 20 21 #include "game_loader.h" 21 22 #include "story_entity.h" 22 23 … … 34 35 this->isInit = false; 35 36 } 36 37 Campaign::Campaign ( TiXmlElement* root) 38 { 39 TiXmlElement* element; 40 const char* string; 41 int id; 42 43 PRINTF0("Loading Campaign...\n"); 44 45 assert( root != NULL); 46 GameLoader* loader = GameLoader::getInstance(); 47 48 this->entities = new tList<StoryEntity>(); 49 this->isInit = false; 50 51 // grab all the necessary parameters 52 string = grabParameter( root, "identifier"); 53 if( string == NULL || sscanf(string, "%d", &id) != 1) 54 { 55 PRINTF0("Campaign is missing a proper 'identifier'\n"); 56 this->setStoryID( -1); 57 } 58 else this->setStoryID( id); 59 60 // find WorldList 61 element = root->FirstChildElement( "WorldList"); 62 if( element == NULL) 63 { 64 PRINTF0("Campaign is missing a proper 'WorldList'\n"); 65 } 66 else 67 element = element->FirstChildElement(); 68 69 // load Worlds/Subcampaigns/Whatever 70 StoryEntity* lastCreated = NULL; 71 while( element != NULL) 72 { 73 printf("Campaign: Constructor: adding a world\n"); 74 StoryEntity* created = (StoryEntity*) loader->fabricate( element); 75 /* 76 if( lastCreated != NULL) 77 created->setNextStoryID( lastCreated->getStoryID()); 78 else 79 created->setNextStoryID( WORLD_ID_GAMEEND); 80 */ 81 if( created != NULL) 82 { 83 this->addEntity( created); 84 lastCreated = created; 85 } 86 element = element->NextSiblingElement(); 87 } 88 //if( lastCreated != NULL) 89 //lastCreated->setStoryID( WORLD_ID_GAMEEND); 90 } 37 91 38 92 Campaign::~Campaign () {} -
orxonox/trunk/src/story_entities/campaign.h
r3608 r4010 14 14 public: 15 15 Campaign (); 16 Campaign ( TiXmlElement* root); 16 17 virtual ~Campaign (); 17 18 -
orxonox/trunk/src/story_entities/world.cc
r3993 r4010 1 1 2 2 3 /* … … 43 44 #include "glmenu_imagescreen.h" 44 45 #include "list.h" 46 #include "game_loader.h" 45 47 46 48 #include "animation3d.h" 47 49 50 #include "substring.h" 48 51 49 52 using namespace std; 50 51 53 52 54 WorldInterface* WorldInterface::singletonRef = 0; … … 114 116 } 115 117 116 118 CREATE_FACTORY(World); 119 120 World::World( TiXmlElement* root) 121 { 122 this->constuctorInit("", -1); 123 124 const char *string; 125 char *name; 126 int id; 127 128 PRINTF0("Creating a World\n"); 129 130 // identifier 131 string = grabParameter( root, "identifier"); 132 if( string == NULL || sscanf(string, "%d", &id) != 1) 133 { 134 PRINTF0("World is missing a proper 'identifier'\n"); 135 this->setStoryID( -1); 136 } 137 else setStoryID( id); 138 139 // next id 140 string = grabParameter( root, "nextid"); 141 if( string == NULL || sscanf(string, "%d", &id) != 1) 142 { 143 PRINTF0("World is missing a proper 'nextid'\n"); 144 this->setStoryID( -1); 145 } 146 else setNextStoryID( id); 147 148 149 // path 150 string = grabParameter( root, "path"); 151 if( string == NULL) 152 { 153 PRINTF0("World is missing a proper 'path'\n"); 154 this->setPath( NULL); 155 } 156 else 157 { 158 name = new char[strlen(string + 2)]; 159 strcpy( name, string); 160 this->setPath( name); 161 } 162 } 117 163 118 164 /** … … 123 169 World::World (char* name) 124 170 { 125 this-> init(name, -1);171 this->constuctorInit(name, -1); 126 172 //NullParent* np = NullParent::getInstance(); 127 173 } … … 133 179 World::World (int worldID) 134 180 { 135 this-> init(NULL, worldID);181 this->constuctorInit(NULL, worldID); 136 182 } 137 183 … … 178 224 NO LEVEL LOADING HERE - NEVER! 179 225 */ 180 void World:: init(char* name, int worldID)226 void World::constuctorInit(char* name, int worldID) 181 227 { 182 228 this->setClassName ("World"); 183 229 184 this->worldName = name; 230 //this->worldName = name; 231 //this->worldName = new char[strlen(name)+1]; 232 //strcpy(this->worldName, name); 185 233 this->debugWorldNr = worldID; 186 234 this->entities = new tList<WorldEntity>(); 187 AnimationPlayer::getInstance(); // initializes the animationPlayer188 235 } 189 236 … … 201 248 wi->init(this); 202 249 this->garbageCollector = GarbageCollector::getInstance(); 250 203 251 this->trackManager = TrackManager::getInstance(); 204 252 this->lightMan = LightManager::getInstance(); … … 206 254 this->nullParent->setName ("NullParent"); 207 255 256 AnimationPlayer::getInstance(); // initializes the animationPlayer 