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Ignore:
Timestamp:
Jul 18, 2009, 4:03:59 PM (15 years ago)
Author:
rgrieder
Message:

Found even more casts. They sure aren't all of them, but I hope to have caught every pointer C-style cast because they can be very dangerous.
Note: I didn't do the pointer casts in the network library because that would have taken way too long.

File:
1 edited

Legend:

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  • code/trunk/src/orxonox/objects/collisionshapes/CollisionShape.h

    r2662 r3301  
    6363            virtual void setScale3D(const Vector3& scale);
    6464            virtual void setScale(float scale);
    65             inline const Vector3& getScale3D(void) const
     65            inline const Vector3& getScale3D() const
    6666                { return this->scale_; }
    6767
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