257 208 258 } 209 259 … … 213 263 */ 214 264 ErrorMessage World::load() 215 { 216 // BezierCurve* tmpCurve = new BezierCurve(); 217 if(this->debugWorldNr != -1) 218 { 219 // initializing Font 220 this->glmis->step(); 265 { 266 PRINTF0("> Loading world: '%s'\n", getPath()); 267 268 GameLoader* loader = GameLoader::getInstance(); 269 270 if( getPath() == NULL) 271 { 272 PRINTF0("World has no path specified for loading"); 273 return (ErrorMessage){213,"Path not specified","World::load()"}; 274 } 275 276 TiXmlDocument* XMLDoc = new TiXmlDocument( path); 277 // load the campaign document 278 if( !XMLDoc->LoadFile()) 279 //this->glmis->step(); 280 281 { 282 // report an error 283 PRINTF0("Error loading XML File: %s @ %d:%d\n", XMLDoc->ErrorDesc(), XMLDoc->ErrorRow(), XMLDoc->ErrorCol()); 284 delete XMLDoc; 285 return (ErrorMessage){213,"XML File parsing error","World::load()"}; 286 } 287 288 // check basic validity 289 TiXmlElement* root = XMLDoc->RootElement(); 290 assert( root != NULL); 291 292 if( root == NULL || root->Value() == NULL || strcmp( root->Value(), "WorldDataFile")) 293 { 294 // report an error 295 PRINTF0("Specified XML File is not an orxonox world data file (WorldDataFile element missing)\n"); 296 delete XMLDoc; 297 return (ErrorMessage){213,"Path not a WorldDataFile","World::load()"}; 298 } 299 300 // load the parameters 301 // name 302 char* temp; 303 const char* string = grabParameter( root, "name"); 304 if( string == NULL) 305 { 306 PRINTF0("World is missing a proper 'name'\n"); 307 string = "Unknown"; 308 temp = new char[strlen(string + 2)]; 309 strcpy( temp, string); 310 this->worldName = temp; 311 } 312 else 313 { 314 temp = new char[strlen(string + 2)]; 315 strcpy( temp, string); 316 this->worldName = temp; 317 } 318 319 320 // find WorldEntities 321 TiXmlElement* element = root->FirstChildElement( "WorldEntities"); 322 323 if( element == NULL) 324 { 325 PRINTF0("World is missing 'WorldEntities'\n"); 326 } 327 else 328 { 329 element = element->FirstChildElement(); 330 // load Players/Objects/Whatever 331 PRINTF0("Loading WorldEntities\n"); 332 while( element != NULL) 333 { 334 WorldEntity* created = (WorldEntity*) loader->fabricate( element); 335 if( created != NULL) this->spawn( created); 336 // if we load a 'Player' we use it as localPlayer 337 //todo do this more elegant 338 if( element->Value() != NULL && !strcmp( element->Value(), "Player")) localPlayer = (Player*) created; 339 if( element->Value() != NULL && !strcmp( element->Value(), "SkyBox")) skyBox = (SkyBox*) created; 340 element = element->NextSiblingElement(); 341 } 342 PRINTF0("Done loading WorldEntities\n"); 343 } 344 345 // find Track 346 /*element = root->FirstChildElement( "Track"); 347 if( element == NULL) 348 { 349 PRINTF0("============>>>>>>>>>>>>>>>>>World is missing a 'Track'\n"); 350 } 351 else 352 { 353 //load track 354 PRINTF0("============>>>>>>>>>>>>>>>>Loading Track\n"); 355 356 trackManager->loadTrack( element); 357 trackManager->finalize(); 358 PRINTF0("============>>>>>>>>>>>>>>>>Done loading Track\n"); 359 }*/ 360 361 // free the XML data 362 delete XMLDoc; 363 364 // finalize world 365 // initialize Font 366 // testFont = new FontSet(); 367 // testFont->buildFont("../data/pictures/font.tga"); 368 369 // create null parent 370 this->nullParent = NullParent::getInstance (); 371 this->nullParent->setName ("NullParent"); 372 373 // finalize myPlayer 374 if( localPlayer == NULL) 375 { 376 PRINTF0("No Player specified in World '%s'\n", this->worldName); 377 return (ErrorMessage){213,"No Player defined","World::load()"}; 378 } 379 380 // bind input 381 Orxonox *orx = Orxonox::getInstance (); 382 orx->getLocalInput()->bind (localPlayer); 383 384 // bind camera 385 this->localCamera = new Camera(); 386 this->localCamera->setName ("camera"); 387 //this->localCamera->bind (localPlayer); 388 this->localPlayer->addChild (this->localCamera); 389 390 391 // stuff beyond this point remains to be loaded properly 392 221 393 // initializing the TrackManager 222 394 this->trackManager = TrackManager::getInstance(); 223 395 //trackManager->addPoint(Vector(0,0,0)); 224 396 trackManager->addPoint(Vector(150, -35, 5)); … … 278 450 279 451 280 /*monitor progress*/ 281 this->glmis->step(); 282 283 // LIGHT initialisation 284 285 lightMan->setAmbientColor(.1,.1,.1); 286 lightMan->addLight(); 287 // lightMan->setAttenuation(1.0, .01, 0.0); 288 // lightMan->setDiffuseColor(1,1,1); 289 // lightMan->addLight(1); 290 // lightMan->setPosition(20, 10, -20); 291 // lightMan->setDiffuseColor(0,0,0); 292 lightMan->debug(); 293 294 switch(this->debugWorldNr) 295 { 296 /* 297 this loads the hard-coded debug world. this only for simplicity and will be 298 removed by a reald world-loader, which interprets a world-file. 299 if you want to add an own debug world, just add a case DEBUG_WORLD_[nr] and 300 make whatever you want... 301 */ 302 case DEBUG_WORLD_0: 303 { 304 lightMan->setPosition(-5.0, 10.0, -40.0); 305 306 // !\todo old track-system has to be removed 307 308 //create helper for player 309 //HelperParent* hp = new HelperParent (); 310 /* the player has to be added to this helper */ 311 312 // create a player 313 this->localPlayer = new Player (); 314 this->localPlayer->setName ("player"); 315 this->spawn (this->localPlayer); 316 /*monitor progress*/ 317 //this->glmis->step(); 318 this->glmis->step(); 319 320 // bind input 321 Orxonox *orx = Orxonox::getInstance (); 322 orx->getLocalInput()->bind (this->localPlayer); 452 // LIGHT initialisation 453 lightMan = LightManager::getInstance(); 454 lightMan->setAmbientColor(.1,.1,.1); 455 lightMan->addLight(); 456 // lightMan->setAttenuation(1.0, .01, 0.0); 457 // lightMan->setDiffuseColor(1,1,1); 458 // lightMan->addLight(1); 459 // lightMan->setPosition(20, 10, -20); 460 // lightMan->setDiffuseColor(0,0,0); 461 lightMan->debug(); 462 lightMan->setPosition(-5.0, 10.0, -40.0); 463 464 // trackManager->setBindSlave(env); 465 PNode* tn = trackManager->getTrackNode(); 466 tn->addChild(this->localPlayer); 467 468 //localCamera->setParent(TrackNode::getInstance()); 469 tn->addChild(this->localCamera); 470 localCamera->lookAt(tn); 471 this->localPlayer->setMode(PNODE_ALL); 472 Vector* cameraOffset = new Vector (0, 5, -10); 473 trackManager->condition(2, LEFTRIGHT, this->localPlayer); 474 475 476 // initialize debug coord system 477 objectList = glGenLists(1); 478 glNewList (objectList, GL_COMPILE); 479 480 // trackManager->drawGraph(.01); 481 trackManager->debug(2); 482 glEndList(); 483 484 terrain = new Terrain("../data/worlds/newGround.obj"); 485 terrain->setRelCoor(Vector(0,-10,0)); 486 this->spawn(terrain); 487 488 } 489 490 void World::loadDebugWorld(int worldID) 491 { 492 /*monitor progress*/ 493 this->glmis->step(); 494 495 // LIGHT initialisation 496 497 lightMan->setAmbientColor(.1,.1,.1); 498 lightMan->addLight(); 499 // lightMan->setAttenuation(1.0, .01, 0.0); 500 // lightMan->setDiffuseColor(1,1,1); 501 // lightMan->addLight(1); 502 // lightMan->setPosition(20, 10, -20); 503 // lightMan->setDiffuseColor(0,0,0); 504 lightMan->debug(); 505 506 switch(this->debugWorldNr) 507 { 508 /* 509 this loads the hard-coded debug world. this only for simplicity and will be 510 removed by a reald world-loader, which interprets a world-file. 511 if you want to add an own debug world, just add a case DEBUG_WORLD_[nr] and 512 make whatever you want... 513 */ 514 case DEBUG_WORLD_0: 515 { 516 lightMan->setPosition(-5.0, 10.0, -40.0); 517 518 // !\todo old track-system has to be removed 519 520 //create helper for player 521 //HelperParent* hp = new HelperParent (); 522 /* the player has to be added to this helper */ 523 524 // create a player 525 this->localPlayer = new Player (); 526 this->localPlayer->setName ("player"); 527 this->spawn (this->localPlayer); 528 /*monitor progress*/ 529 //this->glmis->step(); 530 this->glmis->step(); 531 532 // bind input 533 Orxonox *orx = Orxonox::getInstance (); 534 orx->getLocalInput()->bind (this->localPlayer); 323 535 324 // bind camera325 this->localCamera = new Camera();326 this->localCamera->setName ("camera");536 // bind camera 537 this->localCamera = new Camera(); 538 this->localCamera->setName ("camera"); 327 539 328 /*monitor progress*/329 this->glmis->step();330 331 // Create SkySphere332 // this->skySphere = new Skysphere("../data/pictures/sky-replace.jpg");333 // this->skySphere->setName("SkySphere");334 // this->localCamera->addChild(this->skySphere);335 // this->spawn(this->skySphere);336 skyBox = new SkyBox();337 skyBox->setTexture("pictures/sky/skybox", "jpg");338 skyBox->setParent(localCamera);339 this->spawn(skyBox);340 341 /*monitor progress*/342 this->glmis->step();540 /*monitor progress*/ 541 this->glmis->step(); 542 543 // Create SkySphere 544 // this->skySphere = new Skysphere("../data/pictures/sky-replace.jpg"); 545 // this->skySphere->setName("SkySphere"); 546 // this->localCamera->addChild(this->skySphere); 547 // this->spawn(this->skySphere); 548 skyBox = new SkyBox(); 549 skyBox->setTexture("pictures/sky/skybox", "jpg"); 550 skyBox->setParent(localCamera); 551 this->spawn(skyBox); 552 553 /*monitor progress*/ 554 this->glmis->step(); 343 555 344 556 345 WorldEntity* env = new Environment();346 env->setName ("env");347 this->spawn(env);557 WorldEntity* env = new Environment(); 558 env->setName ("env"); 559 this->spawn(env); 348 560 349 561 350 /*351 Vector* es = new Vector (10, 5, 0);352 Quaternion* qs = new Quaternion ();353 WorldEntity* pr = new Primitive(P_CYLINDER);354 pr->setName("primitive");355 this->spawn(pr, this->localPlayer, es, qs, PNODE_MOVEMENT);356 */357 358 /*monitor progress*/359 this->glmis->step();360 361 // trackManager->setBindSlave(env);362 PNode* tn = trackManager->getTrackNode();363 tn->addChild(this->localPlayer);364 this->localCamera->lookAt(tn);365 366 //localCamera->setParent(TrackNode::getInstance());367 tn->addChild(this->localCamera);368 // localCamera->lookAt(tn);369 this->localPlayer->setMode(PNODE_ALL);370 //Vector* cameraOffset = new Vector (0, 5, -10);371 trackManager->condition(2, LEFTRIGHT, this->localPlayer);372 this->glmis->step();373 break;374 }375 case DEBUG_WORLD_1:376 {377 lightMan->setPosition(.0, .0, .0);378 lightMan->setAttenuation(1.0, .01, 0.0);379 lightMan->setSpecularColor(1,0,0);380 this->nullParent = NullParent::getInstance ();381 this->nullParent->setName ("NullParent");382 383 // create a player384 WorldEntity* myPlayer = new Player();385 myPlayer->setName ("player");386 this->spawn(myPlayer);387 this->localPlayer = myPlayer;562 /* 563 Vector* es = new Vector (10, 5, 0); 564 Quaternion* qs = new Quaternion (); 565 WorldEntity* pr = new Primitive(P_CYLINDER); 566 pr->setName("primitive"); 567 this->spawn(pr, this->localPlayer, es, qs, PNODE_MOVEMENT); 568 */ 569 570 /*monitor progress*/ 571 this->glmis->step(); 572 573 // trackManager->setBindSlave(env); 574 PNode* tn = trackManager->getTrackNode(); 575 tn->addChild(this->localPlayer); 576 this->localCamera->lookAt(tn); 577 578 //localCamera->setParent(TrackNode::getInstance()); 579 tn->addChild(this->localCamera); 580 // localCamera->lookAt(tn); 581 this->localPlayer->setMode(PNODE_ALL); 582 //Vector* cameraOffset = new Vector (0, 5, -10); 583 trackManager->condition(2, LEFTRIGHT, this->localPlayer); 584 this->glmis->step(); 585 break; 586 } 587 case DEBUG_WORLD_1: 588 { 589 lightMan->setPosition(.0, .0, .0); 590 lightMan->setAttenuation(1.0, .01, 0.0); 591 lightMan->setSpecularColor(1,0,0); 592 this->nullParent = NullParent::getInstance (); 593 this->nullParent->setName ("NullParent"); 594 595 // create a player 596 WorldEntity* myPlayer = new Player(); 597 myPlayer->setName ("player"); 598 this->spawn(myPlayer); 599 this->localPlayer = myPlayer; 388 600 389 // bind input390 Orxonox *orx = Orxonox::getInstance();391 orx->getLocalInput()->bind (myPlayer);601 // bind input 602 Orxonox *orx = Orxonox::getInstance(); 603 orx->getLocalInput()->bind (myPlayer); 392 604 393 // bind camera394 this->localCamera = new Camera ();395 this->localCamera->setName ("camera");396 this->localCamera->lookAt(LightManager::getInstance()->getLight(0));397 this->localCamera->setParent(this->localPlayer);398 399 // Create SkySphere400 skySphere = new Skysphere("../data/pictures/sky-replace.jpg");401 this->localPlayer->addChild(this->skySphere);402 this->spawn(this->skySphere);403 Vector* es = new Vector (20, 0, 0);404 Quaternion* qs = new Quaternion ();405 406 lightMan->getLight(0)->setParent(trackManager->getTrackNode());407 break;408 }409 case DEBUG_WORLD_2:410 {411 lightMan->setAmbientColor(.1,.1,.1);412 lightMan->addLight();413 lightMan->setPosition(-5.0, 10.0, -40.0);414 this->nullParent = NullParent::getInstance ();415 this->nullParent->setName ("NullParent");416 417 // !\todo old track-system has to be removed418 419 //create helper for player420 //HelperParent* hp = new HelperParent ();421 /* the player has to be added to this helper */422 423 // create a player424 this->localPlayer = new Player ();425 this->localPlayer->setName ("player");426 this->spawn (this->localPlayer);427 /*monitor progress*/428 //this->glmis->step();429 this->glmis->step();430 431 // bind input432 Orxonox *orx = Orxonox::getInstance ();433 orx->getLocalInput()->bind (this->localPlayer);605 // bind camera 606 this->localCamera = new Camera (); 607 this->localCamera->setName ("camera"); 608 this->localCamera->lookAt(LightManager::getInstance()->getLight(0)); 609 this->localCamera->setParent(this->localPlayer); 610 611 // Create SkySphere 612 skySphere = new Skysphere("../data/pictures/sky-replace.jpg"); 613 this->localPlayer->addChild(this->skySphere); 614 this->spawn(this->skySphere); 615 Vector* es = new Vector (20, 0, 0); 616 Quaternion* qs = new Quaternion (); 617 618 lightMan->getLight(0)->setParent(trackManager->getTrackNode()); 619 break; 620 } 621 case DEBUG_WORLD_2: 622 { 623 lightMan->setAmbientColor(.1,.1,.1); 624 lightMan->addLight(); 625 lightMan->setPosition(-5.0, 10.0, -40.0); 626 this->nullParent = NullParent::getInstance (); 627 this->nullParent->setName ("NullParent"); 628 629 // !\todo old track-system has to be removed 630 631 //create helper for player 632 //HelperParent* hp = new HelperParent (); 633 /* the player has to be added to this helper */ 634 635 // create a player 636 this->localPlayer = new Player (); 637 this->localPlayer->setName ("player"); 638 this->spawn (this->localPlayer); 639 /*monitor progress*/ 640 //this->glmis->step(); 641 this->glmis->step(); 642 643 // bind input 644 Orxonox *orx = Orxonox::getInstance (); 645 orx->getLocalInput()->bind (this->localPlayer); 434 646 435 // bind camera436 this->localCamera = new Camera();437 this->localCamera->setName ("camera");438 this->localCamera->lookAt(this->localPlayer);439 this->localCamera->setParent(this->localPlayer);647 // bind camera 648 this->localCamera = new Camera(); 649 this->localCamera->setName ("camera"); 650 this->localCamera->lookAt(this->localPlayer); 651 this->localCamera->setParent(this->localPlayer); 440 652 441 /*monitor progress*/442 this->glmis->step();443 444 // Create SkySphere445 this->skySphere = new Skysphere("../data/pictures/sky-replace.jpg");446 this->skySphere->setName("SkySphere");447 this->spawn(this->skySphere);448 this->localCamera->addChild(this->skySphere);449 this->skySphere->setMode(PNODE_MOVEMENT);450 /*monitor progress*/451 this->glmis->step();452 453 454 WorldEntity* baseNode = new Satellite(Vector(1,0,1), 1.2);455 this->localPlayer->addChild(baseNode);456 baseNode->setRelCoor(Vector(10.0, 2.0, 1.0));457 this->spawn(baseNode);458 459 WorldEntity* secondNode = new Satellite(Vector(0,0,1), 2.0);460 baseNode->addChild(secondNode);461 secondNode->setRelCoor(Vector(0.0, 0.0, 3.0));462 this->spawn(secondNode);463 464 465 WorldEntity* thirdNode = new Satellite(Vector(0,0,1), 1.0);466 secondNode->addChild(thirdNode);467 thirdNode->setRelCoor(Vector(2.0, 0.0, 0.0));468 this->spawn(thirdNode);653 /*monitor progress*/ 654 this->glmis->step(); 655 656 // Create SkySphere 657 this->skySphere = new Skysphere("../data/pictures/sky-replace.jpg"); 658 this->skySphere->setName("SkySphere"); 659 this->spawn(this->skySphere); 660 this->localCamera->addChild(this->skySphere); 661 this->skySphere->setMode(PNODE_MOVEMENT); 662 /*monitor progress*/ 663 this->glmis->step(); 664 665 666 WorldEntity* baseNode = new Satellite(Vector(1,0,1), 1.2); 667 this->localPlayer->addChild(baseNode); 668 baseNode->setRelCoor(Vector(10.0, 2.0, 1.0)); 669 this->spawn(baseNode); 670 671 WorldEntity* secondNode = new Satellite(Vector(0,0,1), 2.0); 672 baseNode->addChild(secondNode); 673 secondNode->setRelCoor(Vector(0.0, 0.0, 3.0)); 674 this->spawn(secondNode); 675 676 677 WorldEntity* thirdNode = new Satellite(Vector(0,0,1), 1.0); 678 secondNode->addChild(thirdNode); 679 thirdNode->setRelCoor(Vector(2.0, 0.0, 0.0)); 680 this->spawn(thirdNode); 469 681 470 682 471 683 472 WorldEntity* c = new Environment();473 this->localPlayer->addChild(c);474 c->setRelCoor(Vector(10.0, 2.0, -1.0));475 this->spawn(c);684 WorldEntity* c = new Environment(); 685 this->localPlayer->addChild(c); 686 c->setRelCoor(Vector(10.0, 2.0, -1.0)); 687 this->spawn(c); 476 688 477 689 478 690 479 Animation3D* animation = new Animation3D(c);480 animation->setInfinity(ANIM_INF_REPLAY);481 482 483 animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_NEG_EXP, ANIM_LINEAR);484 animation->addKeyFrame(Vector(0, 2, 0), Quaternion(M_PI, Vector(0,1,0)), 1.0, ANIM_NEG_EXP, ANIM_LINEAR);485 animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_NEG_EXP, ANIM_LINEAR);486 487 488 489 490 491 492 /*493 KeyFrame* f1 = new KeyFrame;494 f1->position = new Vector(-1.1, 0.0, 2.6);495 f1->direction = new Quaternion();496 f1->time = 1.0;497 f1->mode = NEG_EXP;691 Animation3D* animation = new Animation3D(c); 692 animation->setInfinity(ANIM_INF_REPLAY); 693 694 695 animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_NEG_EXP, ANIM_LINEAR); 696 animation->addKeyFrame(Vector(0, 2, 0), Quaternion(M_PI, Vector(0,1,0)), 1.0, ANIM_NEG_EXP, ANIM_LINEAR); 697 animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_NEG_EXP, ANIM_LINEAR); 698 699 700 701 702 703 704 /* 705 KeyFrame* f1 = new KeyFrame; 706 f1->position = new Vector(-1.1, 0.0, 2.6); 707 f1->direction = new Quaternion(); 708 f1->time = 1.0; 709 f1->mode = NEG_EXP; 498 710 499 711 500 KeyFrame* f2 = new KeyFrame;501 f2->position = new Vector(-2.1, 0.0, 2.6);502 f2->direction = new Quaternion();503 f2->time = 0.1;504 f2->mode = NEG_EXP;712 KeyFrame* f2 = new KeyFrame; 713 f2->position = new Vector(-2.1, 0.0, 2.6); 714 f2->direction = new Quaternion(); 715 f2->time = 0.1; 716 f2->mode = NEG_EXP; 505 717 506 KeyFrame* f3 = new KeyFrame;507 f3->position = new Vector(10.0, 2.0, -1.0);508 f3->direction = new Quaternion();509 f3->time = 0.2;510 f3->mode = NEG_EXP;718 KeyFrame* f3 = new KeyFrame; 719 f3->position = new Vector(10.0, 2.0, -1.0); 720 f3->direction = new Quaternion(); 721 f3->time = 0.2; 722 f3->mode = NEG_EXP; 511 723 512 KeyFrame* f4 = new KeyFrame;513 f4->position = new Vector(10.0, 5.0, -1.0);514 f4->direction = new Quaternion();515 f4->time = 1.0;516 f4->mode = NEG_EXP;724 KeyFrame* f4 = new KeyFrame; 725 f4->position = new Vector(10.0, 5.0, -1.0); 726 f4->direction = new Quaternion(); 727 f4->time = 1.0; 728 f4->mode = NEG_EXP; 517 729 518 730 519 731 520 this->simpleAnimation->animatorBegin(); 521 this->simpleAnimation->selectObject(b); 522 this->simpleAnimation->setAnimationMode(SINGLE); 523 this->simpleAnimation->addKeyFrame(f1); 524 this->simpleAnimation->addKeyFrame(f2); 525 this->simpleAnimation->start(); 526 this->simpleAnimation->selectObject(c); 527 this->simpleAnimation->addKeyFrame(f3); 528 this->simpleAnimation->addKeyFrame(f4); 529 this->simpleAnimation->start(); 530 this->simpleAnimation->animatorEnd(); 531 */ 532 533 /* 534 Vector* es = new Vector (10, 5, 0); 535 Quaternion* qs = new Quaternion (); 536 WorldEntity* pr = new Primitive(P_CYLINDER); 537 pr->setName("primitive"); 538 this->spawn(pr, this->localPlayer, es, qs, PNODE_MOVEMENT); 539 */ 540 541 /*monitor progress*/ 542 this->glmis->step(); 543 544 // trackManager->setBindSlave(env); 545 PNode* tn = trackManager->getTrackNode(); 546 tn->addChild(this->localPlayer); 547 548 //localCamera->setParent(TrackNode::getInstance()); 549 tn->addChild(this->localCamera); 550 // localCamera->lookAt(tn); 551 this->localPlayer->setMode(PNODE_ALL); 552 //Vector* cameraOffset = new Vector (0, 5, -10); 553 trackManager->condition(2, LEFTRIGHT, this->localPlayer); 554 this->glmis->step(); 555 556 break; 557 } 558 default: 559 printf("World::load() - no world with ID %i found", this->debugWorldNr ); 560 } 561 } 562 else if(this->worldName != NULL) 563 { 564 565 } 566 567 // initialize debug coord system 568 objectList = glGenLists(1); 569 glNewList (objectList, GL_COMPILE); 570 571 // trackManager->drawGraph(.01); 572 trackManager->debug(2); 573 glEndList(); 574 575 terrain = new Terrain("../data/worlds/newGround.obj"); 576 terrain->setRelCoor(Vector(0,-10,0)); 577 this->spawn(terrain); 578 579 } 732 this->simpleAnimation->animatorBegin(); 733 this->simpleAnimation->selectObject(b); 734 this->simpleAnimation->setAnimationMode(SINGLE); 735 this->simpleAnimation->addKeyFrame(f1); 736 this->simpleAnimation->addKeyFrame(f2); 737 this->simpleAnimation->start(); 738 this->simpleAnimation->selectObject(c); 739 this->simpleAnimation->addKeyFrame(f3); 740 this->simpleAnimation->addKeyFrame(f4); 741 this->simpleAnimation->start(); 742 this->simpleAnimation->animatorEnd(); 743 */ 744 745 /* 746 Vector* es = new Vector (10, 5, 0); 747 Quaternion* qs = new Quaternion (); 748 WorldEntity* pr = new Primitive(P_CYLINDER); 749 pr->setName("primitive"); 750 this->spawn(pr, this->localPlayer, es, qs, PNODE_MOVEMENT); 751 */ 752 753 /*monitor progress*/ 754 this->glmis->step(); 755 756 // trackManager->setBindSlave(env); 757 PNode* tn = trackManager->getTrackNode(); 758 tn->addChild(this->localPlayer); 759 760 //localCamera->setParent(TrackNode::getInstance()); 761 tn->addChild(this->localCamera); 762 // localCamera->lookAt(tn); 763 this->localPlayer->setMode(PNODE_ALL); 764 //Vector* cameraOffset = new Vector (0, 5, -10); 765 trackManager->condition(2, LEFTRIGHT, this->localPlayer); 766 this->glmis->step(); 767 768 break; 769 } 770 default: 771 printf("World::load() - no world with ID %i found", this->debugWorldNr ); 772 } 773 } 774 580 775 581 776 … … 852 1047 this->tick (); 853 1048 // Update the state 854 this->update (); 1049 this->update (); 855 1050 // Process collision 856 1051 this->collide (); … … 935 1130 } 936 1131 delete iterator; 937 //skySphere->updatePosition(localCamera->absCoordinate); 938 1132 939 1133 /* update tick the rest */ 940 1134 this->trackManager->tick(this->dt); … … 1055 1249 } 1056 1250 1251 void World::setPath( const char* name) 1252 { 1253 this->path = new char[strlen(name)+1]; 1254 strcpy(this->path, name); 1255 } 1256 1257 const char* World::getPath( void) 1258 { 1259 return path; 1260 } -
orxonox/trunk/src/story_entities/world.h
r3851 r4010 11 11 #include "story_entity.h" 12 12 #include "p_node.h" 13 13 #include "xmlparser/tinyxml.h" 14 14 15 15 class World; … … 57 57 World (char* name); 58 58 World (int worldID); 59 World (TiXmlElement* root); 59 60 virtual ~World (); 60 61 … … 70 71 virtual ErrorMessage resume (); 71 72 virtual ErrorMessage destroy (); 73 74 void loadDebugWorld(int worldID); 72 75 73 76 virtual void displayLoadScreen(); … … 85 88 int parentingMode); 86 89 90 const char* getPath(); 91 void setPath( const char* name); 87 92 88 93 private: 89 void init(char* name, int worldID);94 void constuctorInit(char* name, int worldID); 90 95 91 96 Uint32 lastFrame; //!< last time of frame … … 100 105 char* worldName; //!< The name of this World 101 106 int debugWorldNr; //!< The Debug Nr. needed, if something goes wrong 107 char* path; //!< The file from which this world is loaded 102 108 103 109 PNode* nullParent; //!< The zero-point, that everything has as its parent. -
orxonox/trunk/src/world_entities/player.cc
r4000 r4010 1 2 3 1 /* 4 2 orxonox - the future of 3D-vertical-scrollers … … 31 29 32 30 using namespace std; 31 32 CREATE_FACTORY(Player); 33 33 34 34 /** … … 74 74 } 75 75 76 /** 77 \brief creates a new Player from Xml Data 78 \param root the xml element containing player data 79 80 \todo add more parameters to load 81 */ 82 Player::Player(TiXmlElement* root) : WorldEntity(root) 83 { 84 /* 85 char* temp; 86 const char* string; 87 string = grabParameter( root, "name"); 88 if( string == NULL) 89 { 90 PRINTF0("Player is missing a proper 'name'\n"); 91 string = "Unknown"; 92 temp = new char[strlen(string + 2)]; 93 strcpy( temp, string); 94 this->setName( temp); 95 } 96 else 97 { 98 temp = new char[strlen(string + 2)]; 99 strcpy( temp, string); 100 this->setName( temp); 101 } 102 103 this->model = NULL; 104 string = grabParameter( root, "model"); 105 if( string != NULL) 106 this->model = (Model*)ResourceManager::getInstance()->load(string, OBJ, RP_CAMPAIGN); 107 else 108 { 109 PRINTF0("Player is missing a proper 'model'\n"); 110 this->model = (Model*)ResourceManager::getInstance()->load("models/reaplow.obj", OBJ, RP_CAMPAIGN); 111 } 112 if( this->model == NULL) 113 { 114 PRINTF0("Player model '%s' could not be loaded\n", string); 115 } 116 */ 117 this->weapons = new tList<Weapon>(); 118 this->activeWeapon = NULL; 119 /* 120 this is the debug player - actualy we would have to make a new 121 class derivated from Player for each player. for now, we just use 122 the player.cc for debug also 123 */ 124 travelSpeed = 15.0; 125 velocity = new Vector(); 126 bUp = bDown = bLeft = bRight = bAscend = bDescend = false; 127 bFire = false; 128 this->bWeaponChange = false; 129 acceleration = 10.0; 130 //weapons: 131 this->weaponMan = new WeaponManager(); 132 Weapon* wpRight = new TestGun(this, Vector(-2.6, 0.1, 3.0), Quaternion(), 0); 133 Weapon* wpLeft = new TestGun(this, Vector(-2.6, 0.1, -3.0), Quaternion(), 1); 134 135 this->weaponMan->addWeapon(wpRight, W_CONFIG0, W_SLOT0); 136 this->weaponMan->addWeapon(wpLeft, W_CONFIG1, W_SLOT1); 137 this->weaponMan->addWeapon(wpRight, W_CONFIG2); 138 this->weaponMan->addWeapon(wpLeft, W_CONFIG2); 139 } 76 140 77 141 /** -
orxonox/trunk/src/world_entities/player.h
r3873 r4010 22 22 public: 23 23 Player(); 24 Player(TiXmlElement* root); 24 25 virtual ~Player(); 25 26 -
orxonox/trunk/src/world_entities/skybox.cc
r3913 r4010 28 28 29 29 #include "skybox.h" 30 30 31 #include "stdincl.h" 32 #include "factory.h" 31 33 32 34 #include "material.h" … … 36 38 //#include "world_entity.h" 37 39 40 CREATE_FACTORY(SkyBox); 38 41 39 42 using namespace std; … … 44 47 */ 45 48 SkyBox::SkyBox(char* fileName) 49 { 50 this->init(); 51 } 52 53 SkyBox::SkyBox(TiXmlElement* root) : WorldEntity(root) 54 { 55 this->init(); 56 57 // Name Setup 58 char* temp; 59 const char* string; 60 61 // Model Loading 62 this->model = NULL; 63 string = grabParameter( root, "materialset"); 64 if( string != NULL) 65 this->setTexture(string, "jpg"); 66 else 67 { 68 PRINTF(0)("SkyBox is missing a proper 'MaterialSet'\n"); 69 this->model = (Model*)ResourceManager::getInstance()->load("cube", OBJ, RP_CAMPAIGN); 70 } 71 if( this->model == NULL) 72 { 73 PRINTF(0)("SkyBox model '%s' could not be loaded\n", string); 74 } 75 } 76 77 void SkyBox::init(void) 46 78 { 47 79 this->setClassName("SkyBox"); -
orxonox/trunk/src/world_entities/skybox.h
r3807 r4010 22 22 public: 23 23 SkyBox(char* fileName = NULL); 24 SkyBox(TiXmlElement* root); 25 24 26 virtual ~SkyBox(); 27 28 void init(void); 25 29 26 30 void setSize(float size); -
orxonox/trunk/src/world_entities/world_entity.cc
r3832 r4010 38 38 class. So if you want to create a new entity at any time, call World::spawn(). It will handle everything that is necessary. 39 39 */ 40 WorldEntity::WorldEntity ( bool isFree) : bFree(isFree)40 WorldEntity::WorldEntity () 41 41 { 42 42 this->setClassName ("WorldEntity"); … … 46 46 } 47 47 48 WorldEntity::WorldEntity(TiXmlElement* root) 49 { 50 // Name Setup 51 char* temp; 52 const char* string; 53 string = grabParameter( root, "name"); 54 if( string == NULL) 55 { 56 PRINTF(0)("WorldEntity is missing a proper 'name'\n"); 57 string = "Unknown"; 58 temp = new char[strlen(string + 2)]; 59 strcpy( temp, string); 60 this->setName( temp); 61 } 62 else 63 { 64 temp = new char[strlen(string + 2)]; 65 strcpy( temp, string); 66 this->setName( temp); 67 } 68 // Model Loading 69 this->model = NULL; 70 string = grabParameter( root, "model"); 71 if( string != NULL) 72 this->model = (Model*)ResourceManager::getInstance()->load(string, OBJ, RP_CAMPAIGN); 73 else 74 { 75 PRINTF(0)("WorldEntity is missing a proper 'model'\n"); 76 this->model = (Model*)ResourceManager::getInstance()->load("models/reaplow.obj", OBJ, RP_CAMPAIGN); 77 } 78 if( this->model == NULL) 79 { 80 PRINTF(0)("WorldEntity model '%s' could not be loaded\n", string); 81 } 82 83 this->bDraw = true; 84 } 85 48 86 /** 49 87 \brief standard destructor … … 73 111 {} 74 112 75 76 /**77 \brief query whether the WorldEntity in question is free78 \return true if the WorldEntity is free or false if it isn't79 */80 bool WorldEntity::isFree ()81 {82 return bFree;83 }84 113 85 114 /** -
orxonox/trunk/src/world_entities/world_entity.h
r3799 r4010 23 23 24 24 public: 25 WorldEntity (bool isFree = false); 25 WorldEntity (void); 26 WorldEntity(TiXmlElement* root); 26 27 virtual ~WorldEntity (); 27 28 … … 32 33 //void removeAbility(Ability* ability); 33 34 void setDrawable (bool bDraw); 34 bool isFree ();35 35 void setCharacterAttributes(CharacterAttributes* charAttr); 36 36 CharacterAttributes* getCharacterAttributes(); … … 52 52 53 53 private: 54 const bool bFree; //!< If the entity is free.55 54 bool bCollide; //!< If it should be considered for the collisiontest. 56 55 bool bDraw; //!< If it should be visible.
